// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1] KH3 extra input PS 18. Big Hero 6 world, VR heartless.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Tue Apr 21 00:08:54 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// COLOR                    0   xyzw        2     NONE   float
// TEXCOORD                 0   xy          3     NONE   float   xy
// TEXCOORD                 9   xyz         4     NONE   float   xyz
// SV_Position              0   xyzw        5      POS   float   xyz
// SV_IsFrontFace           0   x           6    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[162], immediateIndexed
dcl_constantbuffer CB1[19], immediateIndexed
dcl_constantbuffer CB2[15], immediateIndexed
dcl_constantbuffer CB3[11], immediateIndexed
dcl_constantbuffer CB4[37], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps_siv linear noperspective v5.xyz, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 29
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

ld_indexable(texture2d)(float,float,float,float) r14.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r12.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r13.xyzw, r12.xyzw
mov r15.x, v5.x
mov r15.y, v5.x
mul r16.xyzw, v5.yyyy, cb0[37].xyzw
mad r16.xyzw, r15.xxxx, cb0[36].xyzw, r16.xyzw
//Pattern break.
mad r16.xyzw, v5.zzzz, cb0[38].xyzw, r16.xyzw
add r16.xyzw, r16.xyzw, cb0[39].xyzw
ge r18.w, cb0[r13.x + 0].x, l(20.0)
if_nz r18.w
mul r18.x, l(0.5), cb0[r13.x + 0].x
else
mul r18.x, l(0.5), cb1[r13.x + 0].x
endif
mad r18.y, r16.w, r14.y, l(-1.0)
mul r18.y, r18.y, r18.x
mad r15.x, r14.x, r18.y, r15.x
mad r15.y, -r14.x, r18.x, r15.y
mul r17.xyzw, v5.yyyy, cb0[37].xyzw
mad r17.xyzw, r15.yyyy, cb0[36].xyzw, r17.xyzw
//Pattern break.
mad r17.xyzw, v5.zzzz, cb0[38].xyzw, r17.xyzw
add r17.xyzw, r17.xyzw, cb0[39].xyzw
div r17.xyz, r17.xyzx, r17.wwww
mul r1.xyzw, v5.yyyy, cb0[37].xyzw
mad r1.xyzw, r15.xxxx, cb0[36].xyzw, r1.xyzw
//Pattern break.
mad r1.xyzw, v5.zzzz, cb0[38].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[39].xyzw
div r1.xyz, r1.xyzx, r1.wwww
add r2.xyz, r1.xyzx, -cb0[58].xyzx
add r3.xyz, v4.xyzx, -cb0[58].xyzx

mov r25.x, r15.x
mov r25.y, v5.y

dp3 r0.w, -r17.xyzx, -r17.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, -r17.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xy, v3.xyxx, t0.xyzw, s0
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r4.xyxx, r4.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r4.z, r0.w
mad r4.xyz, r4.xyzx, cb0[124].wwww, cb0[124].xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
mul r0.xyz, r0.xyzx, r4.yyyy
mad r0.xyz, r4.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r4.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v3.xyxx, t1.xyzw, s1
