// MANUALLY DUMPED [ShaderRegex\ShaderFixes\UE5_masterotaku.ini\DecalsPS3_1][ShaderRegex\ShaderFixes\UE5_masterotaku.ini\_113_TAA_3] VoM extra input PS 15. Snow with a layer.
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.198 on Wed Jul  8 22:48:34 2026
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                 0   xy          0     NONE   float   xy
// TEXCOORD                 1   xyzw        1     NONE   float   xyzw
// TEXCOORD                 2   xyzw        2     NONE   float
// VELOCITY_PREV_POS        0   xyzw        3     NONE   float   xyzw
// SV_Position              0   xyzw        4      POS   float   xyzw
// SV_IsFrontFace           0   x           5    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
// SV_Target                6   xyzw        6   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[223], immediateIndexed
dcl_constantbuffer CB1[27], immediateIndexed
dcl_constantbuffer CB2[12], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_sampler s6, mode_default
dcl_sampler s7, mode_default
dcl_sampler s8, mode_default
dcl_sampler s9, mode_default
dcl_sampler s10, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_resource_texture2d (float,float,float,float) t5
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_input_ps linear v0.xy
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps_siv linear noperspective v4.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_output o6.xyzw
dcl_temps 38
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120

ld_indexable(texture2d)(float,float,float,float) r19.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r17.xyzw, l(15, 0, 0, 0), t120.xyzw
ftou r18.xyzw, r17.xyzw
mov r20.x, v4.x
mov r20.y, v4.x
mul r21.xyzw, v4.yyyy, cb0[49].xyzw
mad r21.xyzw, r20.xxxx, cb0[48].xyzw, r21.xyzw
//Pattern break.
mad r21.xyzw, v4.zzzz, cb0[50].xyzw, r21.xyzw
add r21.xyzw, r21.xyzw, cb0[51].xyzw
ge r23.w, cb0[r18.x + 0].x, l(20.0)
if_nz r23.w
mul r23.x, l(0.5), cb0[r18.x + 0].x
else
mul r23.x, l(0.5), cb1[r18.x + 0].x
endif
mad r23.y, r21.w, r19.y, l(-1.0)
mul r23.y, r23.y, r23.x
mad r20.x, r19.x, r23.y, r20.x
mad r20.y, -r19.x, r23.x, r20.y

mov r34.x, r20.x
mov r34.y, v4.y

sample_indexable(texture2d)(float,float,float,float) r0.xy, v1.zwzz, t5.zwxy, s3
mad r0.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r1.x, r0.xyxx, r0.xyxx
add r1.x, -r1.x, l(1.000000)
max r1.x, r1.x, l(0.000000)
sqrt r0.z, r1.x
mov r0.w, -r0.x
dp2 r1.x, r0.zwzz, r0.zwzz
rsq r1.x, r1.x
mul r1.yz, r0.wwzw, r1.xxxx
mov r1.x, l(0)
mul r2.xyz, r0.zxyz, r1.xyzx
mad r2.xyz, r0.yzxy, r1.yzxy, -r2.xyzx
mul r1.xyw, r1.yyyy, cb2[11].xyxz
mad r1.xyz, r1.zzzz, cb2[9].xyzx, r1.xywx
mul r3.xyz, r2.yyyy, cb2[10].xyzx
mad r2.xyw, r2.xxxx, cb2[9].xyxz, r3.xyxz
mad r2.xyz, r2.zzzz, cb2[11].xyzx, r2.xywx
mul r3.xyz, r0.yyyy, cb2[10].xyzx
mad r0.xyw, r0.xxxx, cb2[9].xyxz, r3.xyxz
mad r0.xyz, r0.zzzz, cb2[11].xyzx, r0.xywx

add r33.xyzw, r34.xyxy, -cb0[137].xyxy

add r3.xyzw, v4.xyxy, -cb0[137].xyxy
mul r3.zw, r33.zzzw, cb0[138].xxxy
mad r3.xy, r3.xyxx, cb0[138].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r4.xy, r3.xyxx, v4.wwww
mov r4.zw, v4.zzzw
mov r5.xyw, l(2.000000,-2.000000,0,1.000000)
mov r5.z, v4.w
mul r4.xyzw, r4.xyzw, r5.xyzw


mul r22.xyzw, v4.yyyy, cb0[49].xyzw
mad r22.xyzw, r20.yyyy, cb0[48].xyzw, r22.xyzw
//Pattern break.
