//DQ2 black screen in some cutscenes.
// ---- Created with geo-11 v0.6.198 on Mon Nov 10 23:53:41 2025
//Buffer<float4> t3 : register(t3);
//
//Texture3D<float4> t2 : register(t2);
//
//struct t1_t {
//  float val[4];
//};
//StructuredBuffer<t1_t> t1 : register(t1);
//
//TextureCube<float4> t0 : register(t0);
//
//SamplerState s1_s : register(s1);
//
//SamplerState s0_s : register(s0);
//
//cbuffer cb2 : register(b2)
//{
//  float4 cb2[1];
//}
//
//cbuffer cb1 : register(b1)
//{
//  float4 cb1[211];
//}
//
//cbuffer cb0 : register(b0)
//{
//  float4 cb0[115];
//}
//
//
//
//
//// 3Dmigoto declarations
//#define cmp -
//Texture1D<float4> IniParams : register(t120);
//Texture2D<float4> StereoParams : register(t125);
//
//
//void main(
//  float4 v0 : ATTRIBUTE0,
//  uint v1 : ATTRIBUTE13,
//  uint v2 : SV_VertexID0,
//  out float4 o0 : TEXCOORD10,
//  out float4 o1 : TEXCOORD11,
//  out uint o2 : PRIMITIVE_ID0,
//  out float4 o3 : TEXCOORD7,
//  out float4 o4 : SV_POSITION0,
//  out float o5 : SV_ClipDistance0)
//{
//// Needs manual fix for instruction:
//// unknown dcl_: dcl_input_sgv v2.x, vertex_id
//  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8;
//  uint4 bitmask, uiDest;
//  float4 fDest;
//  
//  float4 stereo = StereoParams.Load(0);
//  
//  r0.x = (int)v2.x + asint(cb2[0].w);
//  r0.y = (uint)r0.x << 1;
//  r0.yzw = t3.Load(r0.y).xyz;
//  bitmask.x = ((~(-1 << 31)) << 1) & 0xffffffff;  r0.x = (((uint)r0.x << 1) & bitmask.x) | ((uint)1 & ~bitmask.x);
//  r1.xyzw = t3.Load(r0.x).xyzw;
//  r2.xyz = r1.yzx * r0.yzw;
//  r0.xyz = r1.xyz * r0.zwy + -r2.xyz;
//  r0.xyz = r0.xyz * r1.www;
//  r2.xyz = r0.xyz * r1.yzx;
//  r0.xyz = r0.zxy * r1.zxy + -r2.xyz;
//  r0.xyz = r0.xyz * r1.www;
//  r0.w = (int)v1.x * 36;
//  r2.x = t1[r0.w].val[0/4];
//  r2.y = t1[r0.w].val[0/4+1];
//  r2.z = t1[r0.w].val[0/4+2];
//  r3.xy = mad((int2)v1.xx, int2(36,36), int2(1,3));
//  r3.x = t1[r3.x].val[0/4];
//  r3.z = t1[r3.x].val[0/4+1];
//  r3.w = t1[r3.x].val[0/4+2];
//  r0.w = mad((int)v1.x, 36, 2);
//  r4.x = t1[r0.w].val[0/4];
//  r4.y = t1[r0.w].val[0/4+1];
//  r4.z = t1[r0.w].val[0/4+2];
//  r0.w = mad((int)v1.x, 36, 4);
//  r5.x = t1[r0.w].val[0/4];
//  r5.y = t1[r0.w].val[0/4+1];
//  r5.z = t1[r0.w].val[0/4+2];
//  r5.w = t1[r0.w].val[0/4+3];
//  r6.xyz = r5.xxx * r2.xyz;
//  r7.xyz = r5.yyy * r3.xzw;
//  r5.xyz = r5.zzz * r4.xyz;
//  r8.xyz = r7.xyz * r0.yyy;
