// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3z_1_nospec][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\_113_TAA_3] VoM extra input PS 8. Sand.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Wed Jul  8 20:37:11 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// PRIMITIVE_ID             0   x           3     NONE    uint   x
// VELOCITY_PREV_POS        0   xyzw        4     NONE   float   xyzw
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[223], immediateIndexed
dcl_constantbuffer CB1[7], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_structured t3, 16
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps constant v3.x
dcl_input_ps linear v4.xyzw
dcl_input_ps_siv linear noperspective v5.xyzw, position
dcl_input_ps_sgv constant v6.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 37
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120

ld_indexable(texture2d)(float,float,float,float) r19.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r17.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r18.xyzw, r17.xyzw
mov r20.xy, v5.xyxx
mul r21.xyzw, v5.yyyy, cb0[49].xyzw
mad r21.xyzw, r20.xxxx, cb0[48].xyzw, r21.xyzw
//Pattern break.
mad r21.xyzw, v5.zzzz, cb0[50].xyzw, r21.xyzw
add r21.xyzw, r21.xyzw, cb0[51].xyzw
ge r22.w, cb0[r18.x + 0].x, l(20.0)
if_nz r22.w
mul r22.x, l(0.5), cb0[r18.x + 0].x
else
mul r22.x, l(0.5), cb1[r18.x + 0].x
endif
mad r22.y, r21.w, r19.y, l(-1.0)
mul r22.y, r22.y, r22.x
mad r20.x, r19.x, r22.y, r20.x

mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

add r31.xy, r20.xyxx, -cb0[137].xyxx
mad r31.zw, r31.xxxy, cb0[138].zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)

add r1.xy, v0.xyxx, -cb0[137].xyxx
mad r1.zw, r1.xxxy, cb0[138].zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r2.xy, r1.zwzz, v5.wwww
mov r2.zw, v5.zzzw
mov r3.xyw, l(2.000000,-2.000000,0,1.000000)
mov r3.z, v5.w
mul r2.xyzw, r2.xyzw, r3.xyzw


