// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1] KH3 extra input PS 10. Big Hero 6 world, VR rings.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Mon Apr 20 22:48:19 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    3   x           2     NONE   float
// TEXCOORD                 0   xyzw        3     NONE   float   xy
// SV_Position              0   xyzw        4      POS   float   xyz
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[162], immediateIndexed
dcl_constantbuffer CB1[19], immediateIndexed
dcl_constantbuffer CB2[15], immediateIndexed
dcl_constantbuffer CB3[1], immediateIndexed
dcl_constantbuffer CB4[15], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v3.xy
dcl_input_ps_siv linear noperspective v4.xyz, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 25
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

ld_indexable(texture2d)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r11.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r12.xyzw, r11.xyzw
mov r14.x, v4.x
mov r14.y, v4.x
mul r15.xyzw, v4.yyyy, cb0[37].xyzw
mad r15.xyzw, r14.xxxx, cb0[36].xyzw, r15.xyzw
//Pattern break.
mad r15.xyzw, v4.zzzz, cb0[38].xyzw, r15.xyzw
add r15.xyzw, r15.xyzw, cb0[39].xyzw
ge r17.w, cb0[r12.x + 0].x, l(20.0)
if_nz r17.w
mul r17.x, l(0.5), cb0[r12.x + 0].x
else
mul r17.x, l(0.5), cb1[r12.x + 0].x
endif
mad r17.y, r15.w, r13.y, l(-1.0)
mul r17.y, r17.y, r17.x
mad r14.x, r13.x, r17.y, r14.x
mad r14.y, -r13.x, r17.x, r14.y
mul r16.xyzw, v4.yyyy, cb0[37].xyzw
mad r16.xyzw, r14.yyyy, cb0[36].xyzw, r16.xyzw
//Pattern break.
mad r16.xyzw, v4.zzzz, cb0[38].xyzw, r16.xyzw
add r16.xyzw, r16.xyzw, cb0[39].xyzw
div r16.xyz, r16.xyzx, r16.wwww
mul r1.xyzw, v4.yyyy, cb0[37].xyzw
mad r1.xyzw, r14.xxxx, cb0[36].xyzw, r1.xyzw
//Pattern break.
mad r1.xyzw, v4.zzzz, cb0[38].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[39].xyzw
div r1.xyz, r1.xyzx, r1.wwww

mov r24.x, r14.x
mov r24.y, v4.y

dp3 r0.w, -r16.xyzx, -r16.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r16.xyzx
mad r3.xyz, cb0[124].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[124].xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r0.xyz, r0.xyzx, r3.yyyy
mad r0.xyz, r3.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r3.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx

//Surface fix here.
mul r3.xyz, r24.yxyy, cb0[119].wzww
mul r4.xyz, cb0[118].yxyy, cb0[119].wzww
div r3.xyz, r3.xyzx, r4.xyzx
mad r0.w, cb0[161].w, l(0.100000), r3.x
add r0.w, r0.w, r0.w
frc r0.w, r0.w
mul r0.w, r0.w, l(30.000000)
min r0.w, r0.w, l(1.000000)
mad r0.w, r0.w, l(-4.000000), l(5.000000)
mul r4.xyz, cb0[118].yxyy, cb4[1].yxyy
mul r1.w, r3.y, r4.y
mul r1.w, r1.w, l(0.500000)
ge r2.w, r1.w, -r1.w
frc r1.w, |r1.w|
movc r1.w, r2.w, r1.w, -r1.w
add r1.w, r1.w, r1.w
round_ni r1.w, r1.w
mul r5.xz, r1.wwww, l(1.500000, 0.000000, 1.500000, 0.000000)
mov r5.y, l(1.000000)
mad r3.xyz, r3.zyzz, r4.xyzx, r5.xyzx
mul r3.xyz, r3.xyzx, l(0.333333, 1.000000, 0.333333, 0.000000)