max r5.xyz, r4.xyzx, l(0.003906, 0.003906, 0.003906, 0.000000)
min r5.xyz, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
log r6.xyz, r5.zxyz
mul r6.xyz, r6.xyzx, l(0.454545, 0.454545, 0.454545, 0.000000)
exp r6.xyz, r6.xyzx
mul r6.zw, r6.xxxz, l(0.000000, 0.000000, 16.000000, 0.031250)
round_ni r0.w, r6.z
min r1.w, r0.w, l(15.000000)
mad r2.w, r6.y, l(0.937500), l(0.031250)
mul r2.w, r2.w, l(0.062500)
mad r7.y, r1.w, l(0.062500), r2.w
add_sat r6.yz, cb3[1].yyyy, l(0.000000, -2.000000, -1.000000, 0.000000)
mad r3.w, r6.y, l(2.000000), l(1.000000)
mad r8.xy, r3.wwww, l(0.031250, 0.031250, 0.000000, 0.000000), l(0.000976562500, 0.0302734375, 0.000000, 0.000000)
mad r3.w, r3.w, l(0.031250), r6.w
max r3.w, r8.x, r3.w
min r7.z, r8.y, r3.w
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.yzyy, t2.xyzw, s2
add r3.w, r1.w, l(1.000000)
mad r7.x, r3.w, l(0.062500), r2.w
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xzxx, t2.xyzw, s2
mad_sat r0.w, r6.x, l(16.000000), -r0.w
ge r1.w, r1.w, l(15.000000)
movc r0.w, r1.w, l(0), r0.w
add r7.xyz, -r8.xyzx, r7.xyzx
mad r7.xyz, r0.wwww, r7.xyzx, r8.xyzx
mov_sat r0.w, cb3[1].y
dp3 r1.x, r0.xyzx, r1.xyzx
max r1.x, r1.x, l(0.000000)
add r1.x, -r1.x, l(1.000000)
add r1.y, -|r1.x|, l(1.000000)
mul r8.yzw, r0.yyzx, l(0.000000, -1.02332771, 1.02332771, -1.02332771)
mad r1.z, r0.z, l(0.500000), l(0.500000)
mul r1.y, r1.z, r1.y
mul r1.w, r0.w, l(0.300000)
mad r2.w, r0.w, l(1.300000), l(-0.300000)
add r3.w, -r2.w, l(1.000000)
mad r2.w, |r1.x|, r3.w, r2.w
mad r3.w, r2.w, r1.z, -r1.y
mad_sat r1.y, r2.w, r3.w, r1.y
mad r0.w, -r0.w, l(0.300000), l(1.000000)
mad r0.w, r1.y, r0.w, r1.w
add r5.xyz, r5.xyzx, -r7.xyzx
mad r5.xyz, r0.wwww, r5.xyzx, r7.xyzx
add r5.xyz, -r4.xyzx, r5.xyzx
mad r5.xyz, cb3[8].wwww, r5.xyzx, r4.xyzx
add r0.w, -r6.z, r6.y
max r0.w, r0.w, l(0.000000)
add r4.xyz, r4.xyzx, -r5.xyzx
mad r4.xyz, r0.wwww, r4.xyzx, r5.xyzx
mul_sat r5.xyz, r4.xyzx, l(16.000000, 16.000000, 16.000000, 0.000000)
add r6.xyz, -r5.xyzx, cb4[6].xyzx
mad r6.xyz, cb4[29].zzzz, r6.xyzx, r5.xyzx
add r7.xyz, -r5.xyzx, cb4[9].xyzx
mad r5.xyz, cb4[31].yyyy, r7.xyzx, r5.xyzx
log r0.w, |r1.x|
mul r1.yw, r0.wwww, l(0.000000, 1.150000, 0.000000, 20.000000)
exp r1.yw, r1.yyyw
mul r7.xy, r1.ywyy, l(1.100000, 50.000000, 0.000000, 0.000000)
min r7.yz, r7.xxyx, l(0.000000, 1.000000, 1.000000, 0.000000)
add r5.xyz, -r6.xyzx, r5.xyzx
mad r9.xyz, r7.yyyy, r5.xyzx, r6.xyzx
mul r0.w, |r1.x|, |r1.x|
mad r5.xyz, r0.wwww, r5.xyzx, r6.xyzx
mad r0.w, -|r1.x|, |r1.x|, l(1.000000)
mul r0.w, r0.w, r0.w
min r0.w, r0.w, l(1.000000)
mad r5.xyz, r5.xyzx, r9.xyzx, -r9.xyzx
mad r5.xyz, r0.wwww, r5.xyzx, r9.xyzx