mul r3.xyzw, v5.yyyy, cb0[49].xyzw
mad r3.xyzw, r20.xxxx, cb0[48].xyzw, r3.xyzw
//Pattern break.
mad r3.xyzw, v5.zzzz, cb0[50].xyzw, r3.xyzw
add r3.xyzw, r3.xyzw, cb0[51].xyzw
div r3.xyz, r3.xyzx, r3.wwww
add r3.xyz, r3.xyzx, -cb0[74].xyzx
imad r4.xyzw, v3.xxxx, l(36, 36, 36, 36), l(4, 6, 7, 8)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r0.w, r4.x, l(12), t3.xxxx
mul r0.w, r0.w, cb0[149].w
movc r1.z, v6.x, l(1.000000), l(-1.000000)
mul r0.w, r0.w, r1.z
sample_b_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t7.xyzw, s3, cb0[151].y
mad r5.xyz, r5.xyzx, cb0[146].wwww, cb0[146].xyzx
dp3 r1.z, r5.xyzx, r5.xyzx
rsq r1.z, r1.z
mul r5.xyz, r1.zzzz, r5.xyzx
mul r0.xyz, r0.xyzx, r5.yyyy
mad r0.xyz, r5.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r5.zzzz, v1.xyzx, r0.xyzx
dp3 r1.z, r0.xyzx, r0.xyzx
rsq r1.z, r1.z
mul r0.xyz, r0.xyzx, r1.zzzz
mul r0.xyz, r0.wwww, r0.xyzx
mul r5.xyz, cb1[1].xyzx, cb1[5].xxxx
sample_b_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t8.xyzw, s4, cb0[151].y
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xyz, r4.y, l(0), t3.xyzx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r4.z, l(0), t3.xyzx
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r8.xyz, r4.w, l(0), t3.xyzx
imad r9.xyz, v3.xxxx, l(36, 36, 36, 0), l(9, 20, 26, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r10.xyw, r9.x, l(0), t3.xyxz
mov r3.w, l(1.000000)
mov r11.x, r7.x
mov r11.y, r4.x
mov r11.z, r8.x
mov r11.w, r10.x
dp4 r11.x, r3.xyzw, r11.xyzw
mov r12.x, r7.y
mov r12.y, r4.y
mov r12.z, r8.y
mov r12.w, r10.y
dp4 r11.y, r3.xyzw, r12.xyzw
mov r10.x, r7.z
mov r10.y, r4.z
mov r10.z, r8.z
dp4 r11.z, r3.xyzw, r10.xyzw
mad r4.xyz, r11.xyzx, cb1[5].wwww, cb1[4].xyzx
mov r7.xyz, r4.xyzx
mov r0.w, l(0)
mov r1.zw, l(0,0,1.000000,0)
loop
  uge r3.w, r1.w, l(6)
  breakc_nz r3.w
  dp3 r3.w, r7.xyzx, l(0.333333343, 0.333333343, 0.333333343, 0.000000)
  add r8.xyz, r3.wwww, r7.xyzx
  round_ni r10.xyz, r8.xyzx
  add r11.xyz, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r8.xyz, r8.xyzx, -r10.xyzx
  max r3.w, r8.z, r8.y
  max r3.w, r3.w, r8.x
  min r4.w, r8.z, r8.y
  min r4.w, r4.w, r8.x
  eq r12.xyz, r8.xyzx, r3.wwww
  and r12.xyz, r12.xyzx, l(0x3f800000, 0x3f800000, 0x3f800000, 0)
  add r12.xyz, r10.xyzx, r12.xyzx
  ne r8.xyz, r8.xyzx, r4.wwww
  and r8.xyz, r8.xyzx, l(0x3f800000, 0x3f800000, 0x3f800000, 0)
  add r8.xyz, r8.xyzx, r10.xyzx
  mad r9.xw, r10.zzzz, l(17.000000, 0.000000, 0.000000, 89.000000), r10.xxxy
  add r9.xw, r9.xxxw, l(0.500000, 0.000000, 0.000000, 0.500000)
  mul r9.xw, r9.xxxw, l(0.00781250000, 0.000000, 0.000000, 0.00781250000)
  sample_l_indexable(texture2d)(float,float,float,float) r13.xyz, r9.xwxx, t2.xyzw, s0, l(0.000000)
  mad r13.xyz, r13.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mad r9.xw, r11.zzzz, l(17.000000, 0.000000, 0.000000, 89.000000), r11.xxxy
  add r9.xw, r9.xxxw, l(0.500000, 0.000000, 0.000000, 0.500000)
  mul r9.xw, r9.xxxw, l(0.00781250000, 0.000000, 0.000000, 0.00781250000)
  sample_l_indexable(texture2d)(float,float,float,float) r14.xyz, r9.xwxx, t2.xyzw, s0, l(0.000000)
  mad r14.xyz, r14.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mad r9.xw, r12.zzzz, l(17.000000, 0.000000, 0.000000, 89.000000), r12.xxxy
  add r9.xw, r9.xxxw, l(0.500000, 0.000000, 0.000000, 0.500000)
  mul r9.xw, r9.xxxw, l(0.00781250000, 0.000000, 0.000000, 0.00781250000)
  sample_l_indexable(texture2d)(float,float,float,float) r15.xyz, r9.xwxx, t2.xyzw, s0, l(0.000000)
  mad r15.xyz, r15.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  mad r9.xw, r8.zzzz, l(17.000000, 0.000000, 0.000000, 89.000000), r8.xxxy
  add r9.xw, r9.xxxw, l(0.500000, 0.000000, 0.000000, 0.500000)
  mul r9.xw, r9.xxxw, l(0.00781250000, 0.000000, 0.000000, 0.00781250000)
  sample_l_indexable(texture2d)(float,float,float,float) r16.xyz, r9.xwxx, t2.xyzw, s0, l(0.000000)
