//Shadows PS 1.
// ---- Created with geo-11 v0.6.198 on Fri Apr 24 23:28:28 2026
Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s1_s : register(s1);

SamplerComparisonState s0_s : register(s0);

cbuffer cb3 : register(b3)
{
  float4 cb3[25];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[22];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[9];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[1];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float4 v1 : TEXCOORD0,
  float4 v2 : TEXCOORD1,
  float4 v3 : TEXCOORD2,
  float3 v4 : TEXCOORD3,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r10,r11;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  
  r0.xyzw = t0.Sample(s1_s, v1.xy).xyzw;
  r0.y = cb1[7].x * r0.x + cb1[7].y;
  r0.y = 1 / r0.y;
  r0.z = r0.x + -r0.y;
  r0.y = cb1[8].w * r0.z + r0.y;
  r0.x = 1 + -r0.x;
  r1.xyz = v4.xyz + -v3.xyz;
  r0.xzw = r0.xxx * r1.xyz + v3.xyz;
  r0.xzw = -v2.xyz * r0.yyy + r0.xzw;
  r1.xyz = v2.xyz * r0.yyy;
  r0.xyz = cb1[8].www * r0.xzw + r1.xyz;
  
  //r11.xyzw = cb2[19].xyzw * r0.yyyy;
  //r11.xyzw = cb2[18].xyzw * r0.xxxx + r11.xyzw;
  //r10.xyzw = cb2[20].xyzw * r0.zzzz + r11.xyzw;
  //r10.xyzw = cb2[21].xyzw + r10.xyzw;
  
  r0.x+=stereo.x*(stereo.y-r0.z)*cb2[10].x;
  
  r1.xyzw = cb2[19].xyzw * r0.yyyy;
  r1.xyzw = cb2[18].xyzw * r0.xxxx + r1.xyzw;
  r0.xyzw = cb2[20].xyzw * r0.zzzz + r1.xyzw;
  r0.xyzw = cb2[21].xyzw + r0.xyzw;
  r1.xyz = cb3[9].xyz * r0.yyy;
  r1.xyz = cb3[8].xyz * r0.xxx + r1.xyz;
  r0.xyz = cb3[10].xyz * r0.zzz + r1.xyz;
  r0.xyz = cb3[11].xyz * r0.www + r0.xyz;
  r1.xy = r0.xy * cb0[0].zw + float2(0.5,0.5);
  r1.xy = floor(r1.xy);
  r0.xy = r0.xy * cb0[0].zw + -r1.xy;
  r1.zw = float2(1,1) + -r0.xy;
  r2.xy = min(float2(0,0), r0.xy);
  r1.zw = -r2.xy * r2.xy + r1.zw;
  r1.zw = float2(2,2) + r1.zw;
  r2.xy = float2(0.0816320032,0.0816320032) * r1.zw;
  r3.y = r2.x;
  r1.zw = max(float2(0,0), r0.xy);
  r4.xyzw = float4(0.5,1,0.5,1) + r0.xxyy;
  r1.zw = -r1.zw * r1.zw + r4.yw;
  r4.xyzw = r4.xxzz * r4.xxzz;
  r1.zw = float2(2,2) + r1.zw;
  r5.z = 0.0816320032 * r1.z;
  r6.z = 0.0816320032 * r1.w;
  r1.zw = r4.xz * float2(0.5,0.5) + -r0.xy;
  r3.zw = float2(0.0408160016,0.0408160016) * r4.wy;
  r6.xy = float2(0.0816320032,0.0816320032) * r1.wz;
  r5.x = r6.y;
  r2.w = r3.z;
  r5.yw = r0.xx * float2(-0.0816320032,0.0816320032) + float2(0.163264006,0.0816320032);
  r3.xz = r0.xx * float2(-0.0816320032,0.0816320032) + float2(0.0816320032,0.163264006);
  r4.xyzw = r5.xyzw + r3.xyzw;
  r3.xyzw = r3.xyzw / r4.xyzw;
  r3.xyzw = float4(-3.5,-1.5,0.5,2.5) + r3.xyzw;