//  r0.xyw = r0.xxx * r6.xyz + r8.xyz;
//  o0.xyz = r0.zzz * r5.xyz + r0.xyw;
//  r0.xyz = r7.xyz * r1.yyy;
//  r0.xyz = r1.xxx * r6.xyz + r0.xyz;
//  o1.xyz = r1.zzz * r5.xyz + r0.xyz;
//  o1.w = r5.w * r1.w;
//  r0.x = t1[r3.y].val[0/4];
//  r0.y = t1[r3.y].val[0/4+1];
//  r0.z = t1[r3.y].val[0/4+2];
//  r1.xyz = v0.yyy * r3.xzw;
//  r1.xyz = r2.xyz * v0.xxx + r1.xyz;
//  r1.xyz = r4.xyz * v0.zzz + r1.xyz;
//  r0.xyz = cb1[70].xyz + r0.xyz;
//  r0.xyz = r1.xyz + r0.xyz;
//  r1.xyzw = cb1[1].xyzw * r0.yyyy;
//  r1.xyzw = r0.xxxx * cb1[0].xyzw + r1.xyzw;
//  r1.xyzw = r0.zzzz * cb1[2].xyzw + r1.xyzw;
//  r1.xyzw = cb1[3].xyzw + r1.xyzw;
//  r2.xyz = -cb1[70].xyz + r0.xyz;
//  r2.w = 1;
//  o5.x = dot(cb1[127].xyzw, r2.xyzw);
//  r2.xyz = -cb1[68].xyz + r0.xyz;
//  r0.w = dot(r2.xyz, r2.xyz);
//  r0.w = sqrt(r0.w);
//  r3.x = dot(r2.xyz, cb1[60].xyz);
//  r0.w = r0.w / r3.x;
//  r0.w = cb1[210].z * r0.w;
//  r0.w = max(0, r0.w);
//  r3.z = min(cb1[67].z, cb0[107].z);
//  r4.x = cb1[67].z + -r3.z;
//  r2.w = r4.x + r2.z;
//  r2.z = dot(r2.xyw, r2.xyw);
//  r4.x = rsqrt(r2.z);
//  r2.z = r4.x * r2.z;
//  r0.w = max(cb0[107].w, r0.w);
//  r4.y = dot(cb1[127].xyz, float3(1,1,1));
//  r4.y = cmp(0 < r4.y);
//  if (r4.y != 0) {
//    r3.xy = cb1[67].xy;
//    r3.w = 1;
//    r3.x = dot(cb1[127].xyzw, r3.xyzw);
//    r3.y = dot(r2.xyw, cb1[127].xyz);
//    r3.x = -r3.x / r3.y;
//    r3.y = cmp(0 < r3.x);
//    r3.w = cmp(r3.x < 1);
//    r3.y = r3.w ? r3.y : 0;
//    r3.x = r3.x * r2.z;
//    r3.x = max(r3.x, r0.w);
//    r0.w = r3.y ? r3.x : r0.w;
//  }
//  r3.x = cmp(0 < r0.w);
//  r3.y = r0.w * r4.x;
//  r3.z = r3.y * r2.w + r3.z;
//  r3.y = -r3.y * r2.w + r2.w;
//  r0.w = -r0.w * r4.x + 1;
//  r0.w = r0.w * r2.z;
//  r3.w = -cb0[110].y + r3.z;
//  r3.w = cb0[107].y * r3.w;
//  r3.w = max(-127, r3.w);
//  r3.w = exp2(-r3.w);
//  r3.w = cb0[110].x * r3.w;
//  r3.z = -cb0[108].w + r3.z;
//  r3.z = cb0[108].y * r3.z;
//  r3.z = max(-127, r3.z);
//  r3.z = exp2(-r3.z);
//  r3.z = cb0[108].z * r3.z;
//  r3.w = r3.x ? r3.w : cb0[107].x;
//  r3.z = r3.x ? r3.z : cb0[108].x;
//  r0.w = r3.x ? r0.w : r2.z;
//  r3.x = r3.x ? r3.y : r2.w;
//  r3.y = cb0[107].y * r3.x;
//  r3.y = max(-127, r3.y);
//  r4.y = exp2(-r3.y);
//  r4.y = 1 + -r4.y;
//  r4.y = r4.y / r3.y;
//  r4.z = -r3.y * 0.240226507 + 0.693147182;
//  r3.y = cmp(0.00999999978 < abs(r3.y));
//  r3.y = r3.y ? r4.y : r4.z;
