//VoM decals PS. Super wind attack.
// ---- Created with geo-11 v0.6.198 on Fri Jul 10 21:01:48 2026
Texture2D<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb2 : register(b2)
{
  float4 cb2[20];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[152];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[14];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_Position0,
  uint v1 : SV_IsFrontFace0,
  out float4 o0 : SV_Target0,
  out float4 o1 : SV_Target1,
  out float4 o2 : SV_Target2)
{
  float4 r0,r1,r2,r3,r4,r20;
  uint4 bitmask, uiDest;
  float4 fDest;
  
  float4 stereo = StereoParams.Load(0);
  
  //Copied block.
  r0.xyzw = cb0[1].xyzw * v0.yyyy;
  r0.xyzw = v0.xxxx * cb0[0].xyzw + r0.xyzw;
  r1.xy = cb1[140].zw * v0.xy;
  r1.z = t0.SampleLevel(s0_s, r1.xy, 0).x;
  r1.x = t1.SampleLevel(s0_s, r1.xy, 0).z;
  r1.x = r1.x * 2 + -1;
  r0.xyzw = r1.zzzz * cb0[2].xyzw + r0.xyzw;
  r0.xyzw = cb0[3].xyzw + r0.xyzw;
  
  r20 = v0;
  r20.x+=stereo.x*(stereo.y*r0.w-1)*cb1[138].x*0.5;
  
  r0.xyzw = cb0[1].xyzw * v0.yyyy;
  r0.xyzw = r20.xxxx * cb0[0].xyzw + r0.xyzw;
  r1.xy = cb1[140].zw * v0.xy;
  r1.z = t0.SampleLevel(s0_s, r1.xy, 0).x;
  r1.x = t1.SampleLevel(s0_s, r1.xy, 0).z;
  r1.x = r1.x * 2 + -1;
  r0.xyzw = r1.zzzz * cb0[2].xyzw + r0.xyzw;
  r0.xyzw = cb0[3].xyzw + r0.xyzw;
  r0.xyz = r0.zyx / r0.www;
  r1.yzw = float3(1,1,1) + r0.zyx;
  r1.yzw = cmp(r1.yzw < float3(0,0,0));
  r0.w = (int)r1.z | (int)r1.y;
  r0.w = (int)r1.w | (int)r0.w;
  if (r0.w != 0) discard;
  r1.yzw = float3(1,1,1) + -r0.zyx;
  r1.yzw = cmp(r1.yzw < float3(0,0,0));
  r0.w = (int)r1.z | (int)r1.y;
  r0.w = (int)r1.w | (int)r0.w;
  if (r0.w != 0) discard;
  r1.yzw = r0.xyz * float3(0.5,0.5,0.5) + float3(0.5,0.5,0.5);
  r0.zw = float2(0.5,0.5) + -r1.zy;
  r1.yzw = r1.yzw * float3(2,2,2) + float3(-1,-1,-1);
  r2.x = max(abs(r0.z), abs(r0.w));
  r2.x = 1 / r2.x;
  r2.y = min(abs(r0.z), abs(r0.w));
  r2.x = r2.y * r2.x;
  r2.y = r2.x * r2.x;
  r2.z = r2.y * 0.0208350997 + -0.0851330012;
  r2.z = r2.y * r2.z + 0.180141002;
  r2.z = r2.y * r2.z + -0.330299497;
  r2.y = r2.y * r2.z + 0.999866009;
  r2.z = r2.x * r2.y;
  r2.z = r2.z * -2 + 1.57079637;
  r2.w = cmp(abs(r0.w) < abs(r0.z));
  r2.z = r2.w ? r2.z : 0;
  r2.x = r2.x * r2.y + r2.z;
  r2.y = cmp(r0.w < -r0.w);
  r2.y = r2.y ? -3.141593 : 0;
  r2.x = r2.x + r2.y;
  r2.y = min(r0.z, r0.w);
  r0.z = max(r0.z, r0.w);
  r0.z = cmp(r0.z >= -r0.z);
  r0.w = cmp(r2.y < -r2.y);
  r0.z = r0.z ? r0.w : 0;