  r3.xyzw = cb0[0].xxxx * r3.wxyz;
  r5.xzw = r3.yzw;
  r6.yw = r0.yy * float2(-0.0816320032,0.0816320032) + float2(0.163264006,0.0816320032);
  r2.xz = r0.yy * float2(-0.0816320032,0.0816320032) + float2(0.0816320032,0.163264006);
  r6.xyzw = r6.xyzw + r2.xyzw;
  r2.xyzw = r2.xyzw / r6.xyzw;
  r2.xyzw = float4(-3.5,-1.5,0.5,2.5) + r2.xyzw;
  r2.xyzw = cb0[0].yyyy * r2.xwyz;
  r5.y = r2.x;
  r7.xyzw = r1.xyxy * cb0[0].xyxy + r5.xyzy;
  r0.x = t1.SampleCmpLevelZero(s0_s, r7.zw, r0.z).x;
  r0.y = t1.SampleCmpLevelZero(s0_s, r7.xy, r0.z).x;
  r7.xyzw = r6.xxxx * r4.xyzw;
  r0.x = r7.y * r0.x;
  r0.x = r7.x * r0.y + r0.x;
  r0.yw = r1.xy * cb0[0].xy + r5.wy;
  r3.y = r5.y;
  r1.zw = r1.xy * cb0[0].xy + r3.xy;
  r1.z = t1.SampleCmpLevelZero(s0_s, r1.zw, r0.z).x;
  r0.y = t1.SampleCmpLevelZero(s0_s, r0.yw, r0.z).x;
  r0.x = r7.z * r0.y + r0.x;
  r0.x = r7.w * r1.z + r0.x;
  r5.y = r2.z;
  r7.xyzw = r1.xyxy * cb0[0].xyxy + r5.xyzy;
  r0.y = t1.SampleCmpLevelZero(s0_s, r7.xy, r0.z).x;
  r0.w = t1.SampleCmpLevelZero(s0_s, r7.zw, r0.z).x;
  r7.xyzw = r6.yyyy * r4.xyzw;
  r0.x = r7.x * r0.y + r0.x;
  r0.x = r7.y * r0.w + r0.x;
  r0.yw = r1.xy * cb0[0].xy + r5.wy;
  r3.z = r5.y;
  r1.zw = r1.xy * cb0[0].xy + r3.xz;
  r1.z = t1.SampleCmpLevelZero(s0_s, r1.zw, r0.z).x;
  r0.y = t1.SampleCmpLevelZero(s0_s, r0.yw, r0.z).x;
  r0.x = r7.z * r0.y + r0.x;
  r0.x = r7.w * r1.z + r0.x;
  r5.y = r2.w;
  r7.xyzw = r1.xyxy * cb0[0].xyxy + r5.xyzy;
  r0.y = t1.SampleCmpLevelZero(s0_s, r7.xy, r0.z).x;
  r0.w = t1.SampleCmpLevelZero(s0_s, r7.zw, r0.z).x;
  r7.xyzw = r6.zzzz * r4.xyzw;
  r4.xyzw = r6.wwww * r4.xyzw;
  r0.x = r7.x * r0.y + r0.x;
  r0.x = r7.y * r0.w + r0.x;
  r0.yw = r1.xy * cb0[0].xy + r5.wy;
  r2.xzw = r5.xzw;
  r3.w = r5.y;
  r1.zw = r1.xy * cb0[0].xy + r3.xw;
  r1.z = t1.SampleCmpLevelZero(s0_s, r1.zw, r0.z).x;
  r0.y = t1.SampleCmpLevelZero(s0_s, r0.yw, r0.z).x;
  r0.x = r7.z * r0.y + r0.x;
  r0.x = r7.w * r1.z + r0.x;
  r5.xyzw = r1.xyxy * cb0[0].xyxy + r2.xyzy;
  r0.yw = r1.xy * cb0[0].xy + r2.wy;
  r3.y = r2.y;
  r1.xy = r1.xy * cb0[0].xy + r3.xy;
  r1.x = t1.SampleCmpLevelZero(s0_s, r1.xy, r0.z).x;
  r0.y = t1.SampleCmpLevelZero(s0_s, r0.yw, r0.z).x;
  r0.w = t1.SampleCmpLevelZero(s0_s, r5.xy, r0.z).x;
  r0.z = t1.SampleCmpLevelZero(s0_s, r5.zw, r0.z).x;
  r0.x = r4.x * r0.w + r0.x;
  r0.x = r4.y * r0.z + r0.x;
  r0.x = r4.z * r0.y + r0.x;
  r0.x = r4.w * r1.x + r0.x;
  r0.y = 1 + -cb3[24].x;
  o0.xyzw = r0.xxxx * r0.yyyy + cb3[24].xxxx;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Fri Apr 24 23:28:28 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xyzw        1     NONE   float   xy