//  r3.x = cb0[108].y * r3.x;
//  r3.x = max(-127, r3.x);
//  r4.y = exp2(-r3.x);
//  r4.y = 1 + -r4.y;
//  r4.y = r4.y / r3.x;
//  r4.z = -r3.x * 0.240226507 + 0.693147182;
//  r3.x = cmp(0.00999999978 < abs(r3.x));
//  r3.x = r3.x ? r4.y : r4.z;
//  r3.x = r3.z * r3.x;
//  r3.x = r3.w * r3.y + r3.x;
//  r3.y = r3.x * r0.w;
//  r3.zw = cmp(float2(0,0) < cb0[110].zw);
//  if (r3.z != 0) {
//    r3.z = saturate(r2.z * cb0[114].x + cb0[114].y);
//    r4.yz = float2(1,-1) * cb0[113].yx;
//    r5.x = dot(r2.xy, r4.yz);
//    r5.y = dot(r2.xy, cb0[113].xy);
//    r5.z = r2.w;
//    r4.yzw = t0.SampleLevel(s0_s, r5.xyz, 0).xyz;
//    r5.xyz = t0.SampleLevel(s0_s, r5.xyz, cb0[114].z).xyz;
//    r4.yzw = -r5.xyz + r4.yzw;
//    r4.yzw = r3.zzz * r4.yzw + r5.xyz;
//    r4.yzw = cb0[109].xyz * r4.yzw;
//  } else {
//    r4.yzw = cb0[109].xyz;
//  }
//  r3.z = cmp(cb0[111].w >= 0);
//  r5.x = cmp(cb0[110].z == 0.000000);
//  r3.z = r3.z ? r5.x : 0;
//  if (r3.z != 0) {
//    r2.xyw = r4.xxx * r2.xyw;
//    r2.x = saturate(dot(r2.xyw, cb0[111].xyz));
//    r2.x = log2(r2.x);
//    r2.x = cb0[112].w * r2.x;
//    r2.x = exp2(r2.x);
//    r2.xyw = cb0[112].xyz * r2.xxx;
//    r0.w = -cb0[111].w + r0.w;
//    r0.w = max(0, r0.w);
//    r0.w = r3.x * r0.w;
//    r0.w = exp2(-r0.w);
//    r0.w = min(1, r0.w);
//    r0.w = 1 + -r0.w;
//    r5.xyz = r2.xyw * r0.www;
//  } else {
//    r5.xyz = float3(0,0,0);
//  }
//  r0.w = exp2(-r3.y);
//  r0.w = min(1, r0.w);
//  r5.w = max(cb0[109].w, r0.w);
//  r0.w = cmp(cb0[110].w < r2.z);
//  r0.w = r0.w ? r3.w : 0;
//  r2.xyzw = r0.wwww ? float4(0,0,0,1) : r5.xyzw;
//  r0.w = 1 + -r2.w;
//  r2.xyz = r4.yzw * r0.www + r2.xyz;
//  r0.w = cmp(0 < cb1[182].y);
//  if (r0.w != 0) {
//    r0.w = cmp(0 != cb1[184].x);
//    r3.xyz = float3(9.99999975e-06,9.99999975e-06,9.99999975e-06) * cb1[68].xyz;
//    r4.xy = r1.xy / r1.ww;
//    r4.xy = r4.xy * float2(0.5,-0.5) + float2(0.5,0.5);
//    r0.xyz = r0.xyz * float3(9.99999975e-06,9.99999975e-06,9.99999975e-06) + -r3.xyz;
//    r3.x = dot(r0.xyz, r0.xyz);
//    r3.y = sqrt(r3.x);
//    r3.y = -cb1[181].x + r3.y;
//    r3.y = max(0, r3.y);
//    r3.y = cb1[182].x * r3.y;
//    r3.y = cb1[181].z * r3.y;
//    r5.z = sqrt(r3.y);
//    r3.y = cb1[181].y * r5.z;
//    r3.z = cmp(r3.y < 0.707106769);
//    r3.y = dot(r3.yy, r3.yy);
//    r3.y = min(1, r3.y);
//    r3.y = r3.z ? r3.y : 1;