mad r22.xyzw, v4.zzzz, cb0[50].xyzw, r22.xyzw
add r22.xyzw, r22.xyzw, cb0[51].xyzw
div r22.xyz, r22.xyzx, r22.wwww
mul r5.xyzw, v4.yyyy, cb0[49].xyzw
mad r5.xyzw, r20.xxxx, cb0[48].xyzw, r5.xyzw
//Pattern break.
mad r5.xyzw, v4.zzzz, cb0[50].xyzw, r5.xyzw
add r5.xyzw, r5.xyzw, cb0[51].xyzw
div r5.xyz, r5.xyzx, r5.wwww
add r6.xyz, r5.xyzx, -cb0[74].xyzx

dp3 r0.w, -r22.xyzx, -r22.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, -r22.xyzx
lt r0.w, cb0[35].w, l(1.000000)
mad r1.w, r4.z, cb0[69].x, cb0[69].y
mad r2.w, r4.z, cb0[69].z, -cb0[69].w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
add r1.w, r1.w, r2.w
movc r0.w, r0.w, r4.w, r1.w
mul_sat r0.w, r0.w, l(0.0000714285707)
mul r3.xy, v0.xyxx, cb3[18].xxxx
sample_b_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t6.yzwx, s4, cb0[151].y
ge r2.w, l(0.000000), r1.w
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, r1.w
mul r1.w, r1.w, l(-0.480000)
movc r1.w, r2.w, l(-0.000000), r1.w
add r0.w, r0.w, r1.w
round_ne r0.w, r0.w
mul r3.xy, v0.xyxx, l(0.600000, 0.600000, 0.000000, 0.000000)
add r1.w, -cb3[19].y, cb3[19].x
mad r1.w, r0.w, r1.w, cb3[19].y
mul r7.xy, r3.xyxx, r1.wwww
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t7.xyzw, s0
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, v1.xyxx, t8.xyzw, s6
dp4 r2.w, r8.xyzw, cb3[1].xyzw
mad r2.w, r2.w, l(2.000000), l(-1.000000)
add r7.yzw, r7.xxyz, r2.wwww
max r7.yzw, r7.yyzw, l(0.000000, 0.000100, 0.000100, 0.000100)
min r7.yzw, r7.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
add r2.w, -cb3[20].w, cb3[20].z
mad r2.w, r0.w, r2.w, cb3[20].w
mul r9.xy, r3.xyxx, r2.wwww
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t9.xyzw, s0
dp4 r5.w, r8.xyzw, cb3[2].xyzw
mad r5.w, r5.w, l(2.000000), l(-1.000000)
add r9.xyz, r9.xyzx, r5.wwww
max r9.xyz, r9.xyzx, l(0.000100, 0.000100, 0.000100, 0.000000)
min r9.xyz, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r10.xyz, r7.yzwy, r9.xyzx
add r5.w, -cb3[21].y, cb3[21].x
mad r0.w, r0.w, r5.w, cb3[21].y
mul r11.xy, r3.xyxx, r0.wwww
sample_indexable(texture2d)(float,float,float,float) r11.xyz, r11.xyxx, t10.xyzw, s0
dp4 r5.w, r8.xyzw, cb3[3].xyzw
mad r5.w, r5.w, l(2.000000), l(-1.000000)
add r8.xyz, r11.xyzx, r5.wwww
max r8.xyz, r8.xyzx, l(0.000100, 0.000100, 0.000100, 0.000000)
min r8.xyz, r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r10.xyz, r8.xyzx, r10.xyzx
div r10.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r10.xyzx
dp3 r11.x, r1.xyzx, r5.xyzx
dp3 r11.y, r2.xyzx, r5.xyzx
dp3 r5.x, r0.xyzx, r5.xyzx
div r5.yz, -r11.xxyx, r5.xxxx
mul r5.yz, r5.yyzy, cb3[25].xxxx
mul r11.xy, r5.yzyy, cb3[25].wwww
mad r11.zw, r1.wwww, r3.xxxy, r11.xxxy
add r12.xyz, -r6.xyzx, cb0[71].xyzx
dp3 r1.w, r12.xyzx, r12.xyzx
sqrt r1.w, r1.w
