//KH3 vignette PS 3. Frozen world, Elsa cutscene in flashback.
// ---- Created with geo-11 v0.6.198 on Sun Apr 19 14:05:28 2026
Texture3D<float4> t8 : register(t8);

Texture3D<float4> t7 : register(t7);

Texture3D<float4> t6 : register(t6);

Texture3D<float4> t5 : register(t5);

Texture2D<float4> t4 : register(t4);

Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s6_s : register(s6);

SamplerState s5_s : register(s5);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[1];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[119];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[37];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  linear noperspective float2 v0 : TEXCOORD0,
  linear noperspective float2 w0 : TEXCOORD4,
  linear noperspective float4 v1 : TEXCOORD1,
  linear noperspective float4 v2 : TEXCOORD2,
  linear noperspective float4 v3 : TEXCOORD3,
  float4 v4 : SV_POSITION0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  float4 iniparams10 = IniParams.Load(int2(10,0));
  
  r0.x = v2.w * 543.309998 + v2.z;
  r0.x = sin(r0.x);
  r0.x = 493013 * r0.x;
  r0.x = frac(r0.x);
  r0.y = -r0.x * r0.x + 1;
  r0.y = cb0[33].z * r0.y;
  r1.xyzw = v2.xyxy + -v0.xyxy;
  r0.zw = r0.yy * r1.zw + v0.xy;
  r1.xyzw = r0.yyyy * r1.xyzw + v3.zwxy;
  r2.x = t2.Sample(s2_s, r1.xy).x;
  r2.y = t2.Sample(s2_s, r1.zw).y;
  r1.xyz = t2.Sample(s2_s, r0.zw).xyz;
  r2.z = r1.z;
  r3.xyz = t3.Sample(s3_s, v0.xy).xyz;
  r3.xyz = cb0[30].www * r3.xyz;
  r4.xy = -cb1[117].xy + v4.xy;
  r4.xy = cb1[118].zw * r4.xy;
  r4.xyz = t1.Sample(s1_s, r4.xy).xyz;
  r4.xyz = r4.xyz * cb2[0].xyz + cb0[30].xyz;
  r3.xyz = r4.xyz * r3.xyz;
  r2.xyz = r2.xyz * cb0[29].xyz + r3.xyz;
  r2.xyz = v1.xxx * r2.xyz;
  r3.xy = cb0[31].zz * v1.yz;
  
  r3.x-=stereo.x*0.5;
  
  r0.y = dot(r3.xy, r3.xy);
  r0.y = 1 + r0.y;
  r0.y = rcp(r0.y);
  