//    r3.x = rsqrt(r3.x);
//    r0.xyz = r3.xxx * r0.xyz;
//    r3.x = -r0.z * r0.z + 1;
//    r3.x = sqrt(r3.x);
//    r6.y = r0.z * 0.5 + 0.5;
//    r0.xy = r0.xy / r3.xx;
//    r0.z = 1 + -abs(r0.x);
//    r0.z = sqrt(r0.z);
//    r3.x = abs(r0.x) * -0.0187292993 + 0.0742610022;
//    r3.x = r3.x * abs(r0.x) + -0.212114394;
//    r3.x = r3.x * abs(r0.x) + 1.57072878;
//    r3.z = r3.x * r0.z;
//    r3.z = r3.z * -2 + 3.14159274;
//    r0.x = cmp(r0.x < -r0.x);
//    r0.x = r0.x ? r3.z : 0;
//    r0.x = r3.x * r0.z + r0.x;
//    r0.y = cmp(r0.y < 0);
//    r0.z = 6.28318548 + -r0.x;
//    r0.x = r0.y ? r0.z : r0.x;
//    r6.x = 0.159154937 * r0.x;
//    r0.xy = cb1[180].zw * float2(0.5,0.5) + r6.xy;
//    r3.xz = float2(1,1) + cb1[180].xy;
//    r3.xz = cb1[180].xy / r3.xz;
//    r0.xy = r3.xz * r0.xy;
//    r5.xy = r0.ww ? r0.xy : r4.xy;
//    r0.xyzw = t2.SampleLevel(s1_s, r5.xyz, 0).xyzw;
//    r0.xyz = r0.xyz * r3.yyy;
//    r0.w = 1 + -r0.w;
//    r0.w = -r3.y * r0.w + 1;
//    r0.xyz = cb1[135].zzz * r0.xyz;
//    o3.xyz = r0.xyz * r2.www + r2.xyz;
//    o3.w = r2.w * r0.w;
//  } else {
//    o3.xyzw = r2.xyzw;
//  }
//  o0.w = 0;
//  o4.xyzw = r1.xyzw;
//  o2.x = v1.x;
//  return;
//}
//
///*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Mon Nov 10 23:53:41 2025
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// ATTRIBUTE                0   xyzw        0     NONE   float   xyz
// ATTRIBUTE               13   x           1     NONE    uint   x
// SV_VertexID              0   x           2   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyzw
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// PRIMITIVE_ID             0   x           2     NONE    uint   x
// TEXCOORD                 7   xyzw        3     NONE   float   xyzw
// SV_POSITION              0   xyzw        4      POS   float   xyzw
// SV_ClipDistance          0   x           5  CLIPDST   float   x
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[115], immediateIndexed
dcl_constantbuffer CB1[211], immediateIndexed
dcl_constantbuffer CB2[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texturecube (float,float,float,float) t0
dcl_resource_structured t1, 16
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_buffer (float,float,float,float) t3
dcl_input v0.xyz
dcl_input v1.x
dcl_input_sgv v2.x, vertex_id
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.x
