// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\_113_TAA_3] VoM extra input PS 12. Snow with a layer.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Wed Jul  8 22:26:00 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy
// TEXCOORD                 1   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float
// VELOCITY_PREV_POS        0   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[223], immediateIndexed
dcl_constantbuffer CB1[27], immediateIndexed
dcl_constantbuffer CB2[12], immediateIndexed
dcl_constantbuffer CB3[29], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_sampler s8, mode_default
dcl_sampler s9, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps linear v0.xy
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 35
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120

ld_indexable(texture2d)(float,float,float,float) r16.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r14.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r15.xyzw, r14.xyzw
mov r17.x, v4.x
mov r17.y, v4.x
mul r18.xyzw, v4.yyyy, cb0[49].xyzw
mad r18.xyzw, r17.xxxx, cb0[48].xyzw, r18.xyzw
//Pattern break.
mad r18.xyzw, v4.zzzz, cb0[50].xyzw, r18.xyzw
add r18.xyzw, r18.xyzw, cb0[51].xyzw
ge r20.w, cb0[r15.x + 0].x, l(20.0)
if_nz r20.w
mul r20.x, l(0.5), cb0[r15.x + 0].x
else
mul r20.x, l(0.5), cb1[r15.x + 0].x
endif
mad r20.y, r18.w, r16.y, l(-1.0)
mul r20.y, r20.y, r20.x
mad r17.x, r16.x, r20.y, r17.x
mad r17.y, -r16.x, r20.x, r17.y

mov r34.x, r17.x
mov r34.y, v4.y

sample_indexable(texture2d)(float,float,float,float) r0.xy, v1.zwzz, t5.zwxy, s3
mad r0.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.x, r0.xyxx, r0.xyxx
add r1.x, -r1.x, l(1.000000)
max r1.x, r1.x, l(0.000000)
sqrt r0.z, r1.x
mov r0.w, -r0.x
dp2 r1.x, r0.zwzz, r0.zwzz
rsq r1.x, r1.x
mul r1.yz, r0.wwzw, r1.xxxx
mov r1.x, l(0)
mul r2.xyz, r0.zxyz, r1.xyzx
mad r2.xyz, r0.yzxy, r1.yzxy, -r2.xyzx
mul r1.xyw, r1.yyyy, cb2[11].xyxz
mad r1.xyz, r1.zzzz, cb2[9].xyzx, r1.xywx
mul r3.xyz, r2.yyyy, cb2[10].xyzx
mad r2.xyw, r2.xxxx, cb2[9].xyxz, r3.xyxz
mad r2.xyz, r2.zzzz, cb2[11].xyzx, r2.xywx
mul r3.xyz, r0.yyyy, cb2[10].xyzx
mad r0.xyw, r0.xxxx, cb2[9].xyxz, r3.xyxz
mad r0.xyz, r0.zzzz, cb2[11].xyzx, r0.xywx

add r33.xyzw, r34.xyxy, -cb0[137].xyxy

add r3.xyzw, v4.xyxy, -cb0[137].xyxy
mul r3.zw, r33.zzzw, cb0[138].xxxy
mad r3.xy, r3.xyxx, cb0[138].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r4.xy, r3.xyxx, v4.wwww
mov r4.zw, v4.zzzw
mov r5.xyw, l(2.000000,-2.000000,0,1.000000)
mov r5.z, v4.w
mul r4.xyzw, r4.xyzw, r5.xyzw


mul r19.xyzw, v4.yyyy, cb0[49].xyzw
mad r19.xyzw, r17.yyyy, cb0[48].xyzw, r19.xyzw
//Pattern break.
mad r19.xyzw, v4.zzzz, cb0[50].xyzw, r19.xyzw
add r19.xyzw, r19.xyzw, cb0[51].xyzw
div r19.xyz, r19.xyzx, r19.wwww
mul r5.xyzw, v4.yyyy, cb0[49].xyzw
mad r5.xyzw, r17.xxxx, cb0[48].xyzw, r5.xyzw
//Pattern break.
mad r5.xyzw, v4.zzzz, cb0[50].xyzw, r5.xyzw
add r5.xyzw, r5.xyzw, cb0[51].xyzw
div r5.xyz, r5.xyzx, r5.wwww
add r6.xyz, r5.xyzx, -cb0[74].xyzx