  if (iniparams10.z==0) {
    r0.y = 1;
  }
  
  r0.y = r0.y * r0.y;
  r2.xyz = r2.xyz * r0.yyy;
  r0.y = r0.x * cb0[33].x + cb0[33].y;
  r3.xyz = r2.xyz * r0.yyy;
  r1.w = cmp(asuint(cb0[34].x) >= 3);
  r4.xyz = float3(0.00999999978,0.00999999978,0.00999999978) * r3.xyz;
  r4.xyz = log2(r4.xyz);
  r4.xyz = float3(0.159301758,0.159301758,0.159301758) * r4.xyz;
  r4.xyz = exp2(r4.xyz);
  r5.xyz = r4.xyz * float3(18.8515625,18.8515625,18.8515625) + float3(0.8359375,0.8359375,0.8359375);
  r4.xyz = r4.xyz * float3(18.6875,18.6875,18.6875) + float3(1,1,1);
  r4.xyz = rcp(r4.xyz);
  r4.xyz = r5.xyz * r4.xyz;
  r4.xyz = log2(r4.xyz);
  r4.xyz = float3(78.84375,78.84375,78.84375) * r4.xyz;
  r4.xyz = exp2(r4.xyz);
  r2.xyz = r2.xyz * r0.yyy + float3(0.00266771927,0.00266771927,0.00266771927);
  r2.xyz = log2(r2.xyz);
  r2.xyz = saturate(r2.xyz * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
  r2.xyz = r1.www ? r4.xyz : r2.xyz;
  r2.xyz = r2.xyz * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
  if (r1.w != 0) {
    r5.xyz = t7.Sample(s5_s, r2.xyz).xyz;
  } else {
    r5.xyz = t5.Sample(s5_s, r2.xyz).xyz;
  }
  r0.y = cmp(asuint(cb0[34].x) < 3);
  r2.xyz = float3(1.04999995,1.04999995,1.04999995) * r5.xyz;
  r2.xyz = r0.yyy ? r2.xyz : r5.xyz;
  r5.xy = cmp(asint(cb0[34].xx) == int2(5,6));
  r0.y = (int)r5.y | (int)r5.x;
  r2.w = cmp(cb0[36].y == 0.000000);
  r2.w = r0.y ? r2.w : 0;
  if (r2.w != 0) {
    r5.xzw = log2(r2.xyz);
    r5.xzw = float3(0.0126833133,0.0126833133,0.0126833133) * r5.xzw;
    r5.xzw = exp2(r5.xzw);
    r6.xyz = float3(-0.8359375,-0.8359375,-0.8359375) + r5.xzw;
    r6.xyz = max(float3(0,0,0), r6.xyz);
    r5.xzw = -r5.xzw * float3(18.6875,18.6875,18.6875) + float3(18.8515625,18.8515625,18.8515625);
    r5.xzw = r6.xyz / r5.xzw;
    r5.xzw = log2(r5.xzw);
    r5.xzw = float3(6.27739477,6.27739477,6.27739477) * r5.xzw;
    r5.xzw = exp2(r5.xzw);
    r6.xyz = float3(100,100,100) * r5.xzw;
    r5.xzw = float3(1,1,1) * r5.xzw;
    r5.xzw = log2(r5.xzw);
    r5.xzw = float3(0.159301758,0.159301758,0.159301758) * r5.xzw;
    r5.xzw = exp2(r5.xzw);
    r7.xyz = r5.xzw * float3(18.8515625,18.8515625,18.8515625) + float3(0.8359375,0.8359375,0.8359375);
    r5.xzw = r5.xzw * float3(18.6875,18.6875,18.6875) + float3(1,1,1);
    r5.xzw = rcp(r5.xzw);
    r5.xzw = r7.xyz * r5.xzw;
    r5.xzw = log2(r5.xzw);
    r5.xzw = float3(78.84375,78.84375,78.84375) * r5.xzw;
    r5.xzw = exp2(r5.xzw);
    r6.xyz = log2(r6.xyz);
    r6.xyz = saturate(r6.xyz * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
    r5.xzw = r1.www ? r5.xzw : r6.xyz;
    r5.xzw = r5.xzw * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
    r5.xzw = t8.Sample(s6_s, r5.xzw).xyz;
    r2.xyz = float3(1.04999995,1.04999995,1.04999995) * r5.xzw;
  }
  r3.xyz = log2(r3.xyz);
  r3.xyz = saturate(r3.xyz * float3(0.0714285746,0.0714285746,0.0714285746) + float3(0.610726953,0.610726953,0.610726953));
  r3.xyz = r1.www ? r4.xyz : r3.xyz;
  r3.xyz = r3.xyz * float3(0.96875,0.96875,0.96875) + float3(0.015625,0.015625,0.015625);
  r3.xyz = t6.Sample(s6_s, r3.xyz).xyz;
  r4.xyz = float3(1.04999995,1.04999995,1.04999995) * r3.xyz;
  r1.w = t0.SampleLevel(s0_s, r0.zw, 0).w;
  r1.w = 65536 * r1.w;
  r1.w = (int)r1.w;