dcl_output o3.xyzw
dcl_output_siv o4.xyzw, position
dcl_output_siv o5.x, clip_distance
dcl_temps 29
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r25.xyzw, l(0, 0, 0, 0), t125.xyzw
iadd r0.x, v2.x, cb2[0].w
ishl r0.y, r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r0.yzw, r0.yyyy, t3.wxyz
bfi r0.x, l(31), l(1), r0.x, l(1)
ld_indexable(buffer)(float,float,float,float) r1.xyzw, r0.xxxx, t3.xyzw
mul r2.xyz, r0.yzwy, r1.yzxy
mad r0.xyz, r1.xyzx, r0.zwyz, -r2.xyzx
mul r0.xyz, r1.wwww, r0.xyzx
mul r2.xyz, r1.yzxy, r0.xyzx
mad r0.xyz, r0.zxyz, r1.zxyz, -r2.xyzx
mul r0.xyz, r1.wwww, r0.xyzx
imul null, r0.w, v1.x, l(36)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r2.xyz, r0.w, l(0), t1.xyzx
imad r3.xy, v1.xxxx, l(36, 36, 0, 0), l(1, 3, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r3.xzw, r3.x, l(0), t1.xxyz
imad r0.w, v1.x, l(36), l(2)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r0.w, l(0), t1.xyzx
imad r0.w, v1.x, l(36), l(4)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyzw, r0.w, l(0), t1.xyzw
mul r6.xyz, r2.xyzx, r5.xxxx
mul r7.xyz, r3.xzwx, r5.yyyy
mul r5.xyz, r4.xyzx, r5.zzzz
mul r8.xyz, r0.yyyy, r7.xyzx
mad r0.xyw, r0.xxxx, r6.xyxz, r8.xyxz
mad o0.xyz, r0.zzzz, r5.xyzx, r0.xywx
mul r0.xyz, r1.yyyy, r7.xyzx
mad r0.xyz, r1.xxxx, r6.xyzx, r0.xyzx
mad o1.xyz, r1.zzzz, r5.xyzx, r0.xyzx
mul o1.w, r1.w, r5.w
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.xyz, r3.y, l(0), t1.xyzx
mul r1.xyz, r3.xzwx, v0.yyyy
mad r1.xyz, r2.xyzx, v0.xxxx, r1.xyzx
mad r1.xyz, r4.xyzx, v0.zzzz, r1.xyzx
add r0.xyz, r0.xyzx, cb1[70].xyzx
add r0.xyz, r0.xyzx, r1.xyzx
mul r1.xyzw, r0.yyyy, cb1[1].xyzw
mad r1.xyzw, r0.xxxx, cb1[0].xyzw, r1.xyzw
mad r1.xyzw, r0.zzzz, cb1[2].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[3].xyzw

ge r27.x, r1.w, l(20.1)
lt r27.y, r1.w, l(20.4)
and r27.x, r27.x, r27.y
if_nz r27.x
add r26.x, r1.w, -r25.y
mad r1.x, -r25.x, r26.x, r1.x
endif

add r2.xyz, r0.xyzx, -cb1[70].xyzx
mov r2.w, l(1.000000)
dp4 o5.x, cb1[127].xyzw, r2.xyzw
add r2.xyz, r0.xyzx, -cb1[68].xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
dp3 r3.x, r2.xyzx, cb1[60].xyzx
div r0.w, r0.w, r3.x
mul r0.w, r0.w, cb1[210].z
max r0.w, r0.w, l(0.000000)
min r3.z, cb0[107].z, cb1[67].z
add r4.x, -r3.z, cb1[67].z
add r2.w, r2.z, r4.x
dp3 r2.z, r2.xywx, r2.xywx
rsq r4.x, r2.z
mul r2.z, r2.z, r4.x
max r0.w, r0.w, cb0[107].w