dp3 r0.w, -r19.xyzx, -r19.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, -r19.xyzx
lt r0.w, cb0[35].w, l(1.000000)
mad r1.w, r4.z, cb0[69].x, cb0[69].y
mad r2.w, r4.z, cb0[69].z, -cb0[69].w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r1.w, r1.w, r2.w
movc r0.w, r0.w, r4.w, r1.w
mul_sat r0.w, r0.w, l(0.0000714285707)
mul r3.xy, v0.xyxx, cb3[12].xxxx
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t6.yzwx, s4, cb0[151].y
ge r2.w, l(0.000000), r1.w
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, l(-0.480000)
movc r1.w, r2.w, l(-0.000000), r1.w
add r0.w, r0.w, r1.w
round_ne r0.w, r0.w
mul r3.xy, v0.xyxx, l(0.600000, 0.600000, 0.000000, 0.000000)
add r1.w, -cb3[13].y, cb3[13].x
mad r1.w, r0.w, r1.w, cb3[13].y
mul r7.xy, r3.xyxx, r1.wwww
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t7.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v1.xyxx, t8.xyzw, s6
dp4 r2.w, r8.xyzw, cb3[1].xyzw
mad r2.w, r2.w, l(2.000000), l(-1.000000)
add r7.yzw, r7.xxyz, r2.wwww
max r7.yzw, r7.yyzw, l(0.000000, 0.000100, 0.000100, 0.000100)
min r7.yzw, r7.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
add r2.w, -cb3[14].w, cb3[14].z
mad r0.w, r0.w, r2.w, cb3[14].w
mul r9.xy, r3.xyxx, r0.wwww
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t9.xyzw, s0
dp4 r2.w, r8.xyzw, cb3[2].xyzw
mad r2.w, r2.w, l(2.000000), l(-1.000000)
add r8.xyz, r9.xyzx, r2.wwww
max r8.xyz, r8.xyzx, l(0.000100, 0.000100, 0.000100, 0.000000)
min r8.xyz, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r9.xyz, r7.yzwy, r8.xyzx
div r9.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r9.xyzx
dp3 r10.x, r1.xyzx, r5.xyzx
dp3 r10.y, r2.xyzx, r5.xyzx
dp3 r2.w, r0.xyzx, r5.xyzx
div r5.xy, -r10.xyxx, r2.wwww
mul r5.xy, r5.xyxx, cb3[19].xxxx
mul r5.zw, r5.xxxy, cb3[19].wwww
mad r10.xy, r1.wwww, r3.xyxx, r5.zwzz
add r11.xyz, -r6.xyzx, cb0[71].xyzx
dp3 r1.w, r11.xyzx, r11.xyzx
sqrt r1.w, r1.w
mul r10.zw, r1.wwww, l(0.000000, 0.000000, 0.000150, 0.00250000018)
ge r1.w, l(0.000000), r1.w
rsq r6.w, r10.z
div r6.w, l(1.000000, 1.000000, 1.000000, 1.000000), r6.w
min r6.w, r6.w, l(1.000000)
add r6.w, -r6.w, l(1.000000)
mul r6.w, r6.w, l(36.000000)
round_pi r6.w, r6.w
movc r6.w, r1.w, l(36.000000), r6.w
min r2.w, |r2.w|, l(1.000000)
add r8.w, -r6.w, l(2.000000)
mad r2.w, r2.w, r8.w, r6.w
round_ni r6.w, r2.w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
mul r11.xy, r2.wwww, r5.xyxx
deriv_rtx_coarse r11.zw, r10.xxxy
deriv_rty_coarse r12.xy, r10.xyxx
add r6.w, r6.w, l(2.000000)
mov r12.zw, l(0,0,0,0)
mov r8.w, l(1.000000)
mov r9.w, l(1.000000)
mov r10.z, l(1.000000)
mov r13.x, l(0)
loop
  itof r13.y, r13.x
  ge r13.y, r13.y, r6.w
  breakc_nz r13.y
  add r13.yz, r10.xxyx, r12.zzwz
  sample_d_indexable(texture2d)(float,float,float,float) r13.y, r13.yzyy, t7.xzyw, s5, r11.zwzz, r12.xyxx
  lt r13.z, r8.w, r13.y
  if_nz r13.z
    add r13.z, r9.w, -r10.z
    add r13.w, -r8.w, r13.y
    add r13.z, r13.w, r13.z
    div r13.z, r13.w, r13.z
    mad r13.zw, -r13.zzzz, r11.xxxy, r12.zzzw
    mov r12.zw, r13.zzzw
    break
  endif
  add r13.z, -r2.w, r8.w
  mad r12.zw, r5.xxxy, r2.wwww, r12.zzzw
  iadd r13.x, r13.x, l(1)
  mov r9.w, r8.w
  mov r10.z, r13.y
  mov r8.w, r13.z
endloop
add r10.xy, r10.xyxx, r12.zwzz
sample_indexable(texture2d)(float,float,float,float) r11.zw, r10.xyxx, t10.zwxy, s0
mad r11.zw, r11.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r8.w, r11.zwzz, r11.zwzz
add r8.w, -r8.w, l(1.000000)