mul r12.xy, r1.wwww, l(0.000150, 0.00250000018, 0.000000, 0.000000)
ge r1.w, l(0.000000), r1.w
rsq r5.w, r12.x
div r5.w, l(1.000000, 1.000000, 1.000000, 1.000000), r5.w
min r5.w, r5.w, l(1.000000)
add r5.w, -r5.w, l(1.000000)
mul r5.w, r5.w, l(36.000000)
round_pi r5.w, r5.w
movc r5.w, r1.w, l(36.000000), r5.w
min r5.x, |r5.x|, l(1.000000)
add r6.w, -r5.w, l(2.000000)
mad r5.x, r5.x, r6.w, r5.w
round_ni r5.w, r5.x
div r5.x, l(1.000000, 1.000000, 1.000000, 1.000000), r5.x
mul r12.xz, r5.xxxx, r5.yyzy
deriv_rtx_coarse r13.xy, r11.zwzz
deriv_rty_coarse r13.zw, r11.zzzw
add r5.w, r5.w, l(2.000000)
mov r14.xy, l(0,0,0,0)
mov r6.w, l(1.000000)
mov r8.w, l(1.000000)
mov r9.w, l(1.000000)
mov r10.w, l(0)
loop
  itof r12.w, r10.w
  ge r12.w, r12.w, r5.w
  breakc_nz r12.w
  add r14.zw, r11.zzzw, r14.xxxy
  sample_d_indexable(texture2d)(float,float,float,float) r12.w, r14.zwzz, t7.xywz, s5, r13.xyxx, r13.zwzz
  lt r14.z, r6.w, r12.w
  if_nz r14.z
    add r14.z, r8.w, -r9.w
    add r14.w, -r6.w, r12.w
    add r14.z, r14.w, r14.z
    div r14.z, r14.w, r14.z
    mad r14.zw, -r14.zzzz, r12.xxxz, r14.xxxy
    mov r14.xy, r14.zwzz
    break
  endif
  add r14.z, -r5.x, r6.w
  mad r14.xy, r5.yzyy, r5.xxxx, r14.xyxx
  iadd r10.w, r10.w, l(1)
  mov r8.w, r6.w
  mov r9.w, r12.w
  mov r6.w, r14.z
endloop
add r11.zw, r11.zzzw, r14.xxxy
sample_indexable(texture2d)(float,float,float,float) r13.xy, r11.zwzz, t11.xyzw, s0
mad r13.xy, r13.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r6.w, r13.xyxx, r13.xyxx
add r6.w, -r6.w, l(1.000000)
max r6.w, r6.w, l(0.000000)
sqrt r14.z, r6.w
mul r14.xy, r13.xyxx, cb3[26].xxxx
mul r7.yzw, r7.yyzw, r10.xxyz
mad r13.xy, r2.wwww, r3.xyxx, r11.xyxx
deriv_rtx_coarse r13.zw, r13.xxxy
deriv_rty_coarse r15.xy, r13.xyxx
mov r15.zw, l(0,0,0,0)
mov r2.w, l(1.000000)
mov r6.w, l(1.000000)
mov r8.w, l(1.000000)
mov r9.w, l(0)
loop
  itof r10.w, r9.w
  ge r10.w, r10.w, r5.w
  breakc_nz r10.w
  add r16.xy, r13.xyxx, r15.zwzz
  sample_d_indexable(texture2d)(float,float,float,float) r10.w, r16.xyxx, t9.xywz, s7, r13.zwzz, r15.xyxx
  lt r12.w, r2.w, r10.w
  if_nz r12.w
    add r12.w, r6.w, -r8.w
    add r14.w, -r2.w, r10.w
    add r12.w, r12.w, r14.w
    div r12.w, r14.w, r12.w
    mad r16.xy, -r12.wwww, r12.xzxx, r15.zwzz
    mov r15.zw, r16.xxxy
    break
  endif
  add r12.w, -r5.x, r2.w
  mad r15.zw, r5.yyyz, r5.xxxx, r15.zzzw
  iadd r9.w, r9.w, l(1)
  mov r6.w, r2.w
  mov r8.w, r10.w
  mov r2.w, r12.w
endloop
add r13.xy, r13.xyxx, r15.zwzz
sample_indexable(texture2d)(float,float,float,float) r13.zw, r13.xyxx, t12.zwxy, s0
mad r13.zw, r13.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
dp2 r2.w, r13.zwzz, r13.zwzz
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r15.z, r2.w