dp3 r4.y, cb1[127].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
lt r4.y, l(0.000000), r4.y
if_nz r4.y
  mov r3.xy, cb1[67].xyxx
  mov r3.w, l(1.000000)
  dp4 r3.x, cb1[127].xyzw, r3.xyzw
  dp3 r3.y, r2.xywx, cb1[127].xyzx
  div r3.x, -r3.x, r3.y
  lt r3.y, l(0.000000), r3.x
  lt r3.w, r3.x, l(1.000000)
  and r3.y, r3.w, r3.y
  mul r3.x, r2.z, r3.x
  max r3.x, r0.w, r3.x
  movc r0.w, r3.y, r3.x, r0.w
endif
lt r3.x, l(0.000000), r0.w
mul r3.y, r4.x, r0.w
mad r3.z, r3.y, r2.w, r3.z
mad r3.y, -r3.y, r2.w, r2.w
mad r0.w, -r0.w, r4.x, l(1.000000)
mul r0.w, r2.z, r0.w
add r3.w, r3.z, -cb0[110].y
mul r3.w, r3.w, cb0[107].y
max r3.w, r3.w, l(-127.000000)
exp r3.w, -r3.w
mul r3.w, r3.w, cb0[110].x
add r3.z, r3.z, -cb0[108].w
mul r3.z, r3.z, cb0[108].y
max r3.z, r3.z, l(-127.000000)
exp r3.z, -r3.z
mul r3.z, r3.z, cb0[108].z
movc r3.w, r3.x, r3.w, cb0[107].x
movc r3.z, r3.x, r3.z, cb0[108].x
movc r0.w, r3.x, r0.w, r2.z
movc r3.x, r3.x, r3.y, r2.w
mul r3.y, r3.x, cb0[107].y
max r3.y, r3.y, l(-127.000000)
exp r4.y, -r3.y
add r4.y, -r4.y, l(1.000000)
div r4.y, r4.y, r3.y
mad r4.z, -r3.y, l(0.240226507), l(0.693147182)
lt r3.y, l(0.010000), |r3.y|
movc r3.y, r3.y, r4.y, r4.z
mul r3.x, r3.x, cb0[108].y
max r3.x, r3.x, l(-127.000000)
exp r4.y, -r3.x
add r4.y, -r4.y, l(1.000000)
div r4.y, r4.y, r3.x
mad r4.z, -r3.x, l(0.240226507), l(0.693147182)
lt r3.x, l(0.010000), |r3.x|
movc r3.x, r3.x, r4.y, r4.z
mul r3.x, r3.x, r3.z
mad r3.x, r3.w, r3.y, r3.x
mul r3.y, r0.w, r3.x
lt r3.zw, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[110].zzzw
if_nz r3.z
  mad_sat r3.z, r2.z, cb0[114].x, cb0[114].y
  mul r4.yz, cb0[113].yyxy, l(0.000000, 1.000000, -1.000000, 0.000000)
  dp2 r5.x, r2.xyxx, r4.yzyy
  dp2 r5.y, r2.xyxx, cb0[113].xyxx
  mov r5.z, r2.w
  sample_l_indexable(texturecube)(float,float,float,float) r4.yzw, r5.xyzx, t0.wxyz, s0, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r5.xyz, r5.xyzx, t0.xyzw, s0, cb0[114].z
  add r4.yzw, r4.yyzw, -r5.xxyz
  mad r4.yzw, r3.zzzz, r4.yyzw, r5.xxyz
  mul r4.yzw, r4.yyzw, cb0[109].xxyz
else
  mov r4.yzw, cb0[109].xxyz
endif
ge r3.z, cb0[111].w, l(0.000000)
eq r5.x, cb0[110].z, l(0.000000)
and r3.z, r3.z, r5.x
if_nz r3.z
  mul r2.xyw, r2.xyxw, r4.xxxx
  dp3_sat r2.x, r2.xywx, cb0[111].xyzx
  log r2.x, r2.x
  mul r2.x, r2.x, cb0[112].w
  exp r2.x, r2.x
  mul r2.xyw, r2.xxxx, cb0[112].xyxz
  add r0.w, r0.w, -cb0[111].w
  max r0.w, r0.w, l(0.000000)
