// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\_113_TAA_06] VoM extra input PS 13. Snow with a layer.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Mon Jul 13 12:33:49 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// PRIMITIVE_ID             0   x           3     NONE    uint   x
// VELOCITY_PREV_POS        0   xyzw        4     NONE   float   xyzw
// SV_Position              0   xyzw        5      POS   float   xyzw
// SV_IsFrontFace           0   x           6    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
// SV_DepthLessEqual        0    N/A oDepthLE  DEPTHLE   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[223], immediateIndexed
dcl_constantbuffer CB1[11], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_structured t2, 16
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps constant v3.x
dcl_input_ps linear v4.xyzw
dcl_input_ps_siv linear noperspective centroid v5.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_output oDepthLE
dcl_temps 34
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120

ld_indexable(texture2d)(float,float,float,float) r14.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r12.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r13.xyzw, r12.xyzw
mov r15.x, v5.x
mov r15.y, v5.x
mul r16.xyzw, v5.yyyy, cb0[49].xyzw
mad r16.xyzw, r15.xxxx, cb0[48].xyzw, r16.xyzw
//Pattern break.
mad r16.xyzw, v5.zzzz, cb0[50].xyzw, r16.xyzw
add r16.xyzw, r16.xyzw, cb0[51].xyzw
ge r18.w, cb0[r13.x + 0].x, l(20.0)
if_nz r18.w
mul r18.x, l(0.5), cb0[r13.x + 0].x
else
mul r18.x, l(0.5), cb1[r13.x + 0].x
endif
mad r18.y, r16.w, r14.y, l(-1.0)
mul r18.y, r18.y, r18.x
mad r15.x, r14.x, r18.y, r15.x
mad r15.y, -r14.x, r18.x, r15.y

mov r25.x, r15.x
mov r25.y, v5.y

mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww

add r31.xy, r25.xyxx, -cb0[137].xyxx

add r1.xy, v5.xyxx, -cb0[137].xyxx
mul r1.zw, r31.xxxy, cb0[138].xxxy
mad r2.xy, r1.xyxx, cb0[138].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r2.xy, r2.xyxx, v5.wwww
mov r2.zw, v5.zzzw
mov r3.xyw, l(2.000000,-2.000000,0,1.000000)
mov r3.z, v5.w
mul r4.xyzw, r2.xyzw, r3.xyzw


mul r17.xyzw, v5.yyyy, cb0[49].xyzw
mad r17.xyzw, r15.yyyy, cb0[48].xyzw, r17.xyzw
//Pattern break.
mad r17.xyzw, v5.zzzz, cb0[50].xyzw, r17.xyzw
add r17.xyzw, r17.xyzw, cb0[51].xyzw
div r17.xyz, r17.xyzx, r17.wwww
mul r5.xyzw, v5.yyyy, cb0[49].xyzw
mad r5.xyzw, r15.xxxx, cb0[48].xyzw, r5.xyzw
//Pattern break.
mad r5.xyzw, v5.zzzz, cb0[50].xyzw, r5.xyzw
add r5.xyzw, r5.xyzw, cb0[51].xyzw
div r2.xyz, r5.xyzx, r5.wwww
add r3.xyz, r2.xyzx, -cb0[74].xyzx