mul r15.xy, r13.zwzz, cb3[26].yyyy
mul r9.xyz, r9.xyzx, r10.xyzx
mul r15.xyz, r9.xyzx, r15.xyzx
mad r14.xyz, r14.xyzx, r7.yzwy, r15.xyzx
mad r3.xy, r0.wwww, r3.xyxx, r11.xyxx
deriv_rtx_coarse r11.xy, r3.xyxx
deriv_rty_coarse r13.zw, r3.xxxy
mov r15.xy, l(0,0,0,0)
mov r0.w, l(1.000000)
mov r2.w, l(1.000000)
mov r6.w, l(1.000000)
mov r8.w, l(0)
loop
  itof r9.w, r8.w
  ge r9.w, r9.w, r5.w
  breakc_nz r9.w
  add r15.zw, r3.xxxy, r15.xxxy
  sample_d_indexable(texture2d)(float,float,float,float) r9.w, r15.zwzz, t10.xywz, s8, r11.xyxx, r13.zwzz
  lt r10.w, r0.w, r9.w
  if_nz r10.w
    add r10.w, r2.w, -r6.w
    add r12.w, -r0.w, r9.w
    add r10.w, r10.w, r12.w
    div r10.w, r12.w, r10.w
    mad r15.zw, -r10.wwww, r12.xxxz, r15.xxxy
    mov r15.xy, r15.zwzz
    break
  endif
  add r10.w, -r5.x, r0.w
  mad r15.xy, r5.yzyy, r5.xxxx, r15.xyxx
  iadd r8.w, r8.w, l(1)
  mov r2.w, r0.w
  mov r6.w, r9.w
  mov r0.w, r10.w
endloop
add r3.xy, r3.xyxx, r15.xyxx
sample_indexable(texture2d)(float,float,float,float) r5.xy, r3.xyxx, t13.xyzw, s0
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r0.w, r5.xyxx, r5.xyxx
add r0.w, -r0.w, l(1.000000)
max r0.w, r0.w, l(0.000000)
sqrt r15.z, r0.w
mul r15.xy, r5.xyxx, cb3[26].zzzz
mul r5.xyz, r8.xyzx, r10.xyzx
mad r8.xyz, r15.xyzx, r5.xyzx, r14.xyzx
mad r8.xyz, r8.xyzx, cb0[146].wwww, cb0[146].xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r2.xyz, r2.xyzx, r8.yyyy
mad r1.xyz, r8.xxxx, r1.xyzx, r2.xyzx
mad r1.xyz, r8.zzzz, r0.xyzx, r1.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
add_sat r0.w, r7.x, r7.x
mul r2.x, r0.w, l(0.800000)
add r2.y, -r7.x, l(1.000000)
add_sat r2.y, r2.y, r2.y
mad r2.y, r2.y, l(-0.199999988), l(1.000000)
round_ni r2.z, r0.w
mad r0.w, -r0.w, l(0.800000), r2.y
mad r0.w, r2.z, r0.w, r2.x
dp3_sat r0.x, cb0[169].xyzx, r0.xyzx
ge r0.y, l(0.000000), r0.x
mul r0.z, r0.x, r0.x
mul r0.x, r0.z, r0.x
movc r0.x, r0.y, l(0), r0.x
mul r0.yz, v0.xxyx, cb3[26].wwww
sample_b_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t14.yxzw, s9, cb0[151].y
ge r0.z, l(0.000000), r0.y
log r0.y, r0.y
mul r0.y, r0.y, cb3[27].x
exp r0.y, r0.y
movc r0.y, r0.z, l(0), r0.y
mul r2.xy, r3.zwzz, l(0.000001, 0.000001, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t14.yzxw, s9, cb0[151].y
mul r0.y, r0.z, r0.y
mul r0.x, r0.y, r0.x
sample_b_indexable(texture2d)(float,float,float,float) r0.y, v0.xyxx, t15.yxzw, s10, cb0[151].y
ge r0.z, l(0.000000), r0.y
log r0.y, r0.y
mul r0.y, r0.y, cb3[27].y
exp r0.y, r0.y
mul r0.y, r0.y, cb3[27].z
mul r2.x, r12.y, r12.y
mul r2.x, r2.x, r2.x
min r2.x, r2.x, l(1.000000)
movc r1.w, r1.w, l(0), r2.x
mul r0.y, r0.y, r1.w
movc r0.y, r0.z, l(0), r0.y
mul r0.x, r0.y, r0.x
mul r0.x, r0.x, r0.w
mul r0.yzw, r5.xxyz, cb3[6].xxyz
mad r0.xyz, r0.xxxx, r7.yzwy, r0.yzwy