max r8.w, r8.w, l(0.000000)
sqrt r12.z, r8.w
mul r12.xy, r11.zwzz, cb3[20].xxxx
mul r7.yzw, r7.yyzw, r9.xxyz
mad r3.xy, r0.wwww, r3.xyxx, r5.zwzz
deriv_rtx_coarse r5.zw, r3.xxxy
deriv_rty_coarse r11.zw, r3.xxxy
mov r13.xy, l(0,0,0,0)
mov r0.w, l(1.000000)
mov r8.w, l(1.000000)
mov r9.w, l(1.000000)
mov r10.z, l(0)
loop
  itof r12.w, r10.z
  ge r12.w, r12.w, r6.w
  breakc_nz r12.w
  add r13.zw, r3.xxxy, r13.xxxy
  sample_d_indexable(texture2d)(float,float,float,float) r12.w, r13.zwzz, t9.xywz, s7, r5.zwzz, r11.zwzz
  lt r13.z, r0.w, r12.w
  if_nz r13.z
    add r13.z, r8.w, -r9.w
    add r13.w, -r0.w, r12.w
    add r13.z, r13.w, r13.z
    div r13.z, r13.w, r13.z
    mad r13.zw, -r13.zzzz, r11.xxxy, r13.xxxy
    mov r13.xy, r13.zwzz
    break
  endif
  add r13.z, -r2.w, r0.w
  mad r13.xy, r5.xyxx, r2.wwww, r13.xyxx
  iadd r10.z, r10.z, l(1)
  mov r8.w, r0.w
  mov r9.w, r12.w
  mov r0.w, r13.z
endloop
add r3.xy, r3.xyxx, r13.xyxx
sample_indexable(texture2d)(float,float,float,float) r5.xy, r3.xyxx, t11.xyzw, s0
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r5.xyxx, r5.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r11.z, r0.w
mul r11.xy, r5.xyxx, cb3[20].yyyy
mul r5.xyz, r8.xyzx, r9.xyzx
mul r8.xyz, r5.xyzx, r11.xyzx
mad r8.xyz, r12.xyzx, r7.yzwy, r8.xyzx
mad r8.xyz, r8.xyzx, cb0[146].wwww, cb0[146].xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r2.xyz, r2.xyzx, r8.yyyy
mad r1.xyz, r8.xxxx, r1.xyzx, r2.xyzx
mad r1.xyz, r8.zzzz, r0.xyzx, r1.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
add_sat r0.w, r7.x, r7.x
mul r2.x, r0.w, l(0.800000)
add r2.y, -r7.x, l(1.000000)
add_sat r2.y, r2.y, r2.y
mad r2.y, r2.y, l(-0.199999988), l(1.000000)
round_ni r2.z, r0.w
mad r0.w, -r0.w, l(0.800000), r2.y
mad r0.w, r2.z, r0.w, r2.x
dp3_sat r0.x, cb0[169].xyzx, r0.xyzx
ge r0.y, l(0.000000), r0.x
mul r0.z, r0.x, r0.x
mul r0.x, r0.z, r0.x
movc r0.x, r0.y, l(0), r0.x
mul r0.yz, v0.xxyx, cb3[20].zzzz
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t12.yxzw, s8, cb0[151].y
ge r0.z, l(0.000000), r0.y
log r0.y, r0.y
mul r0.y, r0.y, cb3[20].w
exp r0.y, r0.y
movc r0.y, r0.z, l(0), r0.y
mul r2.xy, r3.zwzz, l(0.000001, 0.000001, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t12.yzxw, s8, cb0[151].y
mul r0.y, r0.z, r0.y
mul r0.x, r0.y, r0.x
sample_b_indexable(texture2d)(float,float,float,float) r0.y, v0.xyxx, t13.yxzw, s9, cb0[151].y
ge r0.z, l(0.000000), r0.y
log r0.y, r0.y
mul r0.y, r0.y, cb3[21].x
exp r0.y, r0.y
mul r0.y, r0.y, cb3[21].y
mul r2.x, r10.w, r10.w
mul r2.x, r2.x, r2.x
min r2.x, r2.x, l(1.000000)
movc r1.w, r1.w, l(0), r2.x
mul r0.y, r0.y, r1.w
movc r0.y, r0.z, l(0), r0.y
mul r0.x, r0.y, r0.x
mul r0.x, r0.x, r0.w
mul r0.yzw, r7.yyzw, r0.xxxx
mad r2.xyz, -r0.xxxx, r7.yzwy, cb3[3].xyzx
mad r0.xyz, cb3[21].zzzz, r2.xyzx, r0.yzwy
sample_indexable(texture2d)(float,float,float,float) r2.xy, r10.xyxx, t14.yzxw, s0
max r2.xy, r2.yxyy, l(0.000000, 0.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r10.xyxx, t15.xyzw, s0
mul r2.xzw, r2.xxxx, r8.xxyz
add r8.yzw, -cb3[7].xxyz, cb3[24].zzzz
mad_sat r2.xzw, r2.xxzw, r8.yyzw, cb3[7].xxyz
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r2.xzwx
mad r2.xzw, -r0.wwww, l(0.577350259, 0.000000, 0.577350259, 0.577350259), r2.xxzw
mul r8.yzw, r2.wwxz, l(0.000000, 0.577350259, 0.577350259, 0.577350259)
mad r8.yzw, r2.wwxz, l(0.000000, 0.577350259, 0.577350259, 0.577350259), -r8.wwyz
sincos r7.x, r9.x, cb3[23].w