  mad r16.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
  dp3 r3.w, r10.xyzx, l(0.166666672, 0.166666672, 0.166666672, 0.000000)
  add r10.xyz, -r3.wwww, r10.xyzx
  dp3 r3.w, r11.xyzx, l(0.166666672, 0.166666672, 0.166666672, 0.000000)
  add r11.xyz, -r3.wwww, r11.xyzx
  dp3 r3.w, r12.xyzx, l(0.166666672, 0.166666672, 0.166666672, 0.000000)
  add r12.xyz, -r3.wwww, r12.xyzx
  dp3 r3.w, r8.xyzx, l(0.166666672, 0.166666672, 0.166666672, 0.000000)
  add r8.xyz, -r3.wwww, r8.xyzx
  add r10.xyz, r7.xyzx, -r10.xyzx
  dp3 r3.w, r10.xyzx, r10.xyzx
  add r3.w, -r3.w, l(0.600000)
  max r3.w, r3.w, l(0.000000)
  mul r3.w, r3.w, r3.w
  mul r3.w, r3.w, r3.w
  dp3 r4.w, r13.xyzx, r10.xyzx
  add r10.xyz, r7.xyzx, -r11.xyzx
  dp3 r5.w, r10.xyzx, r10.xyzx
  add r5.w, -r5.w, l(0.600000)
  max r5.w, r5.w, l(0.000000)
  mul r5.w, r5.w, r5.w
  mul r5.w, r5.w, r5.w
  dp3 r6.w, r14.xyzx, r10.xyzx
  mul r5.w, r5.w, r6.w
  add r10.xyz, r7.xyzx, -r12.xyzx
  dp3 r6.w, r10.xyzx, r10.xyzx
  add r6.w, -r6.w, l(0.600000)
  max r6.w, r6.w, l(0.000000)
  mul r6.w, r6.w, r6.w
  mul r6.w, r6.w, r6.w
  dp3 r7.w, r15.xyzx, r10.xyzx
  add r8.xyz, r7.xyzx, -r8.xyzx
  dp3 r8.w, r8.xyzx, r8.xyzx
  add r8.w, -r8.w, l(0.600000)
  max r8.w, r8.w, l(0.000000)
  mul r8.w, r8.w, r8.w
  mul r8.w, r8.w, r8.w
  dp3 r8.x, r16.xyzx, r8.xyzx
  mad r3.w, r4.w, r3.w, r5.w
  mad r3.w, r7.w, r6.w, r3.w
  mad r3.w, r8.x, r8.w, r3.w
  mul r3.w, r3.w, l(32.000000)
  mad r0.w, |r3.w|, r1.z, r0.w
  add r7.xyz, r7.xyzx, r7.xyzx
  mul r1.z, r1.z, l(0.500000)
  iadd r1.w, r1.w, l(1)
endloop
mad r0.w, r0.w, l(2.000000), l(-1.000000)
add r1.zw, r31.xxxy, cb0[160].xxxx
ftou r1.zw, r1.zzzw
ishl r1.w, r1.w, l(1)
iadd r1.z, r1.w, r1.z
udiv null, r1.z, r1.z, l(5)
utof r1.z, r1.z
mul r1.xy, r1.xyxx, l(0.015625, 0.015625, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t9.xyzw, s5, cb0[151].y
mad r1.x, r1.x, cb1[6].w, r1.z
mad r0.w, r1.x, l(0.166666672), r0.w
add r0.w, r0.w, l(-0.833300)
lt r0.w, r0.w, l(0.000000)
discard_nz r0.w
mov_sat r6.xyz, r6.xyzx
mov_sat r1.xy, cb1[5].yzyy
mad r1.z, r1.y, cb0[147].y, cb0[147].x
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xyz, r9.y, l(0), t3.xyzx
lt r4.xz, l(0.000000, 0.000000, 0.000000, 0.000000), r4.xxzx
lt r0.w, l(0.000000), cb0[203].w
and r0.w, r0.w, r4.x
div r2.xy, r2.xyxx, r2.wwww
mad r4.xw, r2.xxxy, cb0[70].xxxy, cb0[70].wwwz
sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r4.xwxx, t4.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r4.xwxx, t5.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r4.xwxx, t6.xyzw, s2, l(0.000000)
mad r8.xyz, r8.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
mad r8.xyz, r0.xyzx, r8.wwww, r8.xyzx
dp3 r1.y, r8.xyzx, r8.xyzx
rsq r1.y, r1.y
mul r8.xyz, r1.yyyy, r8.xyzx
mad r11.xz, r1.xxzx, r10.wwww, r10.xxzx
mad r11.y, r10.w, l(0.500000), r10.y
mad r7.xyz, r6.xyzx, r7.wwww, r7.xyzx
movc r0.xyz, r0.wwww, r8.xyzx, r0.xyzx
movc r6.xyz, r0.wwww, r7.xyzx, r6.xyzx
mov r1.w, l(0.500000)
movc r1.xyz, r0.wwww, r11.xyzx, r1.xwzx
if_nz r4.z
  mad r4.xzw, r3.xxyz, cb0[219].xxyz, cb0[220].xxyz
  max r4.xzw, r4.xxzw, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r4.xzw, r4.xxzw, l(0.990000, 0.000000, 0.990000, 0.990000)
  mul r4.xzw, r4.xxzw, cb0[221].xxyz
  ftoi r7.xyz, r4.xzwx
  mov r7.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r7.xyzw, r7.xyzw, t0.xyzw
  utof r7.xyzw, r7.xyzw
  add r0.w, cb0[221].w, l(1.000000)
  div r4.xzw, r4.xxzw, r7.wwww
  frc r4.xzw, r4.xxzw
  mul r4.xzw, r4.xxzw, cb0[221].wwww
  mad r4.xzw, r7.xxyz, r0.wwww, r4.xxzw
  add r4.xzw, r4.xxzw, l(0.500000, 0.000000, 0.500000, 0.500000)
  mul r4.xzw, r4.xxzw, cb0[222].xxyz
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r4.xzwx, t1.yzwx, s1, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.w, r9.z, l(12), t3.xxxx
ult r1.w, l(0), r1.w
ine r3.w, cb0[162].x, l(0)
or r1.w, r1.w, r3.w
if_nz r1.w