add r2.xyz, -r0.xyzx, cb3[7].xyzx
mad r0.xyz, cb3[27].wwww, r2.xyzx, r0.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xy, r11.zwzz, t16.yzxw, s0
max r2.xy, r2.yxyy, l(0.000000, 0.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r11.zwzz, t17.xyzw, s0
mul r2.xzw, r2.xxxx, r8.xxyz
add r8.yzw, -cb3[11].xxyz, cb3[30].wwww
mad_sat r2.xzw, r2.xxzw, r8.yyzw, cb3[11].xxyz
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r2.xzwx
mad r2.xzw, -r0.wwww, l(0.577350259, 0.000000, 0.577350259, 0.577350259), r2.xxzw
mul r8.yzw, r2.wwxz, l(0.000000, 0.577350259, 0.577350259, 0.577350259)
mad r8.yzw, r2.wwxz, l(0.000000, 0.577350259, 0.577350259, 0.577350259), -r8.wwyz
sincos r7.x, r10.x, cb3[30].x
mul r8.yzw, r7.xxxx, r8.yyzw
mad r2.xzw, r2.xxzw, r10.xxxx, r8.yyzw
mad r2.xzw, r0.wwww, l(0.577350259, 0.000000, 0.577350259, 0.577350259), r2.xxzw
mul r8.yzw, r2.xxzw, cb3[31].xxxx
dp3 r0.w, r8.yzwy, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r2.xzw, -r2.xxzw, cb3[31].xxxx, r0.wwww
mad r2.xzw, cb3[31].yyyy, r2.xxzw, r8.yyzw
sample_indexable(texture2d)(float,float,float,float) r3.zw, r13.xyxx, t18.xwyz, s0
max r3.zw, r3.wwwz, l(0.000000, 0.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.yzw, r13.xyxx, t19.wxyz, s0
mul r10.xyz, r3.zzzz, r8.yzwy
add r11.xyz, -cb3[13].xyzx, cb3[32].zzzz
mad_sat r10.xyz, r10.xyzx, r11.xyzx, cb3[13].xyzx
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r10.xyzx
mad r10.xyz, -r0.wwww, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r10.xyzx
mul r11.xyz, r10.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000)
mad r11.xyz, r10.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000), -r11.zxyz
sincos r7.x, r12.x, cb3[31].w
mul r11.xyz, r7.xxxx, r11.xyzx
mad r10.xyz, r10.xyzx, r12.xxxx, r11.xyzx
mad r10.xyz, r0.wwww, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r10.xyzx
mul r11.xyz, r10.xyzx, cb3[32].wwww
dp3 r0.w, r11.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r10.xyz, -r10.xyzx, cb3[32].wwww, r0.wwww
mad r10.xyz, cb3[33].xxxx, r10.xyzx, r11.xyzx
mul r9.yzw, r9.xxyz, r10.xxyz
mad r2.xzw, r2.xxzw, r7.yyzw, r9.yyzw
sample_indexable(texture2d)(float,float,float,float) r7.xz, r3.xyxx, t20.yxzw, s0
max r7.xz, r7.zzxz, l(0.000000, 0.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t21.xyzw, s0
mul r9.yzw, r3.xxyz, r7.xxxx
add r10.xyz, -cb3[15].xyzx, cb3[34].yyyy
mad_sat r9.yzw, r9.yyzw, r10.xxyz, cb3[15].xxyz
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r9.yzwy
mad r9.yzw, -r0.wwww, l(0.000000, 0.577350259, 0.577350259, 0.577350259), r9.yyzw
mul r10.xyz, r9.wyzw, l(0.577350259, 0.577350259, 0.577350259, 0.000000)
mad r10.xyz, r9.wyzw, l(0.577350259, 0.577350259, 0.577350259, 0.000000), -r10.zxyz
sincos r7.x, r11.x, cb3[33].z
