//KH0.2 vignette PS 1.
// ---- Created with geo-11 v0.6.198 on Sun Apr 12 15:00:34 2026
Texture3D<float4> t6 : register(t6);

Texture3D<float4> t5 : register(t5);

Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s6_s : register(s6);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[1];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[119];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[36];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  linear noperspective float2 v0 : TEXCOORD0,
  linear noperspective float2 w0 : TEXCOORD4,
  linear noperspective float4 v1 : TEXCOORD1,
  linear noperspective float4 v2 : TEXCOORD2,
  float4 v3 : TEXCOORD3,
  float4 v4 : SV_POSITION0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  float4 iniparams10 = IniParams.Load(int2(10,0));
  
  r0.x = v2.w * 543.309998 + v2.z;
  r0.x = sin(r0.x);
  r0.x = 493013 * r0.x;
  r0.x = frac(r0.x);
  r0.yzw = t2.Sample(s2_s, v0.xy).xyz;
  r1.xyz = t3.Sample(s3_s, v0.xy).xyz;
  r2.xy = -cb1[117].xy + v4.xy;
  r2.xy = cb1[118].zw * r2.xy;
  r2.xyz = t1.Sample(s1_s, r2.xy).xyz;
  r2.xyz = r2.xyz * cb2[0].xyz + cb0[30].xyz;
  r2.xyz = r2.xyz * r1.xyz;
  r2.xyz = r0.yzw * cb0[29].xyz + r2.xyz;
  r2.xyz = v1.xxx * r2.xyz;
  r3.xy = cb0[31].zz * v1.yz;
  
  r3.x-=stereo.x*0.5;
  
  r1.w = dot(r3.xy, r3.xy);
  r1.w = 1 + r1.w;
  r1.w = rcp(r1.w);
  