  r2.w = t4.Sample(s4_s, r0.zw).w;
  r2.w = 1 + -r2.w;
  r2.w = saturate(cb0[35].x * r2.w);
  r3.w = cb0[35].z + -cb0[35].w;
  r2.w = r2.w * r3.w + cb0[35].w;
  r1.w = (int)r1.w & 512;
  r2.xyz = -r3.xyz * float3(1.04999995,1.04999995,1.04999995) + r2.xyz;
  r5.xzw = r2.www * r2.xyz + r4.xyz;
  r2.xyz = cb0[35].zzz * r2.xyz + r4.xyz;
  r2.xyz = r1.www ? r5.xzw : r2.xyz;
  r4.xyz = t3.Sample(s3_s, r0.zw).xyz;
  r1.xyz = max(r4.xyz, r1.xyz);
  r0.z = max(r1.x, r1.y);
  r0.z = max(r0.z, r1.z);
  r0.z = saturate(-cb0[35].y + r0.z);
  r1.xyz = r3.xyz * float3(1.04999995,1.04999995,1.04999995) + -r2.xyz;
  r1.xyz = r0.zzz * r1.xyz + r2.xyz;
  o0.w = saturate(dot(r1.xyz, float3(0.298999995,0.587000012,0.114)));
  r0.x = r0.x * 0.00390625 + -0.001953125;
  r0.xzw = r1.xyz + r0.xxx;
  if (r0.y != 0) {
    r0.y = cmp(cb0[36].x == 0.000000);
    r1.x = cmp(asint(cb0[34].x) == 4);
    r1.x = (int)r5.y | (int)r1.x;
    r1.xy = r1.xx ? float2(2000,0.00499999989) : float2(1000,9.99999975e-05);
    r2.xyz = log2(r0.xzw);
    r2.xyz = float3(0.0126833133,0.0126833133,0.0126833133) * r2.xyz;
    r2.xyz = exp2(r2.xyz);
    r3.xyz = float3(-0.8359375,-0.8359375,-0.8359375) + r2.xyz;
    r3.xyz = max(float3(0,0,0), r3.xyz);
    r2.xyz = -r2.xyz * float3(18.6875,18.6875,18.6875) + float3(18.8515625,18.8515625,18.8515625);
    r2.xyz = r3.xyz / r2.xyz;
    r2.xyz = log2(r2.xyz);
    r2.xyz = float3(6.27739477,6.27739477,6.27739477) * r2.xyz;
    r2.xyz = exp2(r2.xyz);
    r2.xyz = float3(100,100,100) * r2.xyz;
    r1.yzw = max(r2.xyz, r1.yyy);
    r1.xyz = min(r1.yzw, r1.xxx);
    r2.x = dot(float3(1.02579927,-0.0200525094,-0.00577136781), r1.xyz);
    r2.y = dot(float3(-0.00223502493,1.00458264,-0.00235231337), r1.xyz);
    r2.z = dot(float3(-0.00501400325,-0.0252933875,1.03044021), r1.xyz);
    r1.x = 80 * cb0[29].w;
    r1.x = 100 / r1.x;
    r1.xyz = r2.xyz * r1.xxx;
    o0.xyz = r0.yyy ? r1.xyz : r0.xzw;
  } else {
    o0.xyz = r0.xzw;
  }
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Sun Apr 19 14:05:28 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy
// TEXCOORD                 4     zw        0     NONE   float
// TEXCOORD                 1   xyz         1     NONE   float   xyz
// TEXCOORD                 2   xyzw        2     NONE   float   xyzw
// TEXCOORD                 3   xyzw        3     NONE   float   xyzw
// SV_POSITION              0   xyzw        4      POS   float   xy
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[37], immediateIndexed
dcl_constantbuffer CB1[119], immediateIndexed
dcl_constantbuffer CB2[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_texture3d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_input_ps linear noperspective v0.xy
dcl_input_ps linear noperspective v1.xyz
dcl_input_ps linear noperspective v2.xyzw
dcl_input_ps linear noperspective v3.xyzw
dcl_input_ps_siv linear noperspective v4.xy, position
dcl_output o0.xyzw
dcl_temps 8
mad r0.x, v2.w, l(543.309998), v2.z
sincos r0.x, null, r0.x
mul r0.x, r0.x, l(493013.000000)
frc r0.x, r0.x
mad r0.y, -r0.x, r0.x, l(1.000000)
mul r0.y, r0.y, cb0[33].z
add r1.xyzw, -v0.xyxy, v2.xyxy
mad r0.zw, r0.yyyy, r1.zzzw, v0.xxxy
mad r1.xyzw, r0.yyyy, r1.xyzw, v3.zwxy