mul r0.w, r1.y, r7.x
mul r0.w, r0.w, l(20.000000)
mad r5.xyz, r5.xyzx, r0.wwww, r4.xyzx
mul r5.xyz, r5.xyzx, cb4[31].zzzz
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[161].x
if_z r0.w
  ld_indexable(texture2d)(float,float,float,float) r1.y, l(0, 0, 0, 0), t4.yxzw
else
  mov r1.y, cb0[161].y
endif
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
add r6.xyz, -r3.xyzx, cb1[8].xyzx
add r6.xyz, r6.xyzx, cb4[3].xyzx
add r7.xyw, -cb0[55].xyxz, cb1[8].xyxz
dp3 r1.w, r7.xywx, r7.xywx
sqrt r1.w, r1.w
div r7.xyw, r7.xyxw, r1.wwww
mad r6.xyz, -r7.xywx, cb4[26].zzzz, r6.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
div r2.w, cb4[26].w, r1.w
max r2.w, |r2.w|, l(0.000001)
log r2.w, r2.w
mul r2.w, r2.w, cb4[27].x
exp r2.w, r2.w
min r2.w, r2.w, l(1.000000)
div r1.w, cb4[32].x, r1.w
max r1.w, |r1.w|, l(0.000001)
log r1.w, r1.w
mul r1.w, r1.w, cb4[32].y
exp r1.w, r1.w
add r3.w, r1.w, r1.w
min r3.w, r3.w, l(1.000000)
add r6.xyz, cb4[15].xyzx, -cb4[16].xyzx
mad r6.xyz, r3.wwww, r6.xyzx, cb4[16].xyzx
add r7.xyw, -r6.xyxz, cb4[15].xyxz
mad r6.xyz, r1.wwww, r7.xywx, r6.xyzx
mul r6.xyz, r2.wwww, r6.xyzx
mul r6.xyz, r6.xyzx, cb4[27].yyyy
if_z r0.w
  ld_indexable(texture2d)(float,float,float,float) r1.w, l(0, 0, 0, 0), t4.yzwx
else
  mov r1.w, cb0[161].y
endif
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
mad r2.w, -cb0[161].w, cb4[32].w, v3.y
frc r2.w, r2.w
add r3.w, -r2.w, l(1.000000)
mul r2.w, r2.w, r3.w
mul r3.w, cb0[161].w, cb4[33].x
mul r3.w, r3.w, l(6.28318548)
sincos r3.w, null, r3.w
mad r2.w, r2.w, l(4.000000), r3.w
sample_indexable(texture2d)(float,float,float,float) r3.w, v3.xyxx, t3.xywz, s3
mad r3.w, r3.w, l(0.500000), |r1.x|
mad_sat r2.w, r2.w, l(0.100000), r3.w
add r7.xyw, cb4[19].xyxz, -cb4[20].xyxz
mad r7.xyw, r2.wwww, r7.xyxw, cb4[20].xyxz
if_z r0.w
  ld_indexable(texture2d)(float,float,float,float) r2.w, l(0, 0, 0, 0), t4.yzwx
else
  mov r2.w, cb0[161].y
endif
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul r7.xyw, r2.wwww, r7.xyxw
mul r7.xyw, r7.xyxw, l(0.500000, 0.500000, 0.000000, 0.500000)
mad r6.xyz, r6.xyzx, r1.wwww, r7.xywx
mad r5.xyz, r5.xyzx, r1.yyyy, r6.xyzx
mad r5.xyz, cb4[33].zzzz, -r5.xyzx, r5.xyzx
mad r1.y, cb4[35].x, l(2.000000), l(-1.000000)
add r6.xyz, r2.xyzx, -cb1[8].xyzx
add r7.xyw, -cb1[15].xyxz, cb1[16].xyxz
div r9.xyz, r6.xyzx, r7.xywx
dp3 r1.w, r9.xyzx, r9.xyzx
sqrt r1.w, r1.w
div r9.xyz, r9.xyzx, r1.wwww
add r9.xyz, r9.xyzx, l(-0.000000, -0.000000, 1.000000, 0.000000)
dp3 r1.w, r9.xyzx, r9.xyzx
sqrt r1.w, r1.w
mul r1.w, r1.w, l(0.500000)
min r1.w, r1.w, l(1.000000)
add_sat r1.y, r1.w, r1.y
mad r1.y, cb4[35].y, -r1.y, r1.y
mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx

//Surface fix here.