// TEXCOORD                 1   xyz         2     NONE   float   xyz
// TEXCOORD                 2   xyz         3     NONE   float   xyz
// TEXCOORD                 3   xyz         4     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB0[1], immediateIndexed
dcl_constantbuffer CB1[9], immediateIndexed
dcl_constantbuffer CB2[22], immediateIndexed
dcl_constantbuffer CB3[25], immediateIndexed
dcl_sampler s0, mode_comparison
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_input_ps linear v1.xy
dcl_input_ps linear v2.xyz
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_output o0.xyzw
dcl_temps 8
sample r0.xyzw, v1.xyxx, t0.xyzw, s1
mad r0.y, cb1[7].x, r0.x, cb1[7].y
div r0.y, l(1.000000, 1.000000, 1.000000, 1.000000), r0.y
add r0.z, -r0.y, r0.x
mad r0.y, cb1[8].w, r0.z, r0.y
add r0.x, -r0.x, l(1.000000)
add r1.xyz, -v3.xyzx, v4.xyzx
mad r0.xzw, r0.xxxx, r1.xxyz, v3.xxyz
mad r0.xzw, -v2.xxyz, r0.yyyy, r0.xxzw
mul r1.xyz, r0.yyyy, v2.xyzx
mad r0.xyz, cb1[8].wwww, r0.xzwx, r1.xyzx
mul r1.xyzw, r0.yyyy, cb2[19].xyzw
mad r1.xyzw, cb2[18].xyzw, r0.xxxx, r1.xyzw
mad r0.xyzw, cb2[20].xyzw, r0.zzzz, r1.xyzw
add r0.xyzw, r0.xyzw, cb2[21].xyzw
mul r1.xyz, r0.yyyy, cb3[9].xyzx
mad r1.xyz, cb3[8].xyzx, r0.xxxx, r1.xyzx
mad r0.xyz, cb3[10].xyzx, r0.zzzz, r1.xyzx
mad r0.xyz, cb3[11].xyzx, r0.wwww, r0.xyzx
mad r1.xy, r0.xyxx, cb0[0].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
round_ni r1.xy, r1.xyxx
mad r0.xy, r0.xyxx, cb0[0].zwzz, -r1.xyxx
add r1.zw, -r0.xxxy, l(0.000000, 0.000000, 1.000000, 1.000000)
min r2.xy, r0.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
mad r1.zw, -r2.xxxy, r2.xxxy, r1.zzzw
add r1.zw, r1.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000)
mul r2.xy, r1.zwzz, l(0.081632, 0.081632, 0.000000, 0.000000)
mov r3.y, r2.x
max r1.zw, r0.xxxy, l(0.000000, 0.000000, 0.000000, 0.000000)
add r4.xyzw, r0.xxyy, l(0.500000, 1.000000, 0.500000, 1.000000)
mad r1.zw, -r1.zzzw, r1.zzzw, r4.yyyw
mul r4.xyzw, r4.xxzz, r4.xxzz
add r1.zw, r1.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000)
mul r5.z, r1.z, l(0.081632)
mul r6.z, r1.w, l(0.081632)
mad r1.zw, r4.xxxz, l(0.000000, 0.000000, 0.500000, 0.500000), -r0.xxxy
mul r3.zw, r4.wwwy, l(0.000000, 0.000000, 0.040816, 0.040816)
mul r6.xy, r1.wzww, l(0.081632, 0.081632, 0.000000, 0.000000)
mov r5.x, r6.y
mov r2.w, r3.z
mad r5.yw, r0.xxxx, l(0.000000, -0.081632, 0.000000, 0.081632), l(0.000000, 0.163264, 0.000000, 0.081632)
mad r3.xz, r0.xxxx, l(-0.081632, 0.000000, 0.081632, 0.000000), l(0.081632, 0.000000, 0.163264, 0.000000)