  r0.z = r0.z ? -r2.x : r2.x;
  r0.xyz = float3(0.5,0.5,0.159154952) * r0.xyz;
  r2.x = frac(r0.z);
  r0.z = max(abs(r0.y), abs(r0.x));
  r0.z = 1 / r0.z;
  r0.w = min(abs(r0.y), abs(r0.x));
  r0.z = r0.w * r0.z;
  r0.w = r0.z * r0.z;
  r2.w = r0.w * 0.0208350997 + -0.0851330012;
  r2.w = r0.w * r2.w + 0.180141002;
  r2.w = r0.w * r2.w + -0.330299497;
  r0.w = r0.w * r2.w + 0.999866009;
  r2.w = r0.z * r0.w;
  r2.w = r2.w * -2 + 1.57079637;
  r3.x = cmp(abs(r0.x) < abs(r0.y));
  r2.w = r3.x ? r2.w : 0;
  r0.z = r0.z * r0.w + r2.w;
  r0.w = cmp(r0.x < -r0.x);
  r0.w = r0.w ? -3.141593 : 0;
  r0.z = r0.z + r0.w;
  r0.w = min(r0.y, r0.x);
  r0.w = cmp(r0.w < -r0.w);
  r2.w = max(r0.y, r0.x);
  r2.w = cmp(r2.w >= -r2.w);
  r0.w = r0.w ? r2.w : 0;
  r0.z = r0.w ? -r0.z : r0.z;
  r0.z = 0.159154952 * r0.z;
  r2.y = frac(r0.z);
  r0.z = max(abs(r1.y), abs(r1.z));
  r0.z = 1 / r0.z;
  r0.w = min(abs(r1.y), abs(r1.z));
  r0.z = r0.w * r0.z;
  r0.w = r0.z * r0.z;
  r2.w = r0.w * 0.0208350997 + -0.0851330012;
  r2.w = r0.w * r2.w + 0.180141002;
  r2.w = r0.w * r2.w + -0.330299497;
  r0.w = r0.w * r2.w + 0.999866009;
  r2.w = r0.z * r0.w;
  r2.w = r2.w * -2 + 1.57079637;
  r3.x = cmp(abs(r1.z) < abs(r1.y));
  r2.w = r3.x ? r2.w : 0;
  r0.z = r0.z * r0.w + r2.w;
  r0.w = cmp(r1.z < -r1.z);
  r0.w = r0.w ? -3.141593 : 0;
  r0.z = r0.z + r0.w;
  r0.w = min(r1.y, r1.z);
  r0.w = cmp(r0.w < -r0.w);
  r1.y = max(r1.y, r1.z);
  r1.z = saturate(-abs(r1.w) * 4 + 4);
  r1.z = cb0[13].x * r1.z;
  r1.y = cmp(r1.y >= -r1.y);
  r0.w = r0.w ? r1.y : 0;
  r0.z = r0.w ? -r0.z : r0.z;
  r3.x = cb2[5].x * r0.z;
  r0.z = dot(r0.xy, r0.xy);
  r0.z = sqrt(r0.z);
  r3.y = cb2[5].y * r0.z;
  r1.yw = cb2[6].xy * cb1[150].zz;
  r1.yw = r3.xy * float2(0.159154981,2) + r1.yw;
  r0.w = t3.SampleBias(s2_s, r1.yw, cb1[151].y).x;
  r0.w = -0.5 + r0.w;
  r0.w = dot(r0.ww, cb2[15].yy);
  r1.yw = r0.xy / r0.zz;
  r0.xy = r0.xy * r0.xy;
  r0.x = r0.x + r0.y;
  r2.z = sqrt(r0.x);
  r0.x = r0.z / cb2[18].z;
  r0.x = 1 + -r0.x;
  r3.xyzw = r1.ywyw * r0.wwww + r2.yzxz;
  r4.xz = r3.yw * cb2[15].zz + r3.xz;
  r4.yw = r3.yw + r3.xz;
  r0.yz = cb2[9].xy * cb1[150].zz;
  r3.xyzw = r4.xyzw * cb2[8].xyxy + r0.yzyz;
  r0.y = t3.SampleBias(s2_s, r3.zw, cb1[151].y).y;
  r0.z = t3.SampleBias(s2_s, r3.xy, cb1[151].y).y;
  r0.y = r0.y + -r0.z;
  r0.w = r2.y * 2 + -1;
  r0.w = saturate(abs(r0.w) * 5 + -2);
  r0.y = r0.w * r0.y + r0.z;
  r0.z = 1 + -r0.y;
  r0.y = r0.y + -r0.z;
  r1.y = 2.5 * r2.z;