sample_indexable(texture2d)(float,float,float,float) r2.x, r1.xyxx, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r2.y, r1.zwzz, t2.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r0.zwzz, t2.xyzw, s2
mov r2.z, r1.z
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v0.xyxx, t3.xyzw, s3
mul r3.xyz, r3.xyzx, cb0[30].wwww
add r4.xy, v4.xyxx, -cb1[117].xyxx
mul r4.xy, r4.xyxx, cb1[118].zwzz
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyxx, t1.xyzw, s1
mad r4.xyz, r4.xyzx, cb2[0].xyzx, cb0[30].xyzx
mul r3.xyz, r3.xyzx, r4.xyzx
mad r2.xyz, r2.xyzx, cb0[29].xyzx, r3.xyzx
mul r2.xyz, r2.xyzx, v1.xxxx
mul r3.xy, v1.yzyy, cb0[31].zzzz
dp2 r0.y, r3.xyxx, r3.xyxx
add r0.y, r0.y, l(1.000000)
rcp r0.y, r0.y
mul r0.y, r0.y, r0.y
mul r2.xyz, r0.yyyy, r2.xyzx
mad r0.y, r0.x, cb0[33].x, cb0[33].y
mul r3.xyz, r0.yyyy, r2.xyzx
uge r1.w, cb0[34].x, l(3)
mul r4.xyz, r3.xyzx, l(0.010000, 0.010000, 0.010000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.159301758, 0.159301758, 0.159301758, 0.000000)
exp r4.xyz, r4.xyzx
mad r5.xyz, r4.xyzx, l(18.851562, 18.851562, 18.851562, 0.000000), l(0.835937500, 0.835937500, 0.835937500, 0.000000)
mad r4.xyz, r4.xyzx, l(18.687500, 18.687500, 18.687500, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
rcp r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, r5.xyzx
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(78.843750, 78.843750, 78.843750, 0.000000)
exp r4.xyz, r4.xyzx
mad r2.xyz, r2.xyzx, r0.yyyy, l(0.00266771927, 0.00266771927, 0.00266771927, 0.000000)
log r2.xyz, r2.xyzx
mad_sat r2.xyz, r2.xyzx, l(0.0714285746, 0.0714285746, 0.0714285746, 0.000000), l(0.610726953, 0.610726953, 0.610726953, 0.000000)
movc r2.xyz, r1.wwww, r4.xyzx, r2.xyzx
mad r2.xyz, r2.xyzx, l(0.968750, 0.968750, 0.968750, 0.000000), l(0.015625, 0.015625, 0.015625, 0.000000)
if_nz r1.w
  sample_indexable(texture3d)(float,float,float,float) r5.xyz, r2.xyzx, t7.xyzw, s5
else
  sample_indexable(texture3d)(float,float,float,float) r5.xyz, r2.xyzx, t5.xyzw, s5
endif
ult r0.y, cb0[34].x, l(3)
mul r2.xyz, r5.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000)
movc r2.xyz, r0.yyyy, r2.xyzx, r5.xyzx
ieq r5.xy, cb0[34].xxxx, l(5, 6, 0, 0)
or r0.y, r5.y, r5.x
eq r2.w, cb0[36].y, l(0.000000)
and r2.w, r0.y, r2.w
if_nz r2.w
  log r5.xzw, r2.xxyz
  mul r5.xzw, r5.xxzw, l(0.0126833133, 0.000000, 0.0126833133, 0.0126833133)
  exp r5.xzw, r5.xxzw
  add r6.xyz, r5.xzwx, l(-0.835937500, -0.835937500, -0.835937500, 0.000000)
  max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mad r5.xzw, -r5.xxzw, l(18.687500, 0.000000, 18.687500, 18.687500), l(18.851562, 0.000000, 18.851562, 18.851562)
  div r5.xzw, r6.xxyz, r5.xxzw
  log r5.xzw, r5.xxzw
  mul r5.xzw, r5.xxzw, l(6.277395, 0.000000, 6.277395, 6.277395)
  exp r5.xzw, r5.xxzw
  mul r6.xyz, r5.xzwx, l(100.000000, 100.000000, 100.000000, 0.000000)
  mul r5.xzw, r5.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  log r5.xzw, r5.xxzw
  mul r5.xzw, r5.xxzw, l(0.159301758, 0.000000, 0.159301758, 0.159301758)
  exp r5.xzw, r5.xxzw
  mad r7.xyz, r5.xzwx, l(18.851562, 18.851562, 18.851562, 0.000000), l(0.835937500, 0.835937500, 0.835937500, 0.000000)
  mad r5.xzw, r5.xxzw, l(18.687500, 0.000000, 18.687500, 18.687500), l(1.000000, 0.000000, 1.000000, 1.000000)
  rcp r5.xzw, r5.xxzw
  mul r5.xzw, r5.xxzw, r7.xxyz