mul r8.yzw, r7.xxxx, r8.yyzw
mad r2.xzw, r2.xxzw, r9.xxxx, r8.yyzw
mad r2.xzw, r0.wwww, l(0.577350259, 0.000000, 0.577350259, 0.577350259), r2.xxzw
mul r8.yzw, r2.xxzw, cb3[24].wwww
dp3 r0.w, r8.yzwy, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r2.xzw, -r2.xxzw, cb3[24].wwww, r0.wwww
mad r2.xzw, cb3[25].xxxx, r2.xxzw, r8.yyzw
sample_indexable(texture2d)(float,float,float,float) r3.zw, r3.xyxx, t16.xwyz, s0
max r3.zw, r3.wwwz, l(0.000000, 0.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.yzw, r3.xyxx, t17.wxyz, s0
mul r3.xyz, r3.zzzz, r8.yzwy
add r9.xyz, -cb3[9].xyzx, cb3[26].yyyy
mad_sat r3.xyz, r3.xyzx, r9.xyzx, cb3[9].xyzx
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r3.xyzx
mad r3.xyz, -r0.wwww, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r3.xyzx
mul r9.xyz, r3.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000)
mad r9.xyz, r3.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000), -r9.zxyz
sincos r7.x, r10.x, cb3[25].z
mul r9.xyz, r7.xxxx, r9.xyzx
mad r3.xyz, r3.xyzx, r10.xxxx, r9.xyzx
mad r3.xyz, r0.wwww, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r3.xyzx
mul r9.xyz, r3.xyzx, cb3[26].zzzz
dp3 r0.w, r9.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r3.xyz, -r3.xyzx, cb3[26].zzzz, r0.wwww
mad r3.xyz, cb3[26].wwww, r3.xyzx, r9.xyzx
mul r3.xyz, r5.xyzx, r3.xyzx
mad_sat r2.xzw, r2.xxzw, r7.yyzw, r3.xxyz
mad_sat r0.w, r8.x, l(1.040000), l(-0.020000)
mul r0.w, r0.w, cb3[27].y
mul r0.w, r0.w, cb3[27].z
mad_sat r1.w, r8.y, l(1.040000), l(-0.020000)
mul r1.w, r1.w, cb3[27].w
mul r1.w, r1.w, cb3[27].z
mul r1.w, r5.x, r1.w
mad_sat r3.y, r0.w, r7.y, r1.w
mul r0.w, r2.y, cb3[28].y
mul r1.w, r3.w, cb3[28].z
mul r1.w, r5.x, r1.w
mad_sat r0.w, r0.w, r7.y, r1.w
mad r3.z, r0.w, cb0[147].y, cb0[147].x
lt r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[20].xzxx
lt r0.w, l(0.000000), cb0[203].w
and r0.w, r0.w, r5.x
div r4.xy, r4.xyxx, r4.wwww
mad r5.xz, r4.xxyx, cb0[70].xxyx, cb0[70].wwzw
sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r5.xzxx, t2.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r5.xzxx, t3.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r5.xzxx, t4.xyzw, s2, l(0.000000)
mad r5.xzw, r8.xxyz, l(2.000000, 0.000000, 2.000000, 2.000000), l(-1.00392163, 0.000000, -1.00392163, -1.00392163)
mad r5.xzw, r1.xxyz, r8.wwww, r5.xxzw
dp3 r1.w, r5.xzwx, r5.xzwx
rsq r1.w, r1.w
mul r5.xzw, r1.wwww, r5.xxzw
mad r9.yz, r3.yyzy, r9.wwww, r9.yyzy
mad r7.xyz, r2.xzwx, r7.wwww, r7.xyzx
movc r1.xyz, r0.wwww, r5.xzwx, r1.xyzx
movc r2.xyz, r0.wwww, r7.xyzx, r2.xzwx
mov r3.x, l(0)
movc r3.xyz, r0.wwww, r9.xyzx, r3.xyzx
if_nz r5.y
  mad r5.xyz, r6.xyzx, cb0[219].xyzx, cb0[220].xyzx
  max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r5.xyz, r5.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r5.xyz, r5.xyzx, cb0[221].xyzx
  ftoi r7.xyz, r5.xyzx
  mov r7.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r7.xyzw, r7.xyzw, t0.xyzw
  utof r7.xyzw, r7.xyzw
  add r0.w, cb0[221].w, l(1.000000)
  div r5.xyz, r5.xyzx, r7.wwww
  frc r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, cb0[221].wwww
  mad r5.xyz, r7.xyzx, r0.wwww, r5.xyzx
  add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r5.xyz, r5.xyzx, cb0[222].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r5.xyzx, t1.yzwx, s1, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
ult r1.w, l(0), cb1[26].w
ine r2.w, cb0[162].x, l(0)
or r1.w, r1.w, r2.w
if_nz r1.w