frc r3.xyz, r3.xyzx
mul r1.w, r3.x, l(3.000000)
round_ni r1.w, r1.w
min r2.w, r1.w, l(1.000000)
add r4.x, -r2.w, l(1.000000)
add r1.w, r1.w, l(-1.000000)
max r4.z, r1.w, l(0.000000)
add r4.y, r2.w, -r4.z
mul r4.xyz, r4.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000)
add r3.xw, -r3.yyyz, l(1.000000, 0.000000, 0.000000, 1.000000)
mul r3.xy, r3.xwxx, r3.yzyy
mul r3.xy, r3.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
mul r1.w, r3.y, r3.x
mul r2.w, r1.w, l(5.000000)
min r2.w, r2.w, l(1.000000)
max r2.w, r2.w, l(0.000001)
mul r3.x, r2.w, r2.w
mad r2.w, r2.w, r3.x, l(-1.000000)
mad r2.w, cb4[10].z, r2.w, l(1.000000)
mad_sat r3.xyz, r4.xyzx, r2.wwww, cb4[10].wwww
mul r4.yzw, r0.yyzx, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mad_sat r3.w, r0.z, l(0.500000), l(0.500000)
dp3 r2.x, r0.xyzx, r2.xyzx
max r2.x, r2.x, l(0.000000)
add r2.x, -r2.x, l(1.000000)
rsq r2.y, |r2.x|
div r2.y, l(1.000000, 1.000000, 1.000000, 1.000000), r2.y
add r2.z, r3.w, l(-1.000000)
mad r2.y, r2.y, r2.z, l(1.000000)
log r2.x, |r2.x|
mul r2.z, r2.x, l(20.000000)
exp r2.z, r2.z
mul r2.z, r2.z, l(50.000000)
min r2.z, r2.z, l(1.000000)
add r3.w, -r2.y, cb4[11].x
mad r2.y, r2.z, r3.w, r2.y
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t0.xyzw, s0
mul r6.xyz, r5.xyzx, cb4[3].xyzx
dp3 r2.z, r6.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r5.xyz, -r5.xyzx, cb4[3].xyzx, r2.zzzz
mad r5.xyz, cb4[11].zzzz, r5.xyzx, r6.xyzx
mul r6.xyz, r2.yyyy, r5.xyzx
mul r3.xyz, r3.xyzx, r6.xyzx
mul r3.xyz, r0.wwww, r3.xyzx
mul r3.xyz, r1.wwww, r3.xyzx
add r0.w, -cb4[12].y, cb4[12].x
mad r0.w, cb3[0].x, r0.w, cb4[12].y
mul r0.w, r0.w, cb3[0].y
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t1.xyzw, s1
mul r6.xyz, r0.wwww, r6.xyzx
mul r0.w, r2.x, cb4[12].z
exp r0.w, r0.w
mad r0.w, r0.w, l(0.960000), l(0.040000)
mad r0.w, -r0.w, cb4[12].w, l(1.000000)
mul r2.xyz, r0.wwww, r6.xyzx
mul r2.xyz, r2.xyzx, cb4[7].xyzx
mad r2.xyz, r2.xyzx, cb4[13].xxxx, cb4[8].xyzx
mad r2.xyz, cb4[10].zzzz, r3.xyzx, r2.xyzx
add r2.xyz, r2.xyzx, cb4[9].xyzx
mul r3.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad_sat r3.xyz, r2.wwww, r3.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v3.xyxx, t2.xyzw, s2
add_sat r6.x, r5.z, cb4[13].y
mul_sat r0.w, r5.x, cb4[13].w
add r1.w, -r5.y, l(1.000000)
mad_sat r1.w, -r1.w, cb4[14].x, l(1.000000)
mov_sat r6.y, cb4[13].z
mad o2.z, r0.w, cb0[125].y, cb0[125].x
ieq r0.w, cb1[17].y, l(1)
ne r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[17].zwzz
or r0.w, r0.w, r5.x
or r2.w, cb1[17].y, l(512)
movc r0.w, r0.w, r2.w, cb1[17].y
or r2.w, r0.w, l(2048)
movc r0.w, r5.y, r2.w, r0.w
ne r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[18].xyxx
or r2.w, r0.w, l(0x00004000)
movc r0.w, r5.x, r2.w, r0.w
or r2.w, r0.w, l(4096)
movc r0.w, r5.y, r2.w, r0.w
lt r2.w, l(0.000000), cb1[11].y
movc o5.x, r2.w, cb2[5].x, l(1.000000)
mul r2.w, r6.y, l(0.080000)
mad r5.xyz, -r6.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r3.xyzx