  mul r0.w, r0.w, r3.x
  exp r0.w, -r0.w
  min r0.w, r0.w, l(1.000000)
  add r0.w, -r0.w, l(1.000000)
  mul r5.xyz, r0.wwww, r2.xywx
else
  mov r5.xyz, l(0,0,0,0)
endif
exp r0.w, -r3.y
min r0.w, r0.w, l(1.000000)
max r5.w, r0.w, cb0[109].w
lt r0.w, cb0[110].w, r2.z
and r0.w, r0.w, r3.w
movc r2.xyzw, r0.wwww, l(0,0,0,1.000000), r5.xyzw
add r0.w, -r2.w, l(1.000000)
mad r2.xyz, r4.yzwy, r0.wwww, r2.xyzx
lt r0.w, l(0.000000), cb1[182].y
if_nz r0.w
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[184].x
  mul r3.xyz, cb1[68].xyzx, l(0.000010, 0.000010, 0.000010, 0.000000)
  div r4.xy, r1.xyxx, r1.wwww
  mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r0.xyz, r0.xyzx, l(0.000010, 0.000010, 0.000010, 0.000000), -r3.xyzx
  dp3 r3.x, r0.xyzx, r0.xyzx
  sqrt r3.y, r3.x
  add r3.y, r3.y, -cb1[181].x
  max r3.y, r3.y, l(0.000000)
  mul r3.y, r3.y, cb1[182].x
  mul r3.y, r3.y, cb1[181].z
  sqrt r5.z, r3.y
  mul r3.y, r5.z, cb1[181].y
  lt r3.z, r3.y, l(0.707106769)
  dp2 r3.y, r3.yyyy, r3.yyyy
  min r3.y, r3.y, l(1.000000)
  movc r3.y, r3.z, r3.y, l(1.000000)
  rsq r3.x, r3.x
  mul r0.xyz, r0.xyzx, r3.xxxx
  mad r3.x, -r0.z, r0.z, l(1.000000)
  sqrt r3.x, r3.x
  mad r6.y, r0.z, l(0.500000), l(0.500000)
  div r0.xy, r0.xyxx, r3.xxxx
  add r0.z, -|r0.x|, l(1.000000)
  sqrt r0.z, r0.z
  mad r3.x, |r0.x|, l(-0.0187292993), l(0.074261)
  mad r3.x, r3.x, |r0.x|, l(-0.212114394)
  mad r3.x, r3.x, |r0.x|, l(1.57072878)
  mul r3.z, r0.z, r3.x
  mad r3.z, r3.z, l(-2.000000), l(3.14159274)
  lt r0.x, r0.x, -r0.x
  and r0.x, r0.x, r3.z
  mad r0.x, r3.x, r0.z, r0.x
  lt r0.y, r0.y, l(0.000000)
  add r0.z, -r0.x, l(6.28318548)
  movc r0.x, r0.y, r0.z, r0.x
  mul r6.x, r0.x, l(0.159154937)
  mad r0.xy, cb1[180].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r6.xyxx
  add r3.xz, cb1[180].xxyx, l(1.000000, 0.000000, 1.000000, 0.000000)
  div r3.xz, cb1[180].xxyx, r3.xxzx
  mul r0.xy, r0.xyxx, r3.xzxx
  movc r5.xy, r0.wwww, r0.xyxx, r4.xyxx
  sample_l_indexable(texture3d)(float,float,float,float) r0.xyzw, r5.xyzx, t2.xyzw, s1, l(0.000000)
  mul r0.xyz, r3.yyyy, r0.xyzx
  add r0.w, -r0.w, l(1.000000)
  mad r0.w, -r3.y, r0.w, l(1.000000)
  mul r0.xyz, r0.xyzx, cb1[135].zzzz
  mad o3.xyz, r0.xyzx, r2.wwww, r2.xyzx
  mul o3.w, r0.w, r2.w
else
  mov o3.xyzw, r2.xyzw
endif
mov o0.w, l(0)



mov o4.xyzw, r1.xyzw
mov o2.x, v1.x
ret
// Approximately 0 instruction slots used