mul r10.xyz, r7.xxxx, r10.xyzx
mad r9.yzw, r9.yyzw, r11.xxxx, r10.xxyz
mad r9.yzw, r0.wwww, l(0.000000, 0.577350259, 0.577350259, 0.577350259), r9.yyzw
mul r10.xyz, r9.yzwy, cb3[34].zzzz
dp3 r0.w, r10.xyzx, l(0.300000, 0.590000, 0.110000, 0.000000)
mad r9.yzw, -r9.yyzw, cb3[34].zzzz, r0.wwww
mad r9.yzw, cb3[34].wwww, r9.yyzw, r10.xxyz
mad_sat r2.xzw, r9.yyzw, r5.xxyz, r2.xxzw
mad_sat r0.w, r8.x, l(1.040000), l(-0.020000)
mul r0.w, r0.w, cb3[35].y
mul r0.w, r0.w, cb3[35].z
mad_sat r1.w, r8.y, l(1.040000), l(-0.020000)
mul r1.w, r1.w, cb3[35].w
mul r1.w, r1.w, cb3[35].z
mul r1.w, r9.x, r1.w
mad r0.w, r0.w, r7.y, r1.w
mad_sat r1.w, r3.x, l(1.040000), l(-0.020000)
mul r1.w, r1.w, cb3[36].x
mul r1.w, r1.w, cb3[35].z
mad_sat r3.y, r1.w, r5.x, r0.w
mul r0.w, r2.y, cb3[36].z
mul r1.w, r3.w, cb3[36].w
mul r1.w, r9.x, r1.w
mad r0.w, r0.w, r7.y, r1.w
mul r1.w, r7.z, cb3[37].x
mad_sat r0.w, r1.w, r5.x, r0.w
mad r3.z, r0.w, cb0[147].y, cb0[147].x
lt r5.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb1[20].xzxx
lt r0.w, l(0.000000), cb0[203].w
and r0.w, r0.w, r5.x
div r4.xy, r4.xyxx, r4.wwww
mad r5.xz, r4.xxyx, cb0[70].xxyx, cb0[70].wwzw
sample_l_indexable(texture2d)(float,float,float,float) r7.xyzw, r5.xzxx, t2.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r8.xyzw, r5.xzxx, t3.xyzw, s2, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r9.xyzw, r5.xzxx, t4.xyzw, s2, l(0.000000)
mad r5.xzw, r8.xxyz, l(2.000000, 0.000000, 2.000000, 2.000000), l(-1.00392163, 0.000000, -1.00392163, -1.00392163)
mad r5.xzw, r1.xxyz, r8.wwww, r5.xxzw
dp3 r1.w, r5.xzwx, r5.xzwx
rsq r1.w, r1.w
mul r5.xzw, r1.wwww, r5.xxzw
mad r9.yz, r3.yyzy, r9.wwww, r9.yyzy
mad r7.xyz, r2.xzwx, r7.wwww, r7.xyzx
movc r1.xyz, r0.wwww, r5.xzwx, r1.xyzx
movc r2.xyz, r0.wwww, r7.xyzx, r2.xzwx
mov r3.x, l(0)
movc r3.xyz, r0.wwww, r9.xyzx, r3.xyzx
if_nz r5.y
  mad r5.xyz, r6.xyzx, cb0[219].xyzx, cb0[220].xyzx
  max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r5.xyz, r5.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r5.xyz, r5.xyzx, cb0[221].xyzx
  ftoi r7.xyz, r5.xyzx
  mov r7.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r7.xyzw, r7.xyzw, t0.xyzw
  utof r7.xyzw, r7.xyzw
  add r0.w, cb0[221].w, l(1.000000)
  div r5.xyz, r5.xyzx, r7.wwww
  frc r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, cb0[221].wwww
  mad r5.xyz, r7.xyzx, r0.wwww, r5.xyzx
  add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r5.xyz, r5.xyzx, cb0[222].xyzx
  sample_l_indexable(texture3d)(float,float,float,float) r0.w, r5.xyzx, t1.yzwx, s1, l(0.000000)
else
  mov r0.w, l(1.000000)
endif
ult r1.w, l(0), cb1[26].w
ine r2.w, cb0[162].x, l(0)
or r1.w, r1.w, r2.w
if_nz r1.w

ld_indexable(texture2d)(float,float,float,float) r24.xyzw, l(2, 0, 0, 0), t125.xyzw