add r4.xyzw, r3.xyzw, r5.xyzw
div r3.xyzw, r3.xyzw, r4.xyzw
add r3.xyzw, r3.xyzw, l(-3.500000, -1.500000, 0.500000, 2.500000)
mul r3.xyzw, r3.wxyz, cb0[0].xxxx
mov r5.xzw, r3.yyzw
mad r6.yw, r0.yyyy, l(0.000000, -0.081632, 0.000000, 0.081632), l(0.000000, 0.163264, 0.000000, 0.081632)
mad r2.xz, r0.yyyy, l(-0.081632, 0.000000, 0.081632, 0.000000), l(0.081632, 0.000000, 0.163264, 0.000000)
add r6.xyzw, r2.xyzw, r6.xyzw
div r2.xyzw, r2.xyzw, r6.xyzw
add r2.xyzw, r2.xyzw, l(-3.500000, -1.500000, 0.500000, 2.500000)
mul r2.xyzw, r2.xwyz, cb0[0].yyyy
mov r5.y, r2.x
mad r7.xyzw, r1.xyxy, cb0[0].xyxy, r5.xyzy
sample_c_lz r0.x, r7.zwzz, t1.xxxx, s0, r0.z
sample_c_lz r0.y, r7.xyxx, t1.xxxx, s0, r0.z
mul r7.xyzw, r4.xyzw, r6.xxxx
mul r0.x, r0.x, r7.y
mad r0.x, r7.x, r0.y, r0.x
mad r0.yw, r1.xxxy, cb0[0].xxxy, r5.wwwy
mov r3.y, r5.y
mad r1.zw, r1.xxxy, cb0[0].xxxy, r3.xxxy
sample_c_lz r1.z, r1.zwzz, t1.xxxx, s0, r0.z
sample_c_lz r0.y, r0.ywyy, t1.xxxx, s0, r0.z
mad r0.x, r7.z, r0.y, r0.x
mad r0.x, r7.w, r1.z, r0.x
mov r5.y, r2.z
mad r7.xyzw, r1.xyxy, cb0[0].xyxy, r5.xyzy
sample_c_lz r0.y, r7.xyxx, t1.xxxx, s0, r0.z
sample_c_lz r0.w, r7.zwzz, t1.xxxx, s0, r0.z
mul r7.xyzw, r4.xyzw, r6.yyyy
mad r0.x, r7.x, r0.y, r0.x
mad r0.x, r7.y, r0.w, r0.x
mad r0.yw, r1.xxxy, cb0[0].xxxy, r5.wwwy
mov r3.z, r5.y
mad r1.zw, r1.xxxy, cb0[0].xxxy, r3.xxxz
sample_c_lz r1.z, r1.zwzz, t1.xxxx, s0, r0.z
sample_c_lz r0.y, r0.ywyy, t1.xxxx, s0, r0.z
mad r0.x, r7.z, r0.y, r0.x
mad r0.x, r7.w, r1.z, r0.x
mov r5.y, r2.w
mad r7.xyzw, r1.xyxy, cb0[0].xyxy, r5.xyzy
sample_c_lz r0.y, r7.xyxx, t1.xxxx, s0, r0.z
sample_c_lz r0.w, r7.zwzz, t1.xxxx, s0, r0.z
mul r7.xyzw, r4.xyzw, r6.zzzz
mul r4.xyzw, r4.xyzw, r6.wwww
mad r0.x, r7.x, r0.y, r0.x
mad r0.x, r7.y, r0.w, r0.x
mad r0.yw, r1.xxxy, cb0[0].xxxy, r5.wwwy
mov r2.xzw, r5.xxzw
mov r3.w, r5.y
mad r1.zw, r1.xxxy, cb0[0].xxxy, r3.xxxw
sample_c_lz r1.z, r1.zwzz, t1.xxxx, s0, r0.z
sample_c_lz r0.y, r0.ywyy, t1.xxxx, s0, r0.z
mad r0.x, r7.z, r0.y, r0.x
mad r0.x, r7.w, r1.z, r0.x
mad r5.xyzw, r1.xyxy, cb0[0].xyxy, r2.xyzy
mad r0.yw, r1.xxxy, cb0[0].xxxy, r2.wwwy
mov r3.y, r2.y
mad r1.xy, r1.xyxx, cb0[0].xyxx, r3.xyxx
sample_c_lz r1.x, r1.xyxx, t1.xxxx, s0, r0.z
sample_c_lz r0.y, r0.ywyy, t1.xxxx, s0, r0.z
sample_c_lz r0.w, r5.xyxx, t1.xxxx, s0, r0.z
sample_c_lz r0.z, r5.zwzz, t1.xxxx, s0, r0.z
mad r0.x, r4.x, r0.w, r0.x
mad r0.x, r4.y, r0.z, r0.x
mad r0.x, r4.z, r0.y, r0.x
mad r0.x, r4.w, r1.x, r0.x
add r0.y, -cb3[24].x, l(1.000000)
mad o0.xyzw, r0.xxxx, r0.yyyy, cb3[24].xxxx
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