  r1.y = min(1, r1.y);
  r1.y = cb2[16].w * r1.y;
  r1.w = saturate(r1.y);
  r1.w = ceil(r1.w);
  r0.y = r1.w * r0.y + r0.z;
  r0.y = r0.y * cb2[17].x + -cb2[17].x;
  r0.y = saturate(cb2[17].y * abs(r1.y) + r0.y);
  r0.z = -cb2[18].x + cb2[17].w;
  r0.z = r0.y * r0.z + cb2[18].x;
  r3.x = cb2[13].z * cb1[150].z;
  r3.y = cb2[14].x;
  r4.xy = r2.xz * cb2[3].xy + r3.xy;
  r2.xy = r2.yz * cb2[3].xy + r3.xy;
  r4.z = saturate(r4.y);
  r1.y = t2.SampleBias(s1_s, r4.xz, cb1[151].y).x;
  r2.z = saturate(r2.y);
  r1.w = t2.SampleBias(s1_s, r2.xz, cb1[151].y).x;
  r1.y = r1.y + -r1.w;
  r0.w = r0.w * r1.y + r1.w;
  r1.y = cb2[18].w * r0.x;
  r1.y = r1.y * r1.y;
  r1.y = 1.44269514 * r1.y;
  r1.y = exp2(r1.y);
  r1.y = 1 / r1.y;
  r1.y = 1 + -r1.y;
  r1.w = cmp(r0.x >= 0);
  r0.x = cmp(9.99999975e-06 < abs(r0.x));
  r1.y = r1.w ? r1.y : 0;
  r0.x = r0.x ? r1.y : 0;
  r0.x = saturate(r0.z * r0.x + r0.w);
  r0.y = saturate(r0.w + r0.y);
  r0.x = cb2[19].x * r0.x;
  r0.x = r0.x * r1.x;
  r0.x = saturate(cb2[19].y * r0.x);
  r0.w = r0.x * r1.z;
  o0.w = r0.w;
  r1.xyz = cb2[11].xyz * r0.yyy;
  r2.xyz = -r0.yyy * cb2[11].xyz + cb2[12].xyz;
  r1.xyz = cb2[17].zzz * r2.xyz + r1.xyz;
  r1.xyz = max(float3(0,0,0), r1.xyz);
  o0.xyz = cb1[143].yyy * r1.xyz;
  r0.xz = float2(0,1);
  o1.xyzw = r0.xxzw;
  o2.xyzw = r0.xxxw;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Fri Jul 10 21:01:48 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Position              0   xyzw        0      POS   float   xy
// SV_IsFrontFace           0   x           1    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_constantbuffer CB1[152], immediateIndexed
dcl_constantbuffer CB2[20], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 5
mul r0.xyzw, v0.yyyy, cb0[1].xyzw
mad r0.xyzw, v0.xxxx, cb0[0].xyzw, r0.xyzw
mul r1.xy, v0.xyxx, cb1[140].zwzz
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.xyxx, t0.yzxw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t1.zxyw, s0, l(0.000000)
mad r1.x, r1.x, l(2.000000), l(-1.000000)
mad r0.xyzw, r1.zzzz, cb0[2].xyzw, r0.xyzw
add r0.xyzw, r0.xyzw, cb0[3].xyzw
div r0.xyz, r0.zyxz, r0.wwww
add r1.yzw, r0.zzyx, l(0.000000, 1.000000, 1.000000, 1.000000)
lt r1.yzw, r1.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r0.w, r1.z, r1.y
or r0.w, r1.w, r0.w
discard_nz r0.w
add r1.yzw, -r0.zzyx, l(0.000000, 1.000000, 1.000000, 1.000000)
lt r1.yzw, r1.yyzw, l(0.000000, 0.000000, 0.000000, 0.000000)
or r0.w, r1.z, r1.y
or r0.w, r1.w, r0.w