dp3 r0.w, -r17.xyzx, -r17.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r17.xyzx
mul r5.xyzw, v2.xyxy, cb1[6].xxzz
sample_indexable(texture2d)(float,float,float,float) r6.xy, r5.xyxx, t6.xyzw, s0
mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r6.xyxx, r6.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r7.z, r0.w
mul r7.xy, r6.xyxx, cb1[6].yyyy
mad r6.xyz, r7.xyzx, cb0[146].wwww, cb0[146].xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, r6.xyzx
mul r0.xyz, r0.xyzx, r6.yyyy
mad r0.xyz, r6.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r6.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
dp3_sat r0.w, cb0[169].xyzx, v1.xyzx
ge r6.x, l(0.000000), r0.w
mul r6.y, r0.w, r0.w
mul r0.w, r0.w, r6.y
movc r0.w, r6.x, l(0), r0.w
sample_b_indexable(texture2d)(float,float,float,float) r5.z, r5.zwzz, t7.yzxw, s3, cb0[151].y
ge r5.w, l(0.000000), r5.z
log r5.z, r5.z
mul r5.z, r5.z, cb1[6].w
exp r5.z, r5.z
movc r5.z, r5.w, l(0), r5.z
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.000001, 0.000001)
sample_b_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t7.yzxw, s3, cb0[151].y
mul r1.z, r1.z, r5.z
mul r0.w, r0.w, r1.z
sample_b_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t8.yzxw, s4, cb0[151].y
ge r1.w, l(0.000000), r1.z
log r1.z, r1.z
mul r1.z, r1.z, cb1[7].x
exp r1.z, r1.z
mul r1.z, r1.z, cb1[7].y
add r6.xyz, -r3.xyzx, cb0[71].xyzx
dp3 r5.z, r6.xyzx, r6.xyzx
sqrt r5.z, r5.z
mul r5.w, r5.z, l(0.00250000018)
ge r5.z, l(0.000000), r5.z
mul r5.w, r5.w, r5.w
mul r5.w, r5.w, r5.w
min r5.w, r5.w, l(1.000000)
movc r5.z, r5.z, l(0), r5.w
mul r1.z, r1.z, r5.z
movc r1.z, r1.w, l(0), r1.z
mul r1.w, r0.w, r1.z
mad r6.xyz, -r0.wwww, r1.zzzz, cb1[1].xyzx
mad r6.xyz, cb1[7].zzzz, r6.xyzx, r1.wwww
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r5.xyxx, t9.xyzw, s0
mul r7.yzw, r7.xxyz, cb1[4].xxyz
add r8.xyz, -cb1[5].xyzx, cb1[8].wwww
mad_sat r7.yzw, r7.yyzw, r8.xxyz, cb1[5].xxyz
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r7.yzwy
mad r7.yzw, -r0.wwww, l(0.000000, 0.577350259, 0.577350259, 0.577350259), r7.yyzw
mul r8.xyz, r7.wyzw, l(0.577350259, 0.577350259, 0.577350259, 0.000000)
mad r8.xyz, r7.wyzw, l(0.577350259, 0.577350259, 0.577350259, 0.000000), -r8.zxyz
sincos r9.x, r10.x, cb1[8].x
mul r8.xyz, r8.xyzx, r9.xxxx
mad r7.yzw, r7.yyzw, r10.xxxx, r8.xxyz
mad r7.yzw, r0.wwww, l(0.000000, 0.577350259, 0.577350259, 0.577350259), r7.yyzw
mul r8.xyz, r7.yzwy, cb1[9].xxxx
dp3 r0.w, r8.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r7.yzw, -r7.yyzw, cb1[9].xxxx, r0.wwww
mad_sat r7.yzw, cb1[9].yyyy, r7.yyzw, r8.xxyz
mul_sat r8.y, r7.x, cb1[9].z
sample_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t10.xzwy, s0
mul_sat r0.w, r0.w, cb1[9].w
add r1.zw, r1.xxxy, cb0[160].xxxx
ftou r1.zw, r1.zzzw
ishl r1.w, r1.w, l(1)
iadd r1.z, r1.w, r1.z
udiv null, r1.z, r1.z, l(5)
utof r1.z, r1.z
mul r1.xy, r1.xyxx, l(0.015625, 0.015625, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t11.xyzw, s5, cb0[151].y
add r1.x, r1.x, r1.z
mul r1.x, r1.x, cb1[10].x
mul r1.x, r1.x, l(0.166666672)
lt r1.y, cb0[35].w, l(1.000000)
mad r1.z, r4.z, cb0[69].x, cb0[69].y
mad r1.w, r4.z, cb0[69].z, -cb0[69].w
div r1.w, l(1.000000, 1.000000, 1.000000, 1.000000), r1.w
add r1.z, r1.w, r1.z
movc r1.y, r1.y, r4.w, r1.z
add r1.y, r1.y, l(-24.000000)
div_sat r1.y, r1.y, cb1[10].y
mad r1.x, r1.y, r1.x, r4.w
div r1.x, r4.z, r1.x
min r1.x, r1.x, v5.z
mad r1.y, -r1.x, r4.w, r4.z
div r1.y, r1.y, r1.x
mad r1.z, r2.w, r3.w, r1.y
mad r2.xyz, r2.xyzx, r1.yyyy, r3.xyzx
mad r8.z, r0.w, cb0[147].y, cb0[147].x
imad r3.xy, v3.xxxx, l(36, 36, 0, 0), l(20, 26, 0, 0)
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r5.xyz, r3.x, l(0), t2.xyzx
lt r3.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r5.xxxz
lt r0.w, l(0.000000), cb0[203].w
and r0.w, r0.w, r3.z
div r4.xy, r4.xyxx, r1.zzzz
mad r5.xz, r4.xxyx, cb0[70].xxyx, cb0[70].wwzw
sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r5.xzxx, t3.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r10.xyzw, r5.xzxx, t4.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r11.xyzw, r5.xzxx, t5.xyzw, s2, l(0.000000)
mad r5.xzw, r10.xxyz, l(2.000000, 0.000000, 2.000000, 2.000000), l(-1.00392163, 0.000000, -1.00392163, -1.00392163)
mad r5.xzw, r0.xxyz, r10.wwww, r5.xxzw
dp3 r1.w, r5.xzwx, r5.xzwx
rsq r1.w, r1.w
mul r5.xzw, r1.wwww, r5.xxzw
mad r11.yz, r8.yyzy, r11.wwww, r11.yyzy
mad r9.xyz, r7.yzwy, r9.wwww, r9.xyzx
movc r0.xyz, r0.wwww, r5.xzwx, r0.xyzx
movc r5.xzw, r0.wwww, r9.xxyz, r7.yyzw
mov r8.x, l(0)
movc r7.xyz, r0.wwww, r11.xyzx, r8.xyzx
if_nz r3.w
  mad r8.xyz, r2.xyzx, cb0[219].xyzx, cb0[220].xyzx
  max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r8.xyz, r8.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r8.xyz, r8.xyzx, cb0[221].xyzx
  ftoi r9.xyz, r8.xyzx
  mov r9.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r9.xyzw, r9.xyzw, t0.xyzw
  utof r9.xyzw, r9.xyzw
  add r0.w, cb0[221].w, l(1.000000)
  div r8.xyz, r8.xyzx, r9.wwww
  frc r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, cb0[221].wwww
  mad r8.xyz, r9.xyzx, r0.wwww, r8.xyzx
  add r8.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r8.xyz, r8.xyzx, cb0[222].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r8.xyzx, t1.yzwx, s1, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.w, r3.y, l(12), t2.xxxx
ult r1.w, l(0), r1.w
ine r2.w, cb0[162].x, l(0)
or r1.w, r1.w, r2.w
if_nz r1.w
  add r1.y, r1.y, v4.w