  log r5.xzw, r5.xxzw
  mul r5.xzw, r5.xxzw, l(78.843750, 0.000000, 78.843750, 78.843750)
  exp r5.xzw, r5.xxzw
  log r6.xyz, r6.xyzx
  mad_sat r6.xyz, r6.xyzx, l(0.0714285746, 0.0714285746, 0.0714285746, 0.000000), l(0.610726953, 0.610726953, 0.610726953, 0.000000)
  movc r5.xzw, r1.wwww, r5.xxzw, r6.xxyz
  mad r5.xzw, r5.xxzw, l(0.968750, 0.000000, 0.968750, 0.968750), l(0.015625, 0.000000, 0.015625, 0.015625)
  sample_indexable(texture3d)(float,float,float,float) r5.xzw, r5.xzwx, t8.xwyz, s6
  mul r2.xyz, r5.xzwx, l(1.050000, 1.050000, 1.050000, 0.000000)
endif
log r3.xyz, r3.xyzx
mad_sat r3.xyz, r3.xyzx, l(0.0714285746, 0.0714285746, 0.0714285746, 0.000000), l(0.610726953, 0.610726953, 0.610726953, 0.000000)
movc r3.xyz, r1.wwww, r4.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(0.968750, 0.968750, 0.968750, 0.000000), l(0.015625, 0.015625, 0.015625, 0.000000)
sample_indexable(texture3d)(float,float,float,float) r3.xyz, r3.xyzx, t6.xyzw, s6
mul r4.xyz, r3.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.w, r0.zwzz, t0.xyzw, s0, l(0.000000)
mul r1.w, r1.w, l(65536.000000)
ftoi r1.w, r1.w
sample_indexable(texture2d)(float,float,float,float) r2.w, r0.zwzz, t4.xyzw, s4
add r2.w, -r2.w, l(1.000000)
mul_sat r2.w, r2.w, cb0[35].x
add r3.w, -cb0[35].w, cb0[35].z
mad r2.w, r2.w, r3.w, cb0[35].w
and r1.w, r1.w, l(512)
mad r2.xyz, -r3.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000), r2.xyzx
mad r5.xzw, r2.wwww, r2.xxyz, r4.xxyz
mad r2.xyz, cb0[35].zzzz, r2.xyzx, r4.xyzx
movc r2.xyz, r1.wwww, r5.xzwx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t3.xyzw, s3
max r1.xyz, r1.xyzx, r4.xyzx
max r0.z, r1.y, r1.x
max r0.z, r1.z, r0.z
add_sat r0.z, r0.z, -cb0[35].y
mad r1.xyz, r3.xyzx, l(1.050000, 1.050000, 1.050000, 0.000000), -r2.xyzx
mad r1.xyz, r0.zzzz, r1.xyzx, r2.xyzx
dp3_sat o0.w, r1.xyzx, l(0.299000, 0.587000, 0.114000, 0.000000)
mad r0.x, r0.x, l(0.00390625000), l(-0.00195312500)
add r0.xzw, r0.xxxx, r1.xxyz
if_nz r0.y
  eq r0.y, cb0[36].x, l(0.000000)
  ieq r1.x, cb0[34].x, l(4)
  or r1.x, r5.y, r1.x
  movc r1.xy, r1.xxxx, l(2000.000000,0.005000,0,0), l(1000.000000,0.000100,0,0)
  log r2.xyz, r0.xzwx
  mul r2.xyz, r2.xyzx, l(0.0126833133, 0.0126833133, 0.0126833133, 0.000000)
  exp r2.xyz, r2.xyzx
  add r3.xyz, r2.xyzx, l(-0.835937500, -0.835937500, -0.835937500, 0.000000)
  max r3.xyz, r3.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(18.687500, 18.687500, 18.687500, 0.000000), l(18.851562, 18.851562, 18.851562, 0.000000)
  div r2.xyz, r3.xyzx, r2.xyzx
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(6.277395, 6.277395, 6.277395, 0.000000)
  exp r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(100.000000, 100.000000, 100.000000, 0.000000)
  max r1.yzw, r1.yyyy, r2.xxyz
  min r1.xyz, r1.xxxx, r1.yzwy
  dp3 r2.x, l(1.02579927, -0.0200525094, -0.00577136781, 0.000000), r1.xyzx
  dp3 r2.y, l(-0.00223502493, 1.00458264, -0.00235231337, 0.000000), r1.xyzx
  dp3 r2.z, l(-0.00501400325, -0.0252933875, 1.03044021, 0.000000), r1.xyzx
  mul r1.x, cb0[29].w, l(80.000000)
  div r1.x, l(100.000000), r1.x
  mul r1.xyz, r1.xxxx, r2.xyzx
  movc o0.xyz, r0.yyyy, r1.xyzx, r0.xzwx
else
  mov o0.xyz, r0.xzwx
endif
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