mad r5.xyz, r6.xxxx, r5.xyzx, r2.wwww
mad r7.xyz, -r3.xyzx, r6.xxxx, r3.xyzx
mad r7.xyz, r7.xyzx, cb0[122].wwww, cb0[122].xyzx
mad r5.xyz, r5.xyzx, cb0[123].wwww, cb0[123].xyzx
dp3 r2.w, r5.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r8.xyz, r2.wwww, l(2.040400, -4.795100, 2.755200, 0.000000), l(-0.332400, 0.641700, 0.690300, 0.000000)
mad r2.w, r1.w, r8.x, r8.y
mad r2.w, r2.w, r1.w, r8.z
mul r2.w, r1.w, r2.w
max r2.w, r1.w, r2.w
mul r8.xyz, r0.yzxy, r0.yzyy
mul r9.yw, r0.yyyx, r0.zzzz
mad r3.w, r0.x, r0.x, -r8.x
mad r9.xz, r8.zzyz, l(1.000000, 0.000000, 3.000000, 0.000000), l(0.000000, 0.000000, -1.000000, 0.000000)
mul r8.xyzw, r9.xyzw, l(0.858085215, -0.858085215, 0.247708291, -0.858085215)
mul r3.w, r3.w, l(0.429042608)
mov r4.x, l(0.886227548)
dp4 r5.w, cb2[8].xyzw, r4.xyzw
dp4 r6.z, cb2[11].xyzw, r8.xyzw
add r5.w, r5.w, r6.z
mad r9.x, cb2[14].x, r3.w, r5.w
dp4 r5.w, cb2[9].xyzw, r4.xyzw
dp4 r6.z, cb2[12].xyzw, r8.xyzw
add r5.w, r5.w, r6.z
mad r9.y, cb2[14].y, r3.w, r5.w
dp4 r4.x, cb2[10].xyzw, r4.xyzw
dp4 r4.y, cb2[13].xyzw, r8.xyzw
add r4.x, r4.y, r4.x
mad r9.z, cb2[14].z, r3.w, r4.x
max r4.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r4.xyz, r4.xyzx, cb0[142].xyzx
dp3 r3.w, r4.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r4.xyz, r4.xyzx, cb0[160].wwww
mul r3.w, r3.w, cb0[160].w
max r4.w, r4.y, r4.x
max o6.x, r4.z, r4.w
mul r4.xyz, r7.xyzx, r4.xyzx
mad r8.xyz, r3.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r9.xyz, r3.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), l(0.641700, 0.641700, 0.641700, 0.000000)
mad r10.xyz, r3.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), l(0.690300, 0.690300, 0.690300, 0.000000)
mad r8.xyz, r1.wwww, r8.xyzx, r9.xyzx
mad r8.xyz, r8.xyzx, r1.wwww, r10.xyzx
mul r8.xyz, r1.wwww, r8.xyzx
max r8.xyz, r1.wwww, r8.xyzx
mul r4.xyz, r4.xyzx, r8.xyzx
mad r5.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r7.xyzx
lt r1.w, l(0.000000), cb0[126].x
if_nz r1.w
  add r1.xyz, r1.xyzx, -cb0[58].xyzx
  add r7.xyz, r1.xyzx, -cb1[8].xyzx
  add r8.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r7.xyz, r8.xyzx, |r7.xyzx|
  or r1.w, r7.y, r7.x
  or r1.w, r7.z, r1.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r2.xyz, r1.wwww, r1.xyzx, r2.xyzx
endif
mul r1.xyz, r4.xyzx, cb0[160].wwww
mad r1.xyz, cb0[130].xxxx, r5.xyzx, r1.xyzx
mad o0.xyz, r2.xyzx, cb0[160].wwww, r1.xyzx
mul r1.xyz, v4.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r1.xyz, r1.xyyx, r1.xyzx
dp3 r1.x, r1.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r0.x, r3.w, r2.w, l(0.00390625000)
log r0.x, r0.x
mad r0.x, r0.x, l(0.062500), l(0.500000)
mad o3.w, r1.x, l(0.00392156886), r0.x
itof r0.x, r0.w
mul o6.w, r0.x, l(0.0000152590219)
mov o0.w, l(0)
mov o1.w, cb1[11].x
mov o2.w, l(0.568627477)
mov o2.xy, r6.xyxx
mov o3.xyz, r3.xyzx
mov o4.xyzw, l(0,0,0,0)
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
mov o6.yz, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