  if (iniparams10.z==0) {
    r1.w = 1;
  }
  
  r1.w = r1.w * r1.w;
  r3.xyz = r2.xyz * r1.www;
  r2.w = cmp(asuint(cb0[34].x) >= 3);
  r4.xyz = float3(9.99999975e-05,9.99999975e-05,9.99999975e-05) * r3.xyz;
  r4.xyz = log2(r4.xyz);
  r4.xyz = float3(0.159301758,0.159301758,0.159301758) * r4.xyz;
  r4.xyz = exp2(r4.xyz);
  r5.xyz = r4.xyz * float3(18.8515625,18.8515625,18.8515625) + float3(0.8359375,0.8359375,0.8359375);
  r4.xyz = r4.xyz * float3(18.6875,18.6875,18.6875) + float3(1,1,1);
  r4.xyz = rcp(r4.xyz);
  r4.xyz = r5.xyz * r4.xyz;
  r4.xyz = log2(r4.xyz);
  r4.xyz = float3(78.84375,78.84375,78.84375) * r4.xyz;
  r4.xyz = exp2(r4.xyz);
  r2.xyz = r2.xyz * r1.www + float3(0.00266771927,0.00266771927,0.00266771927);
  r2.xyz = log2(r2.xyz);
  r2.xyz = saturate(r2.xyz * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
  r2.xyz = r2.www ? r4.xyz : r2.xyz;
  r2.xyz = r2.xyz * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
  r2.xyz = t5.Sample(s5_s, r2.xyz).xyz;
  r3.xyz = log2(r3.xyz);
  r3.xyz = saturate(r3.xyz * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
  r3.xyz = r2.www ? r4.xyz : r3.xyz;
  r3.xyz = r3.xyz * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
  r3.xyz = t6.Sample(s6_s, r3.xyz).xyz;
  r4.xyz = float3(1.04999995,1.04999995,1.04999995) * r3.xyz;
  r1.w = t0.SampleLevel(s0_s, v0.xy, 0).w;
  r1.w = 65536 * r1.w;
  r1.w = (int)r1.w;
  r2.w = t4.Sample(s4_s, v0.xy).w;
  r2.w = 1 + -r2.w;
  r2.w = saturate(cb0[35].x * r2.w);
  r3.w = cb0[35].z + -cb0[35].w;
  r2.w = r2.w * r3.w + cb0[35].w;
  r1.w = (int)r1.w & 512;
  r2.xyz = r2.xyz * float3(1.04999995,1.04999995,1.04999995) + -r4.xyz;
  r5.xyz = r2.www * r2.xyz + r4.xyz;
  r2.xyz = cb0[35].zzz * r2.xyz + r4.xyz;
  r2.xyz = r1.www ? r5.xyz : r2.xyz;
  r0.yzw = max(r1.xyz, r0.yzw);
  r0.y = max(r0.y, r0.z);
  r0.y = max(r0.y, r0.w);
  r0.y = saturate(-cb0[35].y + r0.y);
  r1.xyz = r3.xyz * float3(1.04999995,1.04999995,1.04999995) + -r2.xyz;
  r0.yzw = r0.yyy * r1.xyz + r2.xyz;
  o0.w = saturate(dot(r0.yzw, float3(0.298999995,0.587000012,0.114)));
  r0.x = r0.x * 0.00390625 + -0.001953125;
  r0.xyz = r0.yzw + r0.xxx;
  r1.xy = cmp(asint(cb0[34].xx) == int2(5,6));
  r0.w = (int)r1.y | (int)r1.x;
  if (r0.w != 0) {
    r0.w = cmp(asint(cb0[34].x) == 4);
    r0.w = (int)r1.y | (int)r0.w;
    r1.xyzw = r0.wwww ? float4(2000,0.00499999989,-0.00499999989,25) : float4(1000,9.99999975e-05,-9.99999975e-05,12.5);
    r2.xyz = log2(r0.xyz);
    r2.xyz = float3(0.0126833133,0.0126833133,0.0126833133) * r2.xyz;
    r2.xyz = exp2(r2.xyz);
    r3.xyz = float3(-0.8359375,-0.8359375,-0.8359375) + r2.xyz;
    r3.xyz = max(float3(0,0,0), r3.xyz);
    r2.xyz = -r2.xyz * float3(18.6875,18.6875,18.6875) + float3(18.8515625,18.8515625,18.8515625);
    r2.xyz = r3.xyz / r2.xyz;
    r2.xyz = log2(r2.xyz);
    r2.xyz = float3(6.27739477,6.27739477,6.27739477) * r2.xyz;
    r2.xyz = exp2(r2.xyz);
    r2.xyz = float3(10000,10000,10000) * r2.xyz;
    r2.xyz = max(r2.xyz, r1.yyy);
    r2.xyz = min(r2.xyz, r1.xxx);
    r2.xyz = r2.xyz + r1.zzz;
    r0.w = r1.x + r1.z;
    r1.xyz = r2.xyz / r0.www;
    r2.x = dot(float3(1.73125386,-0.604043067,-0.0801077113), r1.xyz);
    r2.y = dot(float3(-0.131618932,1.13484156,-0.00867943279), r1.xyz);
    r2.z = dot(float3(-0.0245682523,-0.125750408,1.06563699), r1.xyz);
    o0.xyz = r2.xyz * r1.www;
  } else {
    o0.xyz = r0.xyz;
  }
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sun Apr 12 15:00:34 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy
// TEXCOORD                 4     zw        0     NONE   float
// TEXCOORD                 1   xyz         1     NONE   float   xyz
// TEXCOORD                 2   xyzw        2     NONE   float     zw
// TEXCOORD                 3   xyzw        3     NONE   float
// SV_POSITION              0   xyzw        4      POS   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[36], immediateIndexed
dcl_constantbuffer CB1[119], immediateIndexed
dcl_constantbuffer CB2[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_input_ps linear noperspective v0.xy
dcl_input_ps linear noperspective v1.xyz
dcl_input_ps linear noperspective v2.zw
dcl_input_ps_siv linear noperspective v4.xy, position
dcl_output o0.xyzw
dcl_temps 6
mad r0.x, v2.w, l(543.309998), v2.z
sincos r0.x, null, r0.x
mul r0.x, r0.x, l(493013.000000)