mul r9.xyz, r25.yxyy, cb0[119].wzww
mul r10.xyz, cb0[118].yxyy, cb0[119].wzww
div r9.xyz, r9.xyzx, r10.xyzx
mad r1.y, cb0[161].w, l(0.100000), r9.x
add r1.y, r1.y, r1.y
frc r1.y, r1.y
mul r1.y, r1.y, l(30.000000)
min r1.y, r1.y, l(1.000000)
mad r1.y, r1.y, l(-4.000000), l(5.000000)
mul r10.xyz, cb0[118].yxyy, cb4[21].yxyy
mul r1.w, r9.y, r10.y
mul r1.w, r1.w, l(0.500000)
ge r2.w, r1.w, -r1.w
frc r1.w, |r1.w|
movc r1.w, r2.w, r1.w, -r1.w
add r1.w, r1.w, r1.w
round_ni r1.w, r1.w
mul r11.xz, r1.wwww, l(1.500000, 0.000000, 1.500000, 0.000000)
mov r11.y, l(1.000000)
mad r9.xyz, r9.zyzz, r10.xyzx, r11.xyzx
mul r9.xyz, r9.xyzx, l(0.333333, 1.000000, 0.333333, 0.000000)
frc r9.xyz, r9.xyzx
mul r1.w, r9.x, l(3.000000)
round_ni r1.w, r1.w
min r2.w, r1.w, l(1.000000)
add r10.x, -r2.w, l(1.000000)
add r1.w, r1.w, l(-1.000000)
max r10.z, r1.w, l(0.000000)
add r10.y, r2.w, -r10.z
mul r10.xyz, r10.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000)
add r9.xw, -r9.yyyz, l(1.000000, 0.000000, 0.000000, 1.000000)
mul r9.xy, r9.xwxx, r9.yzyy
mul r9.xy, r9.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
mul r1.w, r9.y, r9.x
mul r2.w, r1.w, l(5.000000)
min r2.w, r2.w, l(1.000000)
max r2.w, r2.w, l(0.000001)
mul r3.w, r2.w, r2.w
mad r2.w, r2.w, r3.w, l(-1.000000)
mad r2.w, cb4[35].w, r2.w, l(1.000000)
mad_sat r9.xyz, r10.xyzx, r2.wwww, cb4[36].xxxx
mov_sat r1.z, r1.z
rsq r1.x, |r1.x|
div r1.x, l(1.000000, 1.000000, 1.000000, 1.000000), r1.x
add r1.z, r1.z, l(-1.000000)
mad r1.x, r1.x, r1.z, l(1.000000)
add r1.z, -r1.x, cb4[36].y
mad r1.x, r7.z, r1.z, r1.x
mul r10.xyz, r4.xyzx, r1.xxxx
mul r9.xyz, r9.xyzx, r10.xyzx
mul r1.xyz, r1.yyyy, r9.xyzx
mul r1.xyz, r1.wwww, r1.xyzx
mul r1.w, r3.y, cb1[5].z
mad r1.w, r3.x, cb1[4].z, r1.w
mad r1.w, r3.z, cb1[6].z, r1.w
add r1.w, r1.w, cb1[7].z
add r1.w, r1.w, -cb1[15].z
div r1.w, r1.w, r7.w
mad r3.xyz, r1.wwww, r7.xywx, l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, cb4[36].zzzz, r7.xywx, cb4[36].zzzz
add_sat r3.xyz, r3.xyzx, -r7.xyzx
mul r3.xyz, r3.xyzx, cb4[24].xyzx
mad r1.xyz, cb4[35].wwww, r1.xyzx, r3.xyzx
if_z r0.w
  ld_indexable(texture2d)(float,float,float,float) r0.w, l(0, 0, 0, 0), t4.yzwx
else
  mov r0.w, cb0[161].y
endif
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mul r1.xyz, r0.wwww, r1.xyzx
mad r1.xyz, cb4[26].xxxx, r1.xyzx, r5.xyzx
mad r1.xyz, r1.xyzx, cb3[10].xxxx, cb4[25].xyzx
mul r3.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r3.xyz, r2.wwww, r3.xyzx, r3.xyzx
add r3.xyz, -r4.xyzx, r3.xyzx
mad_sat r3.xyz, cb4[26].xxxx, r3.xyzx, r4.xyzx
add o2.z, cb0[125].x, cb0[125].y
movc r0.w, cb1[17].y, cb1[17].y, l(1)
ieq r1.w, r0.w, l(1)
ne r4.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[17].zwzz
or r1.w, r1.w, r4.x
or r2.w, r0.w, l(512)
movc r0.w, r1.w, r2.w, r0.w
or r1.w, r0.w, l(2048)
movc r0.w, r4.y, r1.w, r0.w
ne r4.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[18].xyxx
or r1.w, r0.w, l(0x00004000)
movc r0.w, r4.x, r1.w, r0.w
or r1.w, r0.w, l(4096)