  add r3.yz, r4.xxyx, -cb0[134].xxyx

ld_indexable(texture2d)(float,float,float,float) r20.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture2d)(float,float,float,float) r19.xyzw, l(2, 0, 0, 0), t125.xyzw
mov r22.xyzw, v4.xyzw
add r23.y, r22.w, -r19.y
mad r22.x, r19.x, r23.y, r22.x
div r4.xyw, r22.xyxz, r1.yyyy
  add r1.yw, r4.xxxy, -cb0[134].zzzw

  div r1.z, r4.z, r1.z
  add r1.yw, -r1.yyyw, r3.yyyz
  add r1.z, -r4.w, r1.z
  mad r4.xy, r1.ywyy, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r1.y, r1.z, l(16)
  utof r1.y, r1.y
  mad r1.y, r1.y, l(0.0000152590219), l(0.00000152590223)
  min r4.z, r1.y, l(1.000000)
  and r1.y, r1.z, l(0x0000ffff)
  utof r1.y, r1.y
  mad r1.y, r1.y, l(0.0000152590219), l(0.00000152590223)
  min r4.w, r1.y, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r1.y, r3.x, l(12), t2.xxxx
  eq r1.y, r1.y, l(0.000000)
  ieq r1.z, cb0[162].x, l(0)
  and r1.y, r1.z, r1.y
  movc o4.xyzw, r1.yyyy, l(0,0,0,0), r4.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
mul r1.y, r7.y, l(0.080000)
mad r3.xyz, -r7.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r5.xzwx
mad r1.yzw, r7.xxxx, r3.xxyz, r1.yyyy
mad r3.xyz, -r5.xzwx, r7.xxxx, r5.xzwx
mad r3.xyz, r3.xyzx, cb0[144].wwww, cb0[144].xyzx
mad r1.yzw, r1.yyzw, cb0[145].wwww, cb0[145].xxyz
ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[191].w
mul r4.xyz, r1.yzwy, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 0.450000, 0.450000, 0.450000), r3.xxyz
movc r1.yzw, r2.wwww, r1.yyzw, r3.xxyz
movc r3.xyz, r2.wwww, l(0,0,0,0), r4.xyzx
add r1.yzw, r1.yyzw, r3.xxyz
max r3.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r2.w, l(0.000000), cb0[148].x
if_nz r2.w
  imad r4.xy, v3.xxxx, l(36, 36, 0, 0), l(5, 19, 0, 0)
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r4.xzw, r4.x, l(0), t2.xxyz
  add r4.xzw, r2.xxyz, -r4.xxzw
  ld_structured_indexable(structured_buffer, stride=16)(mixed,mixed,mixed,mixed) r6.xyz, r4.y, l(0), t2.xyzx
  add r6.xyz, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r4.xyz, r6.xyzx, |r4.xzwx|
  or r2.w, r4.y, r4.x
  or r2.w, r4.z, r2.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r3.xyz, r2.wwww, r2.xyzx, r3.xyzx
endif
mad r1.yzw, cb0[153].yyyy, r1.yyzw, r3.xxyz
mul r2.xyz, v5.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r2.xyz, r2.xyyx, r2.xyzx
dp3 r2.x, r2.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r2.x, r2.x
add r2.x, r2.x, l(-0.500000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r2.x, l(0.00392156886)
mul o0.xyz, r1.yzwy, cb0[143].yyyy
mov o0.w, l(0)
mov o1.w, r5.y
mov o2.xyz, r7.xyzx
mov o2.w, l(0.00392156886)
mov o3.xyz, r5.xzwx
mov o5.xyzw, l(0,0,0,0)
mov o6.x, r0.w
mov o6.yzw, l(0,1.000000,1.000000,1.000000)
mov oDepthLE, r1.x
ret
// Approximately 0 instruction slots used