discard_nz r0.w
mad r1.yzw, r0.xxyz, l(0.000000, 0.500000, 0.500000, 0.500000), l(0.000000, 0.500000, 0.500000, 0.500000)
add r0.zw, -r1.zzzy, l(0.000000, 0.000000, 0.500000, 0.500000)
mad r1.yzw, r1.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
max r2.x, |r0.w|, |r0.z|
div r2.x, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
min r2.y, |r0.w|, |r0.z|
mul r2.x, r2.x, r2.y
mul r2.y, r2.x, r2.x
mad r2.z, r2.y, l(0.0208350997), l(-0.085133)
mad r2.z, r2.y, r2.z, l(0.180141)
mad r2.z, r2.y, r2.z, l(-0.330299497)
mad r2.y, r2.y, r2.z, l(0.999866)
mul r2.z, r2.y, r2.x
mad r2.z, r2.z, l(-2.000000), l(1.57079637)
lt r2.w, |r0.w|, |r0.z|
and r2.z, r2.w, r2.z
mad r2.x, r2.x, r2.y, r2.z
lt r2.y, r0.w, -r0.w
and r2.y, r2.y, l(0xc0490fdb)
add r2.x, r2.y, r2.x
min r2.y, r0.w, r0.z
max r0.z, r0.w, r0.z
ge r0.z, r0.z, -r0.z
lt r0.w, r2.y, -r2.y
and r0.z, r0.z, r0.w
movc r0.z, r0.z, -r2.x, r2.x
mul r0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.159154952, 0.000000)
frc r2.x, r0.z
max r0.z, |r0.x|, |r0.y|
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
min r0.w, |r0.x|, |r0.y|
mul r0.z, r0.z, r0.w
mul r0.w, r0.z, r0.z
mad r2.w, r0.w, l(0.0208350997), l(-0.085133)
mad r2.w, r0.w, r2.w, l(0.180141)
mad r2.w, r0.w, r2.w, l(-0.330299497)
mad r0.w, r0.w, r2.w, l(0.999866)
mul r2.w, r0.w, r0.z
mad r2.w, r2.w, l(-2.000000), l(1.57079637)
lt r3.x, |r0.x|, |r0.y|
and r2.w, r2.w, r3.x
mad r0.z, r0.z, r0.w, r2.w
lt r0.w, r0.x, -r0.x
and r0.w, r0.w, l(0xc0490fdb)
add r0.z, r0.w, r0.z
min r0.w, r0.x, r0.y
lt r0.w, r0.w, -r0.w
max r2.w, r0.x, r0.y
ge r2.w, r2.w, -r2.w
and r0.w, r0.w, r2.w
movc r0.z, r0.w, -r0.z, r0.z
mul r0.z, r0.z, l(0.159154952)
frc r2.y, r0.z
max r0.z, |r1.z|, |r1.y|
div r0.z, l(1.000000, 1.000000, 1.000000, 1.000000), r0.z
min r0.w, |r1.z|, |r1.y|
mul r0.z, r0.z, r0.w
mul r0.w, r0.z, r0.z
mad r2.w, r0.w, l(0.0208350997), l(-0.085133)
mad r2.w, r0.w, r2.w, l(0.180141)
mad r2.w, r0.w, r2.w, l(-0.330299497)
mad r0.w, r0.w, r2.w, l(0.999866)
mul r2.w, r0.w, r0.z
mad r2.w, r2.w, l(-2.000000), l(1.57079637)
lt r3.x, |r1.z|, |r1.y|
and r2.w, r2.w, r3.x
mad r0.z, r0.z, r0.w, r2.w
lt r0.w, r1.z, -r1.z
and r0.w, r0.w, l(0xc0490fdb)
add r0.z, r0.w, r0.z
min r0.w, r1.z, r1.y
lt r0.w, r0.w, -r0.w
max r1.y, r1.z, r1.y
mad_sat r1.z, -|r1.w|, l(4.000000), l(4.000000)
mul r1.z, r1.z, cb0[13].x
ge r1.y, r1.y, -r1.y
and r0.w, r0.w, r1.y
movc r0.z, r0.w, -r0.z, r0.z
mul r3.x, r0.z, cb2[5].x
dp2 r0.z, r0.xyxx, r0.xyxx
sqrt r0.z, r0.z