ld_indexable(texture2d)(float,float,float,float) r21.xyzw, l(2, 0, 0, 0), t125.xyzw
mov r23.xyzw, v3.xyzw
  add r4.xy, r4.xyxx, -cb0[134].xyxx

//add r24.y, v3.w, -r21.y
add r24.y, r23.w, -r21.y
mad r23.x, r21.x, r24.y, r23.x
div r5.xyz, r23.xyzx, v3.wwww
  add r5.xy, r5.xyxx, -cb0[134].zwzz

  div r1.w, r4.z, r4.w
  add r4.xy, r4.xyxx, -r5.xyxx
  add r1.w, -r5.z, r1.w
  mad r4.xy, r4.xyxx, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r2.w, r1.w, l(16)
  utof r2.w, r2.w
  mad r2.w, r2.w, l(0.0000152590219), l(0.00000152590223)
  min r4.z, r2.w, l(1.000000)
  and r1.w, r1.w, l(0x0000ffff)
  utof r1.w, r1.w
  mad r1.w, r1.w, l(0.0000152590219), l(0.00000152590223)
  min r4.w, r1.w, l(1.000000)
  eq r1.w, cb1[20].w, l(0.000000)
  ieq r2.w, cb0[162].x, l(0)
  and r1.w, r1.w, r2.w
  movc o4.xyzw, r1.wwww, l(0,0,0,0), r4.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
mul r1.w, r3.y, l(0.080000)
mad r4.xyz, -r3.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r2.xyzx
mad r4.xyz, r3.xxxx, r4.xyzx, r1.wwww
mad r5.xyz, -r2.xyzx, r3.xxxx, r2.xyzx
mad r5.xyz, r5.xyzx, cb0[144].wwww, cb0[144].xyzx
mad r4.xyz, r4.xyzx, cb0[145].wwww, cb0[145].xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[191].w
mul r7.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r4.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r5.xyzx
movc r4.xyz, r1.wwww, r4.xyzx, r5.xyzx
movc r5.xyz, r1.wwww, l(0,0,0,0), r7.xyzx
add r4.xyz, r4.xyzx, r5.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[148].x
if_nz r1.w
  add r5.xyz, r6.xyzx, -cb1[5].xyzx
  add r7.xyz, cb1[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r7.xyzx, |r5.xyzx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r2.w, r6.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.w, r2.w, l(0.002000)
  frc r2.w, r2.w
  lt r2.w, l(0.500000), r2.w
  movc r5.xyz, r2.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyz, r1.wwww, r5.xyzx, r0.xyzx
endif
mad r0.xyz, cb0[153].yyyy, r4.xyzx, r0.xyzx
mul r4.xyz, v4.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r4.xyz, r4.xyyx, r4.xyzx
dp3 r1.w, r4.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.w, l(0.00392156886)
mul o0.xyz, r0.xyzx, cb0[143].yyyy
mov o0.w, l(0)
mov o1.w, cb1[20].y
mov o2.xyz, r3.xyzx
mov o2.w, l(0.00392156886)
mov o3.xyz, r2.xyzx
mov o5.xyzw, l(0,0,0,0)
mov o6.x, r0.w
mov o6.yzw, l(0,1.000000,1.000000,1.000000)
ret
// Approximately 0 instruction slots used