movc r0.w, r4.y, r1.w, r0.w
lt r1.w, l(0.000000), cb1[11].y
movc o5.x, r1.w, cb2[5].x, l(1.000000)
mov_sat r4.xyz, cb0[122].xyzx
sqrt o4.xyz, r4.xyzx
mad r4.xyz, r3.xyzx, cb0[122].wwww, cb0[122].xyzx
dp3 r1.w, cb0[123].xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r2.w, r1.w, l(2.040400), l(-0.332400)
mad r2.w, r1.w, l(-4.795100), r2.w
mad r1.w, r1.w, l(2.755200), r2.w
add r1.w, r1.w, l(1.332000)
max r1.w, r1.w, l(1.000000)
add r5.xyz, r4.xyzx, cb0[122].xyzx
mul r7.xyz, r0.yzxy, r0.yzyy
mul r9.yw, r0.yyyx, r0.zzzz
mad r2.w, r0.x, r0.x, -r7.x
mad r9.xz, r7.zzyz, l(1.000000, 0.000000, 3.000000, 0.000000), l(0.000000, 0.000000, -1.000000, 0.000000)
mul r7.xyzw, r9.xyzw, l(0.858085215, -0.858085215, 0.247708291, -0.858085215)
mul r2.w, r2.w, l(0.429042608)
mov r8.x, l(0.886227548)
dp4 r3.w, cb2[8].xyzw, r8.xyzw
dp4 r4.w, cb2[11].xyzw, r7.xyzw
add r3.w, r3.w, r4.w
mad r9.x, cb2[14].x, r2.w, r3.w
dp4 r3.w, cb2[9].xyzw, r8.xyzw
dp4 r4.w, cb2[12].xyzw, r7.xyzw
add r3.w, r3.w, r4.w
mad r9.y, cb2[14].y, r2.w, r3.w
dp4 r3.w, cb2[10].xyzw, r8.xyzw
dp4 r4.w, cb2[13].xyzw, r7.xyzw
add r3.w, r3.w, r4.w
mad r9.z, cb2[14].z, r2.w, r3.w
max r7.xyz, r9.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r7.xyz, r7.xyzx, cb0[142].xyzx
dp3 r2.w, r7.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mul r7.xyz, r7.xyzx, cb0[160].wwww
mul r2.w, r2.w, cb0[160].w
max r3.w, r7.y, r7.x
max o6.x, r7.z, r3.w
mul r5.xyz, r5.xyzx, r7.xyzx
mad r7.xyz, r3.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
mad r7.xyz, r3.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r7.xyzx
mad r7.xyz, r3.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r7.xyzx
add r7.xyz, r7.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
max r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r5.xyz, r5.xyzx, r7.xyzx
mad r4.xyz, cb0[123].xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r4.xyzx
lt r3.w, l(0.000000), cb0[126].x
if_nz r3.w
  add r7.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r6.xyz, r7.xyzx, |r6.xyzx|
  or r3.w, r6.y, r6.x
  or r3.w, r6.z, r3.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r1.xyz, r3.wwww, r2.xyzx, r1.xyzx
endif
mul r2.xyz, r5.xyzx, cb0[160].wwww
mad r2.xyz, cb0[130].xxxx, r4.xyzx, r2.xyzx
add o0.xyz, r1.xyzx, r2.xyzx
mul r1.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r1.xyz, r1.xyzx
mad r1.xyz, r1.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r1.xyz, r1.xyyx, r1.xyzx
dp3 r1.x, r1.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.x, r1.x
add r1.x, r1.x, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r0.x, r2.w, r1.w, l(0.00390625000)
log r0.x, r0.x
mad r0.x, r0.x, l(0.062500), l(0.500000)
mad o3.w, r1.x, l(0.00392156886), r0.x
itof r0.x, r0.w
mul o6.w, r0.x, l(0.0000152590219)
mov o0.w, l(0)
mov o1.w, cb1[11].x
mov o2.xyw, l(0,0,0,0.509803951)
mov o3.xyz, r3.xyzx
mov o4.w, l(1.000000)
mov o5.yzw, l(0,1.000000,1.000000,1.000000)
mov o6.yz, l(0,1.000000,0,0)
ret
// Approximately 0 instruction slots used