ld_indexable(texture2d)(float,float,float,float) r23.xyzw, l(2, 0, 0, 0), t125.xyzw
mov r25.xyzw, v4.xyzw
  add r2.xy, r2.xyxx, -cb0[134].xyxx

//add r26.y, v4.w, -r23.y
add r26.y, r25.w, -r23.y
mad r25.x, r23.x, r26.y, r25.x
div r4.xzw, r25.xxyz, v4.wwww
  add r4.xz, r4.xxzx, -cb0[134].zzwz

  div r1.w, r2.z, r2.w
  add r2.xy, r2.xyxx, -r4.xzxx
  add r1.w, -r4.w, r1.w
  mad r2.xy, r2.xyxx, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r3.w, r1.w, l(16)
  utof r3.w, r3.w
  mad r3.w, r3.w, l(0.0000152590219), l(0.00000152590223)
  min r2.z, r3.w, l(1.000000)
  and r1.w, r1.w, l(0x0000ffff)
  utof r1.w, r1.w
  mad r1.w, r1.w, l(0.0000152590219), l(0.00000152590223)
  min r2.w, r1.w, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.w, r9.y, l(12), t3.xxxx
  eq r1.w, r1.w, l(0.000000)
  ieq r3.w, cb0[162].x, l(0)
  and r1.w, r1.w, r3.w
  movc o4.xyzw, r1.wwww, l(0,0,0,0), r2.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
mul r1.w, r1.y, l(0.080000)
mad r2.xyz, -r1.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r6.xyzx
mad r2.xyz, r1.xxxx, r2.xyzx, r1.wwww
mad r4.xzw, -r6.xxyz, r1.xxxx, r6.xxyz
mad r4.xzw, r4.xxzw, cb0[144].wwww, cb0[144].xxyz
mad r2.xyz, r2.xyzx, cb0[145].wwww, cb0[145].xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[191].w
mul r7.xyz, r2.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r2.xyz, r2.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r4.xzwx
movc r2.xyz, r1.wwww, r2.xyzx, r4.xzwx
movc r4.xzw, r1.wwww, l(0,0,0,0), r7.xxyz
add r2.xyz, r2.xyzx, r4.xzwx
max r4.xzw, r5.xxyz, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[148].x
if_nz r1.w
  imad r5.xy, v3.xxxx, l(36, 36, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xzw, r5.x, l(0), t3.xxyz
  add r5.xzw, r3.xxyz, -r5.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r7.xyz, r5.y, l(0), t3.xyzx
  add r7.xyz, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r7.xyzx, |r5.xzwx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r2.w, r3.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.w, r2.w, l(0.002000)
  frc r2.w, r2.w
  lt r2.w, l(0.500000), r2.w
  movc r3.xyz, r2.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r4.xzw, r1.wwww, r3.xxyz, r4.xxzw
endif
mad r2.xyz, cb0[153].yyyy, r2.xyzx, r4.xzwx
mul r3.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r3.xyz, r3.xyyx, r3.xyzx
dp3 r1.w, r3.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.w, l(0.00392156886)
mul o0.xyz, r2.xyzx, cb0[143].yyyy
mov o0.w, l(0)
mov o1.w, r4.y
mov o2.xyz, r1.xyzx
mov o2.w, l(0.00392156886)
mov o3.xyz, r6.xyzx
mov o5.xyzw, l(0,0,0,0)
mov o6.x, r0.w
mov o6.yzw, l(0,1.000000,1.000000,1.000000)
ret
// Approximately 0 instruction slots used