mul r3.y, r0.z, cb2[5].y
mul r1.yw, cb1[150].zzzz, cb2[6].xxxy
mad r1.yw, r3.xxxy, l(0.000000, 0.159154981, 0.000000, 2.000000), r1.yyyw
sample_b_indexable(texture2d)(float,float,float,float) r0.w, r1.ywyy, t3.yzwx, s2, cb1[151].y
add r0.w, r0.w, l(-0.500000)
dp2 r0.w, r0.wwww, cb2[15].yyyy
div r1.yw, r0.xxxy, r0.zzzz
mul r0.xy, r0.xyxx, r0.xyxx
add r0.x, r0.y, r0.x
sqrt r2.z, r0.x
div r0.x, r0.z, cb2[18].z
add r0.x, -r0.x, l(1.000000)
mad r3.xyzw, r1.ywyw, r0.wwww, r2.yzxz
mad r4.xz, r3.yywy, cb2[15].zzzz, r3.xxzx
add r4.yw, r3.xxxz, r3.yyyw
mul r0.yz, cb1[150].zzzz, cb2[9].xxyx
mad r3.xyzw, r4.xyzw, cb2[8].xyxy, r0.yzyz
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r3.zwzz, t3.xyzw, s2, cb1[151].y
sample_b_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t3.xzyw, s2, cb1[151].y
add r0.y, -r0.z, r0.y
mad r0.w, r2.y, l(2.000000), l(-1.000000)
mad_sat r0.w, |r0.w|, l(5.000000), l(-2.000000)
mad r0.y, r0.w, r0.y, r0.z
add r0.z, -r0.y, l(1.000000)
add r0.y, -r0.z, r0.y
mul r1.y, r2.z, l(2.500000)
min r1.y, r1.y, l(1.000000)
mul r1.y, r1.y, cb2[16].w
mov_sat r1.w, r1.y
round_pi r1.w, r1.w
mad r0.y, r1.w, r0.y, r0.z
mad r0.y, r0.y, cb2[17].x, -cb2[17].x
mad_sat r0.y, cb2[17].y, |r1.y|, r0.y
add r0.z, cb2[17].w, -cb2[18].x
mad r0.z, r0.y, r0.z, cb2[18].x
mul r3.x, cb1[150].z, cb2[13].z
mov r3.y, cb2[14].x
mad r4.xy, r2.xzxx, cb2[3].xyxx, r3.xyxx
mad r2.xy, r2.yzyy, cb2[3].xyxx, r3.xyxx
mov_sat r4.z, r4.y
sample_b_indexable(texture2d)(float,float,float,float) r1.y, r4.xzxx, t2.yxzw, s1, cb1[151].y
mov_sat r2.z, r2.y
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r2.xzxx, t2.yzwx, s1, cb1[151].y
add r1.y, -r1.w, r1.y
mad r0.w, r0.w, r1.y, r1.w
mul r1.y, r0.x, cb2[18].w
mul r1.y, r1.y, r1.y
mul r1.y, r1.y, l(1.44269514)
exp r1.y, r1.y
div r1.y, l(1.000000, 1.000000, 1.000000, 1.000000), r1.y
add r1.y, -r1.y, l(1.000000)
ge r1.w, r0.x, l(0.000000)
lt r0.x, l(0.000010), |r0.x|
and r1.y, r1.y, r1.w
and r0.x, r0.x, r1.y
mad_sat r0.x, r0.z, r0.x, r0.w
add_sat r0.y, r0.y, r0.w
mul r0.x, r0.x, cb2[19].x
mul r0.x, r1.x, r0.x
mul_sat r0.x, r0.x, cb2[19].y
mul r0.w, r1.z, r0.x
mov o0.w, r0.w
mul r1.xyz, r0.yyyy, cb2[11].xyzx
mad r2.xyz, -r0.yyyy, cb2[11].xyzx, cb2[12].xyzx
mad r1.xyz, cb2[17].zzzz, r2.xyzx, r1.xyzx
max r1.xyz, r1.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
mul o0.xyz, r1.xyzx, cb1[143].yyyy
mov r0.xz, l(0,0,1.000000,0)
mov o1.xyzw, r0.xxzw
mov o2.xyzw, r0.xxxw
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