mov r26.xyzw, v3.xyzw
  add r4.xy, r4.xyxx, -cb0[134].xyxx

//add r27.y, v3.w, -r24.y
add r27.y, r26.w, -r24.y
mad r26.x, r24.x, r27.y, r26.x
div r5.xyz, r26.xyzx, v3.wwww
  add r5.xy, r5.xyxx, -cb0[134].zwzz

  div r1.w, r4.z, r4.w
  add r4.xy, r4.xyxx, -r5.xyxx
  add r1.w, -r5.z, r1.w
  mad r4.xy, r4.xyxx, l(0.249500, 0.249500, 0.000000, 0.000000), l(0.499992371, 0.499992371, 0.000000, 0.000000)
  ushr r2.w, r1.w, l(16)
  utof r2.w, r2.w
  mad r2.w, r2.w, l(0.0000152590219), l(0.00000152590223)
  min r4.z, r2.w, l(1.000000)
  and r1.w, r1.w, l(0x0000ffff)
  utof r1.w, r1.w
  mad r1.w, r1.w, l(0.0000152590219), l(0.00000152590223)
  min r4.w, r1.w, l(1.000000)
  eq r1.w, cb1[20].w, l(0.000000)
  ieq r2.w, cb0[162].x, l(0)
  and r1.w, r1.w, r2.w
  movc o4.xyzw, r1.wwww, l(0,0,0,0), r4.xyzw
else
  mov o4.xyzw, l(0,0,0,0)
endif
mul r1.w, r3.y, l(0.080000)
mad r4.xyz, -r3.yyyy, l(0.080000, 0.080000, 0.080000, 0.000000), r2.xyzx
mad r4.xyz, r3.xxxx, r4.xyzx, r1.wwww
mad r5.xyz, -r2.xyzx, r3.xxxx, r2.xyzx
mad r5.xyz, r5.xyzx, cb0[144].wwww, cb0[144].xyzx
mad r4.xyz, r4.xyzx, cb0[145].wwww, cb0[145].xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb0[191].w
mul r7.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000)
mad r4.xyz, r4.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r5.xyzx
movc r4.xyz, r1.wwww, r4.xyzx, r5.xyzx
movc r5.xyz, r1.wwww, l(0,0,0,0), r7.xyzx
add r4.xyz, r4.xyzx, r5.xyzx
max r0.xyz, r0.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r1.w, l(0.000000), cb0[148].x
if_nz r1.w
  add r5.xyz, r6.xyzx, -cb1[5].xyzx
  add r7.xyz, cb1[19].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r5.xyz, r7.xyzx, |r5.xyzx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r2.w, r6.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.w, r2.w, l(0.002000)
  frc r2.w, r2.w
  lt r2.w, l(0.500000), r2.w
  movc r5.xyz, r2.wwww, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r0.xyz, r1.wwww, r5.xyzx, r0.xyzx
endif
mad r0.xyz, cb0[153].yyyy, r4.xyzx, r0.xyzx
mul r4.xyz, v4.xyxx, l(0.00781250000, 0.00781250000, 0.00781250000, 0.000000)
frc r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(128.000000, 128.000000, 128.000000, 0.000000), l(-64.340622, -72.465622, -64.340622, 0.000000)
mul r4.xyz, r4.xyyx, r4.xyzx
dp3 r1.w, r4.xyzx, l(20.390625, 60.703125, 2.42812085, 0.000000)
frc r1.w, r1.w
add r1.w, r1.w, l(-0.500000)
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul o3.w, r1.w, l(0.00392156886)
mul o0.xyz, r0.xyzx, cb0[143].yyyy
mov o0.w, l(0)
mov o1.w, cb1[20].y
mov o2.xyz, r3.xyzx
mov o2.w, l(0.00392156886)
mov o3.xyz, r2.xyzx
mov o5.xyzw, l(0,0,0,0)
mov o6.x, r0.w
mov o6.yzw, l(0,1.000000,1.000000,1.000000)
ret
// Approximately 0 instruction slots used