frc r0.x, r0.x
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v0.xyxx, t2.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v0.xyxx, t3.xyzw, s3
add r2.xy, v4.xyxx, -cb1[117].xyxx
mul r2.xy, r2.xyxx, cb1[118].zwzz
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t1.xyzw, s1
mad r2.xyz, r2.xyzx, cb2[0].xyzx, cb0[30].xyzx
mul r2.xyz, r1.xyzx, r2.xyzx
mad r2.xyz, r0.yzwy, cb0[29].xyzx, r2.xyzx
mul r2.xyz, r2.xyzx, v1.xxxx
mul r3.xy, v1.yzyy, cb0[31].zzzz
dp2 r1.w, r3.xyxx, r3.xyxx
add r1.w, r1.w, l(1.000000)
rcp r1.w, r1.w
mul r1.w, r1.w, r1.w
mul r3.xyz, r1.wwww, r2.xyzx
uge r2.w, cb0[34].x, l(3)
mul r4.xyz, r3.xyzx, l(0.000100, 0.000100, 0.000100, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.159301758, 0.159301758, 0.159301758, 0.000000)
exp r4.xyz, r4.xyzx
mad r5.xyz, r4.xyzx, l(18.851562, 18.851562, 18.851562, 0.000000), l(0.835937500, 0.835937500, 0.835937500, 0.000000)
mad r4.xyz, r4.xyzx, l(18.687500, 18.687500, 18.687500, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
rcp r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, r5.xyzx
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(78.843750, 78.843750, 78.843750, 0.000000)
exp r4.xyz, r4.xyzx
mad r2.xyz, r2.xyzx, r1.wwww, l(0.00266771927, 0.00266771927, 0.00266771927, 0.000000)
log r2.xyz, r2.xyzx
mad_sat r2.xyz, r2.xyzx, l(0.0714285746, 0.0714285746, 0.0714285746, 0.000000), l(0.610726953, 0.610726953, 0.610726953, 0.000000)
movc r2.xyz, r2.wwww, r4.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, l(0.968750, 0.968750, 0.968750, 0.000000), l(0.015625, 0.015625, 0.015625, 0.000000)
sample_indexable(texture3d)(float,float,float,float) r2.xyz, r2.xyzx, t5.xyzw, s5
log r3.xyz, r3.xyzx
mad_sat r3.xyz, r3.xyzx, l(0.0714285746, 0.0714285746, 0.0714285746, 0.000000), l(0.610726953, 0.610726953, 0.610726953, 0.000000)
movc r3.xyz, r2.wwww, r4.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(0.968750, 0.968750, 0.968750, 0.000000), l(0.015625, 0.015625, 0.015625, 0.000000)
sample_indexable(texture3d)(float,float,float,float) r3.xyz, r3.xyzx, t6.xyzw, s6
mul r4.xyz, r3.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.w, v0.xyxx, t0.xyzw, s0, l(0.000000)
mul r1.w, r1.w, l(65536.000000)
ftoi r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r2.w, v0.xyxx, t4.xyzw, s4
add r2.w, -r2.w, l(1.000000)
mul_sat r2.w, r2.w, cb0[35].x
add r3.w, -cb0[35].w, cb0[35].z
mad r2.w, r2.w, r3.w, cb0[35].w
and r1.w, r1.w, l(512)
mad r2.xyz, r2.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000), -r4.xyzx
mad r5.xyz, r2.wwww, r2.xyzx, r4.xyzx
mad r2.xyz, cb0[35].zzzz, r2.xyzx, r4.xyzx
movc r2.xyz, r1.wwww, r5.xyzx, r2.xyzx
max r0.yzw, r0.yyzw, r1.xxyz
max r0.y, r0.z, r0.y
max r0.y, r0.w, r0.y
add_sat r0.y, r0.y, -cb0[35].y
mad r1.xyz, r3.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000), -r2.xyzx
mad r0.yzw, r0.yyyy, r1.xxyz, r2.xxyz
dp3_sat o0.w, r0.yzwy, l(0.299000, 0.587000, 0.114000, 0.000000)
mad r0.x, r0.x, l(0.00390625000), l(-0.00195312500)
add r0.xyz, r0.xxxx, r0.yzwy
ieq r1.xy, cb0[34].xxxx, l(5, 6, 0, 0)
or r0.w, r1.y, r1.x
if_nz r0.w
  ieq r0.w, cb0[34].x, l(4)
  or r0.w, r1.y, r0.w
  movc r1.xyzw, r0.wwww, l(2000.000000,0.005000,-0.005000,25.000000), l(1000.000000,0.000100,-0.000100,12.500000)
  log r2.xyz, r0.xyzx
  mul r2.xyz, r2.xyzx, l(0.0126833133, 0.0126833133, 0.0126833133, 0.000000)
  exp r2.xyz, r2.xyzx
  add r3.xyz, r2.xyzx, l(-0.835937500, -0.835937500, -0.835937500, 0.000000)
  max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(18.687500, 18.687500, 18.687500, 0.000000), l(18.851562, 18.851562, 18.851562, 0.000000)
  div r2.xyz, r3.xyzx, r2.xyzx
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(6.277395, 6.277395, 6.277395, 0.000000)
  exp r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(10000.000000, 10000.000000, 10000.000000, 0.000000)
  max r2.xyz, r1.yyyy, r2.xyzx
  min r2.xyz, r1.xxxx, r2.xyzx
  add r2.xyz, r1.zzzz, r2.xyzx
  add r0.w, r1.z, r1.x
  div r1.xyz, r2.xyzx, r0.wwww
  dp3 r2.x, l(1.73125386, -0.604043067, -0.0801077113, 0.000000), r1.xyzx
  dp3 r2.y, l(-0.131618932, 1.13484156, -0.00867943279, 0.000000), r1.xyzx
  dp3 r2.z, l(-0.0245682523, -0.125750408, 1.065637, 0.000000), r1.xyzx
  mul o0.xyz, r1.wwww, r2.xyzx
else
  mov o0.xyz, r0.xyzx
endif
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
